Jump to content

3rd person view


309 replies to this topic

#101 Saxophonist

    Member

  • PipPipPipPipPip
  • 173 posts
  • LocationTexas, USA, Terra, Solar System, Milky Way, Local Group, Universe

Posted 03 September 2012 - 07:06 AM

Teh devs sated there will not be 3rd person. I think a recorder would be cool, but not the first priority.

#102 buttmonkey

    Member

  • PipPipPipPipPipPipPip
  • 666 posts
  • LocationNorway

Posted 03 September 2012 - 07:53 AM

funny how FOV fans always ignore when 3rd person fans make a good point. just to make them again, i said earlier that seeing behind a building is as easy as having a mirror on a stick (and dont tell me mirrors dont exist in the battletech universe),
And ice ninja made the point that MWO is not a proper simulator as you dont actually push any of the cockpit buttons, you have an imaginary mouse pointer hovering around which i imagine you control using your mind. they have the tech to do that but not to have a mirror on a stick that the pilot can stick out hhis window to check around corners.
if having a mirror on a stick is an unfair advantage then you really need better skills

if you really want to talk about unfair advantages, why dont you people give up your extra xp and credits that will be earning from your founders packs huh??? give the mechs as well for that matter. makes me laugh how its always the same thing- "unfair advantage" well you will have months of gameplay time over everyone else who joins but no one minds when they have paid for it!!! so why not add it as a feature to all founders. 3rd person view option available. would it be unfair then?

and by the way, what the **** is this **** people posting about child about on a MWO forum under the subject of 3rd person view? surely you should write to Opra or something because people obviously dont click on 3rd person view forums to read about child abuse.

Edited by buttmonkey, 03 September 2012 - 08:35 AM.


#103 HandofBane

    Member

  • PipPipPipPipPipPipPip
  • 721 posts
  • LocationHoly Terra

Posted 03 September 2012 - 08:22 AM

View Postbuttmonkey, on 03 September 2012 - 07:53 AM, said:

i said earlier that seeing behind a building is as easy as having a mirror on a stick (and dont tell me mirrors dont exist in the battletech universe),
And ice ninja made the point that MWO is not a proper simulator as you dont actually push any of the cockpit buttons, you have an imaginary mouse pointer hovering around which i imagine you control using your mind. they have the tech to do that but not to have a mirror on a stick that the pilot can stick out hhis window to check around corners.
if having a mirror on a stick is an unfair advantage then you really need better skills

To be completely fair, if you get a mirror on a stick, we should be able to bounce a laser shot off that mirror right into your cockpit. Fair is fair, after all.

#104 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 03 September 2012 - 08:33 AM

View PostIceNinja, on 03 September 2012 - 06:08 AM, said:

BTW... MechWarrior takes place way into the future... you telling me there is no technology to view behind your mech?


Yes, there is. However, do you know where it isn't? In Cry Engine 3.

That thing is desined to run on every **** of a machine and as such renders only things you see.
It isn't as simple as setting up a new viewpoint adjacent to the normal one... basically, impossible to see two things at once with this engine.

#105 Baruti Madu

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 53 posts
  • Google+: Link
  • LocationChicago, Illinios

Posted 03 September 2012 - 09:07 AM

Dragon Lord said it best.

third person for recordings nothing else.

And someone else said it well, you want third person, play mech assault.

and Saxaphonist hit it on the head, Devs said no.

end of discussion. Now I assumin' this will be the thread you post in so that was you get your posts up. No?

(sorry i didn't multi quote that, slow internet at the moment and would litirally take me 15 min to get those quotes, Respective shout outs and apologies to those i misspelled then names of or didn't get, responses are on pages 4/5/6. )

Edited by Donamir, 03 September 2012 - 09:07 AM.


#106 Egomane

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,163 posts

Posted 03 September 2012 - 09:24 AM

View Postbuttmonkey, on 03 September 2012 - 07:53 AM, said:

funny how FOV fans always ignore when 3rd person fans make a good point. just to make them again, i said earlier that seeing behind a building is as easy as having a mirror on a stick (and dont tell me mirrors dont exist in the battletech universe),


If you had a mirror on a stick, you would still look out of your cockpit to make use of it. The mirror would also give away your position. Bad examples will not make valid points for third person view.

And to repost the relevant quote from Paul Inouye again...

Quote

MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer

So if you want 3rd person view, you will have to wait a long time and possibly even never ever get it. No matter how hard you argue for it. The reasons, why it is such a low priority by the devs, are all the reasons we repeat over and over again.

For battle recordings, I could agree to a third person view. For actual battle I can not!

Edited by Egomane, 03 September 2012 - 09:25 AM.


#107 Nate the Great

    Member

  • Pip
  • 13 posts

Posted 03 September 2012 - 09:28 AM

View PostAngryOgre, on 23 August 2012 - 02:11 AM, said:

There's propably tons of similar topics and i udnerstand what an issue this is. First of all, I'm a big fan of the 3rd person view to view my mech from time to time, it helps the immersion dramaticaly. On the other hand, i know that playing the game in this camera would mean a lot of refinement and work from the side of the developers. However there could be a solution if the 3rd person view would be available only when there's no visible enemy mechs in your range. Another idea which i would love to see is a recording option. This would add a lot in immersion. ;) View your approach after the battle, zoom the camer freely etc. What do you guys think?

Pretty true..

#108 Nate the Great

    Member

  • Pip
  • 13 posts

Posted 03 September 2012 - 09:32 AM

3rd person view would be a bad thing and a good thing. The down side would be it would take more time to develop the game if they added first person. But it would provide sight of almost all the enemies around you. Or, well, more sight.

#109 Particle Man

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,029 posts
  • LocationPhoenix, AZ

Posted 03 September 2012 - 09:44 AM

View Postbuttmonkey, on 03 September 2012 - 03:47 AM, said:

get a stick and tape a mirror to the end.... or use a combat knife like they do in the films. check mate!!


maybe you arent realizing the sizes of the mechs. Where in your cockpit would you store a 30 foot long "stick" to put a mirror on, how would you see a small mirror from 20 feet away, and why would you open your cockpit to use it when you have 100ton death machines shooting things at you?

You can have your mirror on a stick if i can shoot your cockpit when it's open for an instakill

#110 buttmonkey

    Member

  • PipPipPipPipPipPipPip
  • 666 posts
  • LocationNorway

Posted 03 September 2012 - 11:08 AM

i love how you all quoted me on the mirror on a stick, i put there deliberately to make the point that, seeing around the corner of a building is so easy to do and has been done by people in the past eg oth world wars to avoid snipers funnily enough.....!

it does not make the game unfair as the technology to look around a corner had always been there, period.

if you dont want 3rd person just admit it you dont like it thats why. all this talk of unfair advantage is ******** because as i stated earlier ALL of us with a founders pack have already paid for the an unfair advantage over everyone else who decides to play this game free, so do not get in so angry because we want 3rd person, and use "unfair advantage" as an excuse when the truth is, you dont want to use 3rd person, and because we do it would mean that yes, wow, we could see around corners, which as i already said people have been doing for a long long time. if the game engine is good enough we will probably see you anyway in the reflection of building windows so i really dont see why people are so against it.

#111 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 03 September 2012 - 11:36 AM

View Postbuttmonkey, on 03 September 2012 - 11:08 AM, said:

All this talk of unfair advantage is ********...
If the game engine is good enough we will probably see you anyway in the reflection of building windows so i really dont see why people are so against it.


Simply put, if you look better, do you think devs had absolutely no reason to make the game 1st person only?

Making it 3rd person would make their life a **** of a lot easier, but they didn't take that way... ask yourself why.

#112 DoRkcHoPs

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 180 posts
  • LocationFederal Way, WA

Posted 03 September 2012 - 11:40 AM

Only problem with 3rd person view is it would allow you to see over a hillside. Now if you cant aim at enemies on the other side then who really cares if you roll in 3rd person or not.

#113 Egomane

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,163 posts

Posted 03 September 2012 - 01:11 PM

View Postbuttmonkey, on 03 September 2012 - 11:08 AM, said:

i love how you all quoted me on the mirror on a stick, i put there deliberately to make the point that, seeing around the corner of a building is so easy to do and has been done by people in the past eg oth world wars to avoid snipers funnily enough.....!

it does not make the game unfair as the technology to look around a corner had always been there, period.

if you dont want 3rd person just admit it you dont like it thats why. all this talk of unfair advantage is ******** because as i stated earlier ALL of us with a founders pack have already paid for the an unfair advantage over everyone else who decides to play this game free, so do not get in so angry because we want 3rd person, and use "unfair advantage" as an excuse when the truth is, you dont want to use 3rd person, and because we do it would mean that yes, wow, we could see around corners, which as i already said people have been doing for a long long time. if the game engine is good enough we will probably see you anyway in the reflection of building windows so i really dont see why people are so against it.

3rd person view has never been available in real life in the way the 3PV crowd wants it. Your mirror example simply makes no sense at all. Sure, there are ways to look around corners or over a hill or even into a ten mile away town in real life, but they all need time and additional tools, that can be destroyed or disturbed. While you are busy looking at those information you are unable to quickly react to the battle around you. In other words: They come with real disadvantages! 3rd PV, like most who advertise for want it, is a magical floating eye that is invisible and indestructable.

Your argument is still not a valid point!

We Founder have no unfair advantage over the f2p players. We payed money and gained mechs for it. F2p players will be able to so as well. Our extra mechs gain additional credits, but those can be earned with enough play time anyway, so there is no advantage either. We get premium accounts right from the start for our money, that will net us extra XP and credits, nothing that others couldn't buy as well or earn with enough time. No advantage what so ever, except for less play time needed to gain money and XP, over the f2p crowd. We still run the same mechs and the same weapons with the same ammunition and can be killed just as easily.

View PostDoRkcHoPs, on 03 September 2012 - 11:40 AM, said:

Only problem with 3rd person view is it would allow you to see over a hillside. Now if you cant aim at enemies on the other side then who really cares if you roll in 3rd person or not.

To be able to look over a hillside or around a building is an advantage already, because you can see your opponent coming, while he doesn't know you are there waiting for him.

#114 Typhus888

    Member

  • Pip
  • The Undertaker
  • The Undertaker
  • 10 posts

Posted 03 September 2012 - 02:11 PM

ok guys i am a very left brained person here lets see . the first example is when you get hit in the back buy a jenner, and he is right behind you, and you could see him comeing right behind you with a 3rd person view... you wouldent be abule to see him walk right up behind you.. if you are in 1st person. if he is a brave soul and gets that close then he desides to shoot you or he might whant to wait a second or two befor shooting i have done this before in this game and plp where completaly oblivios to the fact i was there in my little jenner so there you go guys a just told you one of the main reasons why they will not be abule to do this..... its take's away the element of surpise... so heres something else for that commnet made against the fact of this game not being a true sim game..... think about all the factors here, in combat flight sim i was only abule to turn on my plain manualy for the take off and to ajust for landing, flaps and every thing is till on the key bord.....THE KEY BORD IS YOUR COCKPIT YOU FUNNY FUNNY PERSON!!!!! wow how stuned can you be if you want the full experiance go buy the old arcade game for mw1 it had a full cabinet for you to sit in and go play that!!!! you are straped into a cockpit whats the difrence bettween combat fight sim and this game... well its more like your driveing a tank but in a cockpit so its kind of like bouth if you think of the jump jets and the facted that you could eject in the previos games, i will not mention the ghost bears name on this topic for he has discraced his clan with sutch talk and dosent deserve to pilot a mech if you where here in the franchise since the start.... (battletech) you would not be saying sutch things and you know what i am not aposed to the back cammera view that was in mw3 and 4 you could look behind you through a cammera just like the back up cammeras on vehicals on cars here in RL show of hands who wants that i dont care maybe that will shut all you freeborn scum up cause like a said befor this topic should DIE plz plz moderator kill this topic for all that is holly or not!!

Edited by Typhus888, 03 September 2012 - 02:29 PM.


#115 Bansheedragon75

    Member

  • PipPipPipPipPipPipPipPip
  • 1,230 posts
  • LocationNorway

Posted 03 September 2012 - 03:08 PM

View PostTyphus888, on 03 September 2012 - 02:11 PM, said:

Wall of unreadable text.

Could you please be so kind as do use paragraphs and punctuations?

Your wall of text just makes my eyes hurt when I try to read it.

I dont understand why it is so difficult to use paragraphs and punctuations.

Edited by Dragonlord, 03 September 2012 - 03:10 PM.


#116 Rand Anthroe

    Member

  • PipPip
  • 23 posts

Posted 03 September 2012 - 10:41 PM

i dont know why everyone says it makes it unfair?!? if EVERYONE CAN do it then it isnt unfair! world of tanks offers 3rd person during game play and it is just as fun in both modes. I am all for 3rd person in any form.

Stop saying it is unfair!

/sign for 3rd person optional view!

#117 Rand Anthroe

    Member

  • PipPip
  • 23 posts

Posted 03 September 2012 - 10:55 PM

i would also like to add that there are technologies nowadays that allow you to have third person ie:spy in the sky. so you would think with the tech in mw universe that they could use the big ships in orbit or use one ton of location and have a eye in the sky type spy plane that could launch from your mech that would give you a top down view over vast areas. I know in the tabletop rpg i had cameras installed and used dropship sensors to have a top down view to see my enemies.

to the people saying we dont have that type of tech, you are plain ignorant.

#118 MuffinTop

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,089 posts
  • Google+: Link
  • Facebook: Link
  • LocationNext door to nobody.

Posted 03 September 2012 - 11:05 PM

This thread is full of butthurt.

#119 Taiji

    Member

  • PipPipPipPipPipPipPipPip
  • 1,021 posts
  • LocationUnder an unseen bridge.

Posted 04 September 2012 - 12:18 AM

It's either everyone is forced into 3rd person or you can't have it.

So I say no to a tyranny of 3rd person.

View PostGnawTsatyr, on 24 August 2012 - 12:54 PM, said:

Kids that aren't properly disciplined end up being spoiled brats. End of story.


Kids disciplined using violence grow up and use violence to discipline their fellow adults.

If their parents weren't such spoiled brats that they took the easy way out (using violence) then A&E would be less busy.

Edited by Taiji, 04 September 2012 - 12:21 AM.


#120 buttmonkey

    Member

  • PipPipPipPipPipPipPip
  • 666 posts
  • LocationNorway

Posted 04 September 2012 - 01:05 AM

http://www.ign.com/w...ules_and_Skills

ok if you follow this link and scroll down to something called vision mode 4 it clearly states that, that vision mode will allow you to see metal through solid objects, i know it also says these are subject to change but if this is what is on the table then correct me if i'm wrong, but isn't a hill a solid object and isn't a mech made of metal?

this information is from the dev blogs themselves, well that is what it states at the top of the page. interesting that the devs have done a complete 180 on this, perhaps is is because of all the FOV fans constant ******** about it being unfair.
i'l say again so i don't get people up my arse about it, this is not my info so it may not be correct! correct it if it is wrong.

and by the way i have followed the mechwarrior franchise since i was about 6 years old my older brother began buying the mechs and we improvised our own boards. so that's 21 years of being a fan and i still want 3rd person. i can promise you if i had the money i would everything battletech.

and to typhus888 im not 100% sure on the rules but in the board games (i was more into building and painting the mechs) im sure that there isn't a big screen in the middle stopping you from seeing your opponents mechs, if you were playing the board game and somebody sent a mech after your missile boats would you scream unfair and demand that that player forget that he saw the mech. you can see where the mechs are on the board from the start.



on a totaly unrelated topic what do you guys think about pilotable elementals/armor?
i've made a few topics on this and got possitive feedback. something like a couple of maps dedicated to elementals v elementals possibly with the addition of ultra light mechs, psssibly even where the the jenner fills the role of the atlas as heaviest mech :D for those of you familiar with star trek online, it would be a similar system to the way that shuttles have their own special pvp/pve maps. would love to see this happen and it could only improve the game in my opinion. :P

sorry for the lenght of this post, you may want to take a pause half way through or something in case your eyes bleed.

Edited by buttmonkey, 04 September 2012 - 01:30 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users