MWO Mechbay Program
#321
Posted 20 March 2013 - 01:08 AM
#322
Posted 20 March 2013 - 01:44 AM
Thanks for all your efforts. I know it's a thankless job, and now with smurfy's out there, to some your program may not seem relevant. For me however, I prefer yours by far and if I could code my way out of a paper bag I would help. I've used it for what seems like forever now, and actually post screenshots of my builds in it in my corps' forums. I find it more friendly for at-a-glance reference than a hard-on-the-eyeballs web based program. I also much prefer your statistical references on dissapation and cooldowns...I just don't know how else to think at this point, lol.
Thanks again, and I'm hoping you reconsider retirement...or someone else with the skills can pick up the torch. Even if nothing is ever expanded...as long as simple updates are maintained, I'll use it forever.
Sincerely,
A MechBay Addict
Mr 144
#323
Posted 20 March 2013 - 12:45 PM
bantapoo, on 20 March 2013 - 01:08 AM, said:
I will probably do updates this weekend, unfortunately this being the week before spring break means extra class work.
I may do this earlier than expected but worst case will be this weekend.
#324
Posted 21 March 2013 - 12:58 AM
- its packed with information
- picture of mechs
- preview of not in game mechs
#325
Posted 22 March 2013 - 09:43 AM
#326
Posted 24 March 2013 - 10:16 PM
#327
Posted 24 March 2013 - 11:35 PM
I hope you can continue to update this gem of a program a while longer. If not, i am no less grateful for what you have done for our community.
So, thank you!
#328
Posted 27 March 2013 - 08:28 AM
#329
Posted 30 March 2013 - 11:12 AM
#330
Posted 02 April 2013 - 04:18 PM
#332
Posted 16 April 2013 - 04:51 PM
where did you get the source info regarding the hard point layout of the mechs such as the highlander and all the others for the program model?
#333
Posted 18 April 2013 - 11:01 AM
Khell DarkWolf, on 16 April 2013 - 04:51 PM, said:
where did you get the source info regarding the hard point layout of the mechs such as the highlander and all the others for the program model?
If it isn't released, it is purely speculation, otherwise I get it from .xmls within the game files.
Which btw, I will be posting an update this weekend for the Highlander's release, fixing SRM and LRM damage, and adjusting some speculation a tad.
#334
Posted 29 April 2013 - 07:28 AM
#335
Posted 29 April 2013 - 02:22 PM
Hopefully Ill find time to release an update this week before things get real crazy, sorry about the delay.
#336
Posted 06 May 2013 - 03:05 AM
#337
Posted 12 May 2013 - 12:03 PM
Just wanted to add my thanks (along with everyone else's) for all the work you've done. Like many others on this thread, I prefer your program to Smufy's. You *do* have a loyal fanbase and we eagerly await any and all updates you're able to provide to us. We do understand that RL takes precedence (even though we'll never admit it ) and are grateful for the time and energy that you've spent to make our MWO lives easier.
Thanks again,
Airwolf
#338
Posted 16 May 2013 - 05:27 PM
Misery has been added, Highlanders have been added/corrected, and the DGN-5N got its hand removed.
That should be everything new within the past month of updates.
#339
Posted 20 May 2013 - 10:11 PM
Edited by Crashingmail, 20 May 2013 - 10:11 PM.
#340
Posted 26 May 2013 - 03:58 PM
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