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NO!! Mechwarrior is now Pay 2 Win :(


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#21 thorn

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Posted 31 October 2011 - 01:05 PM

View Posteldragon, on 31 October 2011 - 01:04 PM, said:

Forum is 1 day old and it already has its first troll. Gotta love the internet.


Being concerned about a real and disturbing trend does not make one a troll.

#22 Dizazter

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Posted 31 October 2011 - 01:07 PM

View Postthorn, on 31 October 2011 - 12:55 PM, said:

Every dev always says F2P will never affect gameplay.

And then it does.

I'll need more proof than this.


I was going to say the same thing. FtP is dicey business at best.
When developers are struggling with "fairness" vs "sustainable business model", guess which one wins?
Basically there's no easy way to answer to "Why are people going to pay money unless it gives them an advantage?"
I think the only successful method is making people pay one time costs for extra experiences, Guild Wars style. Like you pay to get access to new planets, new areas, etc. But then again, indirectly that gives you access to new equipment/character types/skills which in tern, gives you an advantage.

#23 capt bishop

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Posted 31 October 2011 - 01:07 PM

View Postmal, on 31 October 2011 - 01:03 PM, said:



Because that would be a tactical advantage, which that quote clearly states can't be bought with cash.


Ill believe it when I see it.

99% of all F2P games are Pay 2 Win. Untill they release more Info on how it works I will be a worried.

#24 thorn

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Posted 31 October 2011 - 01:08 PM

View Postmal, on 31 October 2011 - 01:04 PM, said:


Yup.. but, buying a champion isn't necessarily an advantage. You can be just as good at LoL, without ever spending a cent, as you can if you spend $100 a month on it. You can also buy Champions with the in-game currency that you earn for every battle.


And you think thats fair? Someone who has money can spend however much they want and get whatever mech they want now through no effort, while I have to work for what I want?

#25 Cattra Kell

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Posted 31 October 2011 - 01:19 PM

Oh boy this is turning into a flame war in a hand basket already.

The dev's have said that the game is indeed Free-to-Play+, meaning a cash shop but that doesn't mean that it will be pay-to-win. For all we know they could be like, dare I say it, TF2 where the paid content is nothing but cosmetic and the weapons are all available in the game for people who do not pay. This in my opinion would be the best case scenario.

As for getting mechs or parts for money (I.E the Pay-to-win concept) I do not have a problem with this if it keeps balanced and that the paid mechs are only different looking OR if they have set slots since things are not going to be very Omni, different configurations and hard points, once more, not that BIG of a game changer but it would be a bit frustrating.

Just my 2 cents.

#26 zax

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Posted 31 October 2011 - 01:20 PM

Most F2P games are not necessarily pay to win, however many offer a paying customer the option to drastically decrease the time commitment necessary to earn rewards.

Going by the quote, if someone paid 20 bucks for 20 million c-bills, that wouldn't give that player an in-game advantage that couldn't be matched by a player simply playing for 20 hours to earn the same amount of money.

#27 bub

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Posted 31 October 2011 - 01:20 PM

View Postthorn, on 31 October 2011 - 01:08 PM, said:


And you think thats fair? Someone who has money can spend however much they want and get whatever mech they want now through no effort, while I have to work for what I want?


IIRC, It doesn't work exactly like that. LoL works as such that aprt of the Champions pool is Free-to-Play. Which part of it rotates on a regular schedule. "Buying" a Champion means you can use him even when he's not currently in the Free-to-Play pool. So what it basically means is that you can stay with that one character instead of having to switch regularily. (Meanwhile, all the Champions are balanced to the same level. Or that's at least how the Devs want it to be. :))

Edited by bub, 31 October 2011 - 01:27 PM.


#28 Gravitas

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Posted 31 October 2011 - 01:21 PM

View Postcapt-bishop, on 31 October 2011 - 12:51 PM, said:

Why did it have to go to the F2P route when all F2P games are Pay 2 Win. In this "F2P" game you pay 20 Bucks to Obtain an Mad Cat for a week. Or you dont get to Keep any mechs you aquire you "Rent" them for X Days unless you pay X amount of Dollars to Keep it forever. For shame. MW3 will always be in my heart best MW game ever.

That trailer few years back looked Kick ***. Now its a P2W game. Should of been a retail game for $49.99 I would of Bought it Day One Via Pre Order on Steam...



I see no evidence to support your wild speculation. In fact, as pointed out, there is dev commentary specifically contrary to your assertion. Also, how do you know there won't be a retail box of the game? F2Play does not necessarily mean you don't actually buy the game in some form. We don't know those specifics yet.

I advise calm and patience. I'm sure they know we want MOAR INFO NAO!! :)

#29 pizza koopa

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Posted 31 October 2011 - 01:21 PM

What I imagine is you would end up paying for would be access to mechs. As long as they give you a decent amount to choose from for free then I do not think it will be bad. Just because someone has mech A does not mean that they will hands down beat mech B. Mechs can be customized into different roles so at times a mech can be purely cosmetic.

I will be upset however if you end up paying for stuff like access to clan gauss rifles. Hopefully the microtransactions will be for stuff like mech paintjobs. Im sure they know that if they charge for stuff like jump jets people will be ******.

#30 thorn

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Posted 31 October 2011 - 01:23 PM

View Postbub, on 31 October 2011 - 01:20 PM, said:


It doesn't work exactly like that. LoL works as such that aprt of the Champions pool is Free-to-Play. Which part of it rotates on a regular schedule. "Buying" a Champion means you can use him even when he's not currently in the Free-to-Play pool. So what it basically means is that you can stay with that one character instead of having to switch regularily. (Meanwhile, all the Champions are balanced to the same level. Or that's at least how the Devs want it to be. :))


Why can't they just let everyone choose any champion they want?

Also I'm just kind of upset that this means no single player.

I'm not a huge fan of Multiplayer. I prefer having a story.

Edited by thorn, 31 October 2011 - 01:23 PM.


#31 zax

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Posted 31 October 2011 - 01:24 PM

Mech A does not necessarily beat mech B, but there is no denying that there are certain mechs that are far more suited to certain roles than others. Whether due to weapon layout, weight, silhouette, or speed, the question is whether paying players will be offered a significant advantage.

#32 Star Captain Obvious Kerensky

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Posted 31 October 2011 - 01:25 PM

We have no information whatsoever about how micro transactions will work. Developers have stated they will not include anything that will allow players to "Pay to Win". Until we know more, this topic is wild speculation and fear mongering.

#33 OnLashoc

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Posted 31 October 2011 - 01:25 PM

Sorry thorn, then dont play. Me I beat MW4 SP like 3 times back in 2000 and haven't looked back since. MP is where its at :)

#34 thorn

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Posted 31 October 2011 - 01:29 PM

I'm still gonna give this game a try but after discovering this game is in no way going to be like that mouth watering trailer we got long ago, my heart sank.

Thats all.

But I'm aware its not the developer's faults. Its the publishers.

Edited by thorn, 31 October 2011 - 01:29 PM.


#35 little

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Posted 31 October 2011 - 01:29 PM

View Postthorn, on 31 October 2011 - 01:23 PM, said:


Why can't they just let everyone choose any champion they want?


You can. But for that you have to buy them for real money or with the ingame currency you get by playing matches. Then you can choose all the champions you bought whenever you want. (And most people don't play more then four to five champions anyway)

If they would give everything to everybody for free they would have to charge money for the game itself and then LoL most likely wouldn't be the biggest Moba-game out there. In the end its a trade-off, and having a larger community because of F2P is always nice as most players are soaked up by the big AAA titles.

Edited by little, 31 October 2011 - 01:34 PM.


#36 Arkansas Warrior

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Posted 31 October 2011 - 01:33 PM

So what if it is? The biggest payrolls in baseball didn't win the Series this year, Manchester City hasn't bought any titles yet. All the more glory to those winning without the fancy knicknacks if it does end up that way. When I'm running around in an Urbie using superior tactics to pwn rich noobs in Stormcrows I'll be laughing all the harder.

#37 SilentWolff

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Posted 31 October 2011 - 01:34 PM

What is it with all this negative BS? We just got a new MW game, try to keep the QQing to a minimum imo.

#38 mbt201188

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Posted 31 October 2011 - 01:38 PM

***! Its not Pay to Win they said so and they mean it. End of discussion. Trust them! If Im wrong then you can light up this forum with I told you so's but no until then

#39 rescuetoaster

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Posted 31 October 2011 - 01:38 PM

OH NO THE END IS NEAR! KILL YOURSELVES NOW AND SAVE YOURSELF!!!

Seriously, that is exactly how you come across to me with these irrational not properly thought through (or even thought about at all) rants.

If this all bothers you that much, cya. We won't miss you.

#40 Ilfi

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Posted 31 October 2011 - 01:39 PM

The move to F2P is a dangerous one. It can be executed successfully (see: League of Legends), but the number at times it has not been done properly is near-immeasurable at this point in time. The number of MMOs ruined by the F2P pricing structure is so great that I can't even point to a single one.

I really, really hope they go about this carefully.





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