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What WOULD You Pay For? Specifically



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#1121 MD9445

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Posted 11 November 2012 - 06:44 PM

I would pay to have the ability to have a "auction house". (taxable c-bills)
I would pay to have the ability to "gift items, engines, mechs" to other players. (taxable c-bills; call it, S&H)
I would pay to have the ability to have private matches.

Private match:
A payed person can invite a non-paid or paid player to a private match, each paid can bring ONE non-paid. So for an 8v8, 8 people need to have paid for the option to invite the other 8 people. These matches have 0 costs. No repairs, no ammo, no out bound c-bills. On the same note, you make NOTHING by being in one of these matches. NO XP, no GXP, no C-BILLS. An arena in which you can practice without have anything happen to your balances.What your paying for is the effect of not having any costs, but still have the ability to practice with others.

I'm sure i'll think of something else later.

#1122 Aisriyth

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Posted 12 November 2012 - 05:24 AM

Plastic Dinosaurs.... and Buckyballs with an F you CPSC post it next to them. For my cockpit.

Edited by Aisriyth, 12 November 2012 - 05:25 AM.


#1123 Biohazard89

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Posted 12 November 2012 - 06:54 AM

I'd pay for cosmetics, mech bays and mechs. You know, the usual. Though not all the money in the world should get me anything I wouldn't otherwise be able to get for free. Hero mechs are fine, i.e. exclusive variants, hoiwever they must be well balanced and a bit cheaper, no way am I paying that much for that thing.
I'd also like boosters, to either xp or cbills or both.
Another thing I'd like to see is a slight permament increase to cbills generated for anyone who has ever bought MC. Kind of like what Tribes Ascend does, giving a permanent 50% VIP bonus to anyone who has paid money at some point. This could also get some people, who would otherwise never pay anything, to at least buy the cheapest pack. A one time payment is better than none at all.

#1124 Lulu394

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Posted 12 November 2012 - 12:01 PM

View PostAisriyth, on 12 November 2012 - 05:24 AM, said:

Plastic Dinosaurs.... and Buckyballs with an F you CPSC post it next to them. For my cockpit.


Yeah and a World behind the Glass with Plastic Dino & BB

I mean the only thing I ever hated in MechWarrior Online, be it Part 3, 4 or 5, was that I have to fight in a cage with ones i do not know without any Plan or Back up.

Does it not mean "A tactical BattleMech simulation set in 3049 AD." when one enters your page?
When I read this so I realize I never would pay for a Online Battlemech Game without Character play in an evolving Universe.
And I definitely need a SDK (Of course I would pay for it).

#1125 Drazmodon

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Posted 12 November 2012 - 01:19 PM

Id pay for accessories outside of the mech. sure decals and custom paint jobs are given dont get me wrong. but what if you saw a mech go down and all of a sudden confetti or feathers popped out of him. or even better. the koolaid man ripping out of him yelling out "OH yea". just little stuff like that would be awesome. or if you want to be stupid/ghetto about it, put spinners on the feet of the mech.

Edited by Drazmodon, 12 November 2012 - 01:21 PM.


#1126 Togath

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Posted 12 November 2012 - 02:29 PM

Some of my friends and myself were discussing today how we really hope that MWO has a F2P model that is successful and we are concerned that with the Founders program over they do not have enough money making venues for their player base. I have all the MC and premium time I can use for the time being. Give me something to spend MC on so I need more, essentially. One of our chief concerns was that all pay for items be very nearly if not completely irrelevant to game balance. We brain-stormed quite a list of things, some of which are similar to suggestions already made here, but perhaps bear repeating:

"Skins"
Mechs could obviously get different paint jobs, and this seems to be well on its way to implementation, but what about other cosmetic variations? Further, this could even include variant appearances for whole body parts. Obviously anything too large scale would risk changing the hit box, but as long as the details were small this could be avoided.
  • spikes
  • embossed House decals
  • alternate Atlas heads
  • cockpit window colors
  • laser/energy mount appearance (gauss barrels on Atlas wrists, for example)
  • ballistic mount appearance (let me spend MC to match mech appearance with weapon configuration)
  • missile mount appearance (different shape, maybe red tipped warheads protruding, etc.)
  • banners/flags
  • Complete themes: Frankenmech Atlas skin, Great White Catapult paint/skin combo, etc.
Weapon Fire
Although one can identify weapons, particularly lasers, by color, in general messing with the appearance of projectiles would not dramatically effect balance, this is more debatable but certainly has possibilities.
  • laser color
  • laser animations (pulse lasers made to look like lines of mini suns, flare at the muzzle, pulses within a beam, etc.)
  • missile contrail length, color, animation
  • muzzle blast color, shape, etc.
  • missile sounds (perhaps shrieking missile mod or whatnot)
  • tracer colors for ballistics
  • flamer color/animation
Mech Animations
I would not want anything goofy or out of character for the setting, but again, possibilities exist:
  • Jump Jet color
  • location from which the Jump Jet burn appears
  • Jump Jet animation (Saturn V high particle burn or smooth "modern" burn etc.)
  • movement animations
  • cockpit glow (glowing eyes on the Atlas!)
Sound
  • music
  • broadcast music you can hear depending on your proximity to the mech in question
  • footfall sounds
  • servo sounds
  • pilot commentary
  • computer voices
  • broadcasted taunts
Cockpit Customization
I am not certain if HUD appearance changes would potentially be considered unbalancing, but depending on how it is handled this could be lumped in here as well.
  • I would like to change some of the icons on the screen
  • Appearance of the crosshairs
  • all the dolls, fuzzy dice, etc. people will buy
  • pilot appearance
  • control appearance
  • cockpit color scheme
  • window strut shape (potential balance issue here, but honestly I don't feel like the window struts ever get in my way now)

I am not sure I would buy every one of these things, but I would definitely be intrigued, and some would be certain buys for me with my pile of already existing MC burning a hole in my pocket.

#1127 Sawa963

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Posted 12 November 2012 - 02:38 PM

Made a thread a while ago, realized it probably should have gone in here


http://mwomercs.com/...ockpit-lighting

You should let people purchase colored ambient lighting for inside their cockpits. It would only be visible to the player or someone spectating.

There could be another option (or the same one, I suppose) to make the lighting visible to outside sources as a colored glow coming from the cockpit windows.


I believe paintjobs and customizations like this should be unlocked via MC only.

After unlocking the feature with MC, the customization should function the way upgrades currently do: you can apply the customization to any mech you own for a high credit fee. Switching to a new customization would incur the same high credit fee. Removing the customization altogether should be free, though.

You guys get MC and players get a credit sink to help with inflation.

#1128 Stoicblitzer

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Posted 12 November 2012 - 04:43 PM

I would pay to win. :D

#1129 Mechteric

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Posted 13 November 2012 - 07:31 AM

I bought a Dragon yesterday and realized its nose looked kindof like the hood of a car when viewed from the cockpit. Therefore I think it only makes sense that Dragons can get hood ornaments :)

Edited by CapperDeluxe, 13 November 2012 - 07:32 AM.


#1130 Bhael Fire

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Posted 13 November 2012 - 12:12 PM

In addition to the normal mech perks, I would pay for:

• New Skins (providing there were dozens to select from like in MW4
• Cockpit skins/toys (things to change the appearance of the cockpit AND properly preview it...I do not pay for things I cannot preview first)
• New Pilots/skins; I would pay to change the appearance of my pilot; male and female, with various appearance/outfit options.

#1131 Stardancer01

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Posted 13 November 2012 - 03:56 PM

limit mech bay arsenal/weapon hoard to 1000 tons and charge for 500 tons extra say 300MC

#1132 Physt

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Posted 14 November 2012 - 07:43 AM

I would be ok with you selling new mechs only for $$$ at first as long as they could be bought later with c bills and they were not Over powered just new.

#1133 RandomHotguy

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Posted 14 November 2012 - 10:57 AM

I would pay for the possibility to RESET MY STATS. Although I feel they should be reset for free once the Open Beta is over. I have a positive K/D ratio, but still I want to get rid of all the stupid deaths from beeing a PUG, beeing a n00b, dying because of bugs and dying because of OP weapons or configurations, like the two days when Artemis and LRMs were insane together, or that utterly lame and OP dual-gauss Cat-build ! So this is why I'm actually willing to pay to be given a fresh start with all stats at 0, or at the very least K/D and W/L at 0.

#1134 Aedensin

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Posted 14 November 2012 - 07:30 PM

I would love a dash board bobble mech (there could be a bobble version of each mech variant)

A bobble Cat K2 nodding in agreement as I blast the enemy would be LOL worthy.

For IRL Items, Miniature mech models would be great, I'd gladly pay $35 for a 6 inch Catapult.

Edited by Aedensin, 14 November 2012 - 07:33 PM.


#1135 Stingray Productions

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Posted 14 November 2012 - 11:35 PM

I would still pay for special hero mechs, but only if they're really cool mechs, like a Timberwolf or a Cougar.

#1136 Freeride Forever

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Posted 15 November 2012 - 08:01 AM

I want something to do, something to work towards. There is nothing for me to spend MC/money on. I can grind through the variants of the few mechs I want to unlock without spending anything. There's really nothing to do beyond that because the full scope of content isn't here. More (bigger) maps, more modes, more mechs & unlockable content would be a good place to start. If the game becomes the same old thing, my one or two mechs work well in all scenarios because the maps are so tiny, the objectives are so few & so simple, all that's here is a few mechs & a few variants (yay), then that is nothing to spend any money on. How much can you buy a game like Skyrim or Fallout for? Look at the content there. BT has a pretty deep story tied to it. It's kinda lame because the future from where we sit has already been set, but match after match after match on the same 4 maps with any number of different mechs with no goals to work towards besides maybe a K/D ratio or some stat is pretty weak for me.

Edited by Freeride Forever, 15 November 2012 - 08:06 AM.


#1137 Lord Swyftfire

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Posted 15 November 2012 - 04:17 PM

i would buy, mech parts to show the artments that i do have equipt to the mech, custome color packs, something to change the lighting in the mech (waring be blue i.e.), rear view mirror/camra, picture for the inside the wepone (look here, wait for the flash, smile faces somthing fun or mocking), bumper sticker for the back of mech. :D

A torphy room, hall of fame(achievements), weapons wall to show all the weapon i would have,

Edited by Lord Swyftfire, 15 November 2012 - 04:19 PM.


#1138 Tholis Verrin

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Posted 15 November 2012 - 07:28 PM

I'd pay for Better netcode....

#1139 Solidussnake

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Posted 15 November 2012 - 09:21 PM

I'd buy a marauder, Rifleman, battle master, shadow hawk, Phoenix hawk, Locust, Warhammer.

#1140 Túatha Dé Danann

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Posted 16 November 2012 - 07:05 AM

I would pay something for the game, if it won't break it. Everything from mechs, to modules to equipment should be available to everyone, regardless of if he/she paid for it or not. But spending money should give you a faster access to what you want, like earing C-Bills faster, gaining more XP per match and those things. I also think, that the premium-account time is something I do not like very much. Sure, the servers do cost money, but if you play only 2 hours a day or have nothing better to do and play 5 hours a day, then the one with only two hours game time a day will be at a huge disadvantage.

Cosmetic stuff is a good idea, also other things that are similar to the "Founders tag". I just did not spend any money, because I was not sure if this game will work out. But the founders tag was/is pretty nice. So... something similar would come in handy.

Reduced costs for buying/selling equipment could be nice too, so you can test around with your mech without spending too much C-Billd in testing your configuration.

Shorten the time to get what you want is the good way to solve this, but everything should be possible for the ones who do not spend money. Think of it: The large community is the thing that holds this game alive.

Cosmetic things could be things like enhanced cockpit-animations. And other gimmics could be "no repair costs".





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