Jump to content

Why battlemech 16+ could very well be a Clan 'mech.


94 replies to this topic

#61 Jukebox1986

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 666 posts
  • LocationGermany, Niedersachsen, Göttingen

Posted 11 August 2012 - 08:41 AM

View PostManDaisy, on 10 August 2012 - 07:15 AM, said:

... clan mechs .... now? PUAHAHAHhAhAHAHAhahahahahahahaAhAHAHAhaha!

^this

#62 matthunter565

    Rookie

  • 2 posts

Posted 11 August 2012 - 09:05 AM

View PostStormwolf, on 10 August 2012 - 10:18 AM, said:

I think that might see a picture of a Timber Wolf (Mad Cat), since a transmission from the periphery will be sent next month.
If that's true then we'll eventually also get to see a Wolfhound along with potentially a number of other mechs that were present at the Rock.

The other mechs present were:
Hellbringer (Loki) or Gargoyle (Man O War), the book never identifies the mechs that were with Vlad Ward
Locust (unseen)
Griffin (unseen)
Panther
Rifleman (unseen)
Blackjack

Just some ideas people.


Id Personally would love to see a good old cougar.. but idk if that is clan tech lol.

#63 Cerebelli

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 244 posts
  • LocationChicago

Posted 11 August 2012 - 09:16 AM

I don't really think this is just about getting Clan Tech. This is about everyone wanting more variety in terms of 'Mechs to pilot and weapons to use. We currently only have 8 'Mechs, and if anyone here (i.e. everyone) has played the previous MechWarrior games, or even Living Legends, they know that there are so many more out there to choose from, be it Clan or Inner Sphere Tech. Once we get the 7 more announced 'Mechs, everyone will have a lot less to be complaining about.

The Devs have already stated that they want to let us play as the clans. They're going by the books, literally. You'll all get your Mad Cats and Mad Dogs and Cougars and Daishis eventually. Just be patient. What a novel idea, right?

#64 Ens

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,088 posts
  • LocationGermany

Posted 11 August 2012 - 09:21 AM

8[

#65 SpoonFighter

    Member

  • PipPip
  • Big Brother
  • 20 posts
  • Facebook: Link
  • LocationNext to a soda fountain.

Posted 11 August 2012 - 09:26 AM

View PostCerebelli, on 11 August 2012 - 09:16 AM, said:

They're going by the books, literally. You'll all get your Mad Cats and Mad Dogs and Cougars and Daishis eventually. Just be patient. What a novel idea, right?

Oh I see what you did there.

#66 Graxus

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 148 posts
  • LocationHessen

Posted 11 August 2012 - 09:35 AM

View PostRaalic, on 10 August 2012 - 07:12 AM, said:


This game will be going live some time in the near future. Exactly when hasn’t been addressed, but with the massive influx of Founders into the Closed Beta, we can at least assume that an Open Beta (something approximating “Live”) will follow suit within a reasonable period of time.


I wonder where u got that information from, a crystal ball ?

Lets hope we all not already overrun by the clans when the open beta ends in a distant future :P

#67 Chris von Hoff

    Member

  • PipPip
  • 47 posts
  • LocationGermany

Posted 11 August 2012 - 11:21 AM

it is more likely you see a warhammer then a clanmech this soon...^^

#68 Capt Sternn

    Member

  • PipPipPipPipPipPip
  • 269 posts

Posted 11 August 2012 - 11:46 AM

You probably won't see any Clan mechs till next year at the earliest. Even a Single clan mech right now would be overwhelmingly powerful and would be worth twice its Tonnage in IS mechs. Would I like a Mad Cat, yes. Do I think its a good idea right now, No. Lets get The IS side figured out before adding the madness of Clan Tech.

#69 Stormwolf

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,951 posts
  • LocationCW Dire Wolf

Posted 11 August 2012 - 01:57 PM

post got f'ed up because the forum doesn't like quotes appearently I'll be back

Edited by Stormwolf, 11 August 2012 - 02:02 PM.


#70 Skadi

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,268 posts
  • LocationUtgarde Pinnacle

Posted 11 August 2012 - 02:01 PM

Im sorry but didnt i make a meme about this?
Posted Image
although in a serious answer


if you haft to ask me....





No.

#71 Archerko

    Member

  • PipPipPip
  • 59 posts

Posted 11 August 2012 - 02:04 PM

Man, the things you could do with a Fire Moth in this game...

#72 Jakob Knight

    Member

  • PipPipPipPipPipPipPipPip
  • Giant Helper
  • Giant Helper
  • 1,286 posts

Posted 11 August 2012 - 08:22 PM

View PostCerebelli, on 11 August 2012 - 09:16 AM, said:

I don't really think this is just about getting Clan Tech. This is about everyone wanting more variety in terms of 'Mechs to pilot and weapons to use. We currently only have 8 'Mechs, and if anyone here (i.e. everyone) has played the previous MechWarrior games, or even Living Legends, they know that there are so many more out there to choose from, be it Clan or Inner Sphere Tech. Once we get the 7 more announced 'Mechs, everyone will have a lot less to be complaining about.

The Devs have already stated that they want to let us play as the clans. They're going by the books, literally. You'll all get your Mad Cats and Mad Dogs and Cougars and Daishis eventually. Just be patient. What a novel idea, right?


Actually, we have (as you could gather from the title of this thread) -15- battlemechs in the game, with more to come. There will be plenty of options for players without the need for Clantech. And, as stated elsewhere, if they maintain a 1:1 time progression with established timeline, the Clans should be introduced into the game about 2-4 years from now as an NPC faction, and about 5-8 years before playable units. Sounds like enough time to get the game stable before adding a whole can of worms into the mix. It would also be long enough to see if there is enough of a population in the game to support 14+ factions (instead of the 7 the game is set to start with).

And, let's face it...a player who is truely Clan doesn't need Clan units to be so. It isn't their technology that makes them the Clans.

#73 Arkhangel

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 1,205 posts
  • LocationBritish Columbia

Posted 11 August 2012 - 08:39 PM

Face it. We are not going to get to join the clans. We are not going to see Clantech weaponry in player use any time soon. You'll have to win by skill and teamwork, so @#$%ing deal with it.

#74 Skadi

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,268 posts
  • LocationUtgarde Pinnacle

Posted 11 August 2012 - 08:45 PM

View PostArkhangel, on 11 August 2012 - 08:39 PM, said:

Face it. We are not going to get to join the clans. We are not going to see Clantech weaponry in player use any time soon. You'll have to win by skill and teamwork, so @#$%ing deal with it.

is that why a dev said we would get to play clans LOLZ
(when they come)
Do i want them to invade? Yes
Do i want their mechs? Yes (GIEF DIRE WOLF)
Do i want to wait? No
Am i gonna haft to wait anyway? Yes
Will the wait be worth it? Yes

Edited by Skadi, 11 August 2012 - 08:55 PM.


#75 Alaric Wolf Kerensky

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 678 posts
  • LocationAbove the charred corpse of your 'Mech.

Posted 11 August 2012 - 09:16 PM

CLANS!!! CLANS EVERYWHERE!!!

#76 Sidney

    Member

  • PipPipPipPipPip
  • 129 posts
  • LocationOttawa, Ontario

Posted 12 August 2012 - 01:29 AM

View PostArkhangel, on 11 August 2012 - 08:39 PM, said:

Face it. We are not going to get to join the clans. We are not going to see Clantech weaponry in player use any time soon. You'll have to win by skill and teamwork, so @#$%ing deal with it.


So what are you doing on the Clans forum? Trolling?

Most people like to speculate. People have been speculating about the game in the general forums ever since the forums went live.

I really don't understand the need for people to come down upon others, especially in this game. "Battletech's community is friendly"- "Battletech's community is welcoming of new players".

Yeah- so long as you like whatever era we like right? Oh? You like the the Dark Ages but I like the Clans? We're going to rag on you until you quit. You like the Clans but I like 3025? We're going to bully you until you quit the game.

Either way, the writers have constantly been set on advancing the timeline. The original game came out in '84 without the iconic Atlas- the iconic AC20 headcapper, the Steiner's Zeus, the Davion's Centurion.

Within two years the storyline had jumped half a decade and there were new toys and rules. Two years after that, there was a 2 year jump and the Clans were heading to the publishers.

Clan Invasion? Wrapped up in what, 2 years? 3? Refusal War and Sun Tzu's invasion of the Fedcom? Both done in another couple years.

Within ten years of "Battledroids" being released, the game had advanced more than three decades. A Succession war had come and gone, the Cappellan Confederation had been cut in two and then undergone a revival. The Clans had appeared, lost, and the two largest Clans ripped eachother to pieces. The Lyran Commonwealth and Federated Suns had a secret marriage between their rules, had merged into a single entity and then broken apart. The Star League had reformed, its technology already recovered, and a united Inner Sphere was about to destroy the Smoke Jaguars.

That's a hell of a lot of fiction covered for ten years.

So why are there so many people throwing temper tantrums like spoiled children at the thought that- gasp- MWO is intended to move forward and evolve?

Especially when it's a 'Free to Play' model that revolves around the constant introduction of new content to keep people playing and paying for premium accounts and microtransactions?

Edited by Sidney, 12 August 2012 - 01:31 AM.


#77 Hexenhammer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,729 posts
  • LocationKAETETôã

Posted 12 August 2012 - 01:50 AM

I hope clan doesn't arrive for a year after go live.

#78 Joe Luck

    Member

  • PipPipPipPipPipPip
  • 400 posts
  • LocationColorado

Posted 12 August 2012 - 02:08 AM

I want to see melee combat before the clans get here. Something like that could be a game changer.

#79 SakuranoSenshi

    Member

  • PipPipPipPipPipPipPipPip
  • 1,255 posts
  • LocationSan Antonio, Texas

Posted 12 August 2012 - 02:21 AM

I wouldn't call this speculation, more "silly wishful thinking in the face of the obvious".

Clans will come (that's 'Word of Dev') but it's not going to be next week.

#80 Leprosyvirus

    Member

  • PipPipPip
  • Knight Errant
  • 93 posts
  • LocationUSA, VA

Posted 12 August 2012 - 02:24 AM

Logically if we follow the pattern of what they have confirmed. Every weight division has 4 mechs already except the assault. The 16th has to be an assault. So does anyone know any popular IS assaults that fit into the timeline?

Edited by Leprosyvirus, 12 August 2012 - 02:27 AM.






7 user(s) are reading this topic

0 members, 7 guests, 0 anonymous users