bishop, on 08 March 2012 - 08:41 PM, said:
Mechlab sounds like it'll be just like previous mechwarrior games, I can understand you want customization but swapping out arms and cockpits isn't what mechwarrior has ever been about. From what he said it sounds like they'll have variants like in MWLL, so say you have an Atlas he might have a ballistic slot on one arm and a laser slot on the other arm or Atlas B will have Lasers on both arms etc. and you can then swap out those lasers/ballistic weapons/missile slots with an array of different types of weaponry, bombast lasers, PPC, gauss rifles etc.
I'm deadset against rampant customization. Personally, I'd rather purchase a 'Mech, then be given a choice of predetermined loadouts based on canon variants, instead of being able to strip everything off a stock 'Mech and slap on 12 medium lasers. I'd rather not take the arm off an
Atlas and attach it to a
Catapult...that's ridiculous.
I think the MechLab, in whatever for it takes, will make or break the game for some people.