Tryg, on 29 May 2012 - 05:17 PM, said:
Just being able to use the click of a button to tell someone vital information, catch an atlas in an urban environment, seemingly alone. A nice juicy target for a skirmisher to flank and harass, however, if you happen to know from experience that his lancemates are hanging out in side streets waiting to corner a skirmisher.... you might want to be able to warn your side's skirmishers. And a 'scout' module won't reveal that info if you haven't seen em. Sometimes you recognize a tactic because you've seen it before. Experience is a huge part of any team-based tactical game, and a lack of voip removes this capability from pug teams. Now because you don't have an in game, that skirmisher is going to die simply because you couldn't tell him what he was walking into. (In the time it takes you to type up a warning to get his attention, it might be too late and he'll have bumbled into the trap) and a commo-rose "Look Out" command makes your whole lance, potentially even your whole team stop and potentially get into trouble over a call meant for one mech.
well i think you said everything that needs to be said, hahah a laughed a lot on "look out" sad thing is that its true
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