Who knows? Chromehounds proved you could have quite the customization options in a console mecha game; here's hoping Day 1 Studios has learned a few lessons along the way from other games and ends up surprising us all!
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
Posted 17 February 2012 - 01:52 AM
Posted 17 February 2012 - 02:12 AM
Technoviking, on 16 February 2012 - 10:31 PM, said:
Edited by Red Beard, 17 February 2012 - 02:13 AM.
Posted 17 February 2012 - 03:03 AM
Red Beard, on 16 February 2012 - 09:57 PM, said:
Red Beard, on 16 February 2012 - 09:57 PM, said:
Posted 17 February 2012 - 03:39 AM
Posted 17 February 2012 - 03:43 AM
Posted 17 February 2012 - 03:57 AM
Edited by XxDRxDEATHxX, 17 February 2012 - 01:59 PM.
tsk,tsk,tsk....think harder
Posted 17 February 2012 - 04:00 AM
XxDRxDEATHxX, on 16 February 2012 - 03:45 PM, said:
Edited by itstheDog, 17 February 2012 - 04:01 AM.
Posted 17 February 2012 - 04:06 AM
Posted 17 February 2012 - 04:07 AM
Quote
Posted 17 February 2012 - 04:09 AM
Edited by Adridos, 17 February 2012 - 04:17 AM.
Posted 17 February 2012 - 04:10 AM
Posted 17 February 2012 - 04:16 AM
Quote
Posted 17 February 2012 - 04:17 AM
XxDRxDEATHxX, on 17 February 2012 - 04:06 AM, said:
Posted 17 February 2012 - 04:34 AM
Posted 17 February 2012 - 04:39 AM
Posted 17 February 2012 - 04:53 AM
Posted 17 February 2012 - 06:27 AM
Red Beard, on 16 February 2012 - 09:57 PM, said:
Red Beard, on 17 February 2012 - 02:12 AM, said:
Posted 17 February 2012 - 06:31 AM
Posted 17 February 2012 - 08:23 AM
CoffiNail, on 17 February 2012 - 06:31 AM, said:
Edited by wyggles, 17 February 2012 - 08:25 AM.
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