Open beta completely ruined by premades, griefing must stop
#121
Posted 31 October 2012 - 10:09 AM
#122
Posted 31 October 2012 - 10:16 AM
#123
Posted 31 October 2012 - 10:17 AM
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That is exactly what premades been doing to pug the very second mwo went open, preamdes been farming pugs like lol.
Simple truth, before the game even starts premades already have advantage over pugs, period. Its not the same lv of playing field.
Eg,
You`re a gladiator and u entered a arena to fight to the death, 7 others from other places fought in the same team with u against other 8 frikking premade gladiators who frikkin trained in the same ludus, each familiar with their roles and group synergy. While ure frikkin shouting hey watch ur...., ur back prolly been stabbed 10 x times.
Only idioit use excuses like oh I`m playing with my friend, then ******* make it premade vs premade, oh thats right, they`re griefers, opps i grief again lalalala~
Welcome to Premade online, new open beta testers.
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Lol if only thats the same lv of playing field, or wait, ure premade, icwhatudidthere. When restriction comes it will at least even out rather than full griefers of 8.
As long as premades still hold advantage over pugs, doesnt matter they win or not, its nothing more than griefing. Playing so many times together u ******* telling me theres no adv over pugs? frikking premade griefers
Edited by paladin yst, 31 October 2012 - 10:22 AM.
#124
Posted 31 October 2012 - 10:21 AM
paladin yst, on 31 October 2012 - 10:17 AM, said:
That is exactly what premades been doing to pug the very second mwo went open, preamdes been farming pugs like lol.
Simple truth, before the game even starts premades already have advantage over pugs, period. Its not the same lv of playing field.
It's not griefing though. I've played the vast majority of my matches as a pug, and have NEVER run into any trash talking.
#125
Posted 31 October 2012 - 10:26 AM
get a group. its free and easy. anyone can do it. a better way of doing it is coming, for now, work with what we have, its still beta. come back at full launch if you dont like team work. maybe they will have a area for paste eating by then
#126
Posted 31 October 2012 - 10:27 AM
Cataphract, on 31 October 2012 - 10:16 AM, said:
Don't lie. One of the best reasons for rolling premades is the massive amount of wins and destruction you can rack up extremely quickly to make sure you have all builds you want and millions of cbills floating around in case you win something. And the cool part of that is knowing full well that short of PUGs pouring cash into the game there is no earthly way they can keep up.
#127
Posted 31 October 2012 - 10:29 AM
#129
Posted 31 October 2012 - 10:36 AM
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How bout ure the last one to die and they shoot off everything u got and machine gun'ed u to death? and then say hi join clan etc etc and all that crap of clan recruitment
Someone suggested ppl to join premade themselves to even out, ya well I`m a night shifter, my play sessions are always brief, and do u frikking know how much time will be wasted just to wait for the other 7 to click the READY BUTTON? My sessions are multiple 30mins - 1 hr a few times of those a day sometimes. I`m not gonna relive those stupid days of waiting mins or even an hr just to make a raiding grp in those silly mmos.
Its pretty simple, premade vs premade, pug vs pug. premade vs pug = griefing. whether u like it or not, the group synergy is so powerful that a well trained super premade can easily stomp a random pug 4v8 or even 3 if they r like some godlike cockpit rapers or side torso corers
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It's going to be a nice change when the devs switch MM and people can't blame premades anymore. I'm sure there will be some that will find something new to blame lopsided games on and their own personal losses. Should be interesting seeing the new excuses to cover up poor tactics, no teamwork, and bad piloting skills though.
Theres no loophole, its even playing field without griefer premades. Coz uve the same tonnage, classes, without all the pramde grp synergy advantage.
The god-blessed lights with invincible lag shield however.....lets just leave that coz it has nothing to do with the game and its just computer softwares and hardware.
The amount of cbills premade are making is simple rediculous, any pugs would be lucky to earn as much as 15% of what they make, obviously they have so little repair bills and earning that much is laughable. Well griefers grief so nothing much but wait is what majority of the new players can do.
Edited by paladin yst, 31 October 2012 - 10:42 AM.
#132
Posted 31 October 2012 - 10:38 AM
paladin yst, on 31 October 2012 - 10:17 AM, said:
That is exactly what premades been doing to pug the very second mwo went open, preamdes been farming pugs like lol.
Simple truth, before the game even starts premades already have advantage over pugs, period. Its not the same lv of playing field.
Eg,
You`re a gladiator and u entered a arena to fight to the death, 7 others from other places fought in the same team with u against other 8 frikking premade gladiators who frikkin trained in the same ludus, each familiar with their roles and group synergy. While ure frikkin shouting hey watch ur...., ur back prolly been stabbed 10 x times.
Only idioit use excuses like oh I`m playing with my friend, then ******* make it premade vs premade, oh thats right, they`re griefers, opps i grief again lalalala~
Welcome to Premade online, new open beta testers.
Lol if only thats the same lv of playing field, or wait, ure premade, icwhatudidthere. When restriction comes it will at least even out rather than full griefers of 8.
As long as premades still hold advantage over pugs, doesnt matter they win or not, its nothing more than griefing. Playing so many times together u ******* telling me theres no adv over pugs? frikking premade griefers
Ok let's recap for the slow ones in the room (psst i'm talking to you)...
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A griefer:
- Deliberately irritates and harrasses other players - Well i can't say i haven't seen some premade players do this but I also would be lying if I said I didn't see just as many if not more PUG players also do the same, But in either case not enough to indict an entire chuck of the gaming population
- Uses aspects of the game in unintended ways - Well lets see, MWO is stated to be a team focused game and PGI even provided a voice client to use (two if you consider the original TS server), and they gave us a group buiilding mechanic in game, Nope... as far as premades are concerned no Unintended use abuse happening there
- Derives pleasure primarily or exclusively from the act of annoying other users - Well I can't speak for all premade players but 99% of all of the ones I've played with/against have mostly just wanted to fight with big robots and derived pleasure "primarily or exclusively" from a good fight and an earned win, and playing and chatting with friends while doing so.
- Cannot be deterred by penalties related to in-game goals - Since premades are not (as discussed before) breaking or bending unintended consequences there are no penalties in place to punish intended core game mechanics.
Edited by Agent of Change, 31 October 2012 - 10:41 AM.
#133
Posted 31 October 2012 - 10:41 AM
How many Pug players could a single "pre-made player" kill, in a row, if they called them out 1 at a time? Hmmm... something to try I supppose...
#134
Posted 31 October 2012 - 10:44 AM
#135
Posted 31 October 2012 - 10:48 AM
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No..... Really?! Coordination, tactics and teamwork are way more effective than rambo randoms doing their own thing in a <gasp> *team-centric* game?
you don't say...
All the effort of whining is exactly 47,346% MORE than the effort required to load up TS, hop into the ComstarEU server and find a pickup group. Of random people. That earn more per match than your solo career. Sad but true. Anyways, cool story bro.
#136
Posted 31 October 2012 - 10:49 AM
I don't like internet folk, so I have not yet used any of the options freely offered, and I don't really intend to 'make new friends' as some have done. If you are like me and do not have friends in the game, you are probably better off looking for a different game.
If you don't MIND meeting internet...residents...go into one of the chat programs listed and find a group. Do what the leader says, try your best, or at least try to inconvenience someone on the other team while better players pound them. The game is completely different with groups.
That being said, I strongly doubt I will be brave enough to try the dedicated team queue of 5+, because I assume it will be curb stomping most of the time regardless of how many mates I have with me.
#137
Posted 31 October 2012 - 10:53 AM
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it's not like it's an offer of marriage, you don't have to "like" them on facebook, you don't even really have to talk. say "hi". goto the dropship that's looking for more (it's even announced for you so you don't have to look!), and put yer mic on mute.
seriously, typing all of the above - even forming the thoughts above require more effort than running in a random group you picked up off TS.
#138
Posted 31 October 2012 - 10:56 AM
Of course that was in a group of 2....but still.
Ill say this again
The issue is not premade vs pug (although it is a problem, it is not the main problem)
The primary issue is that 1-2 bad players or DC's or CTD or new players makes it VERY hard for a team to win.
I would love to see the stats for pug vs pug games. I am willing to bet that MOST of them end up 8-0, 8-1, or 8-2. Yes, good player can make a difference, but losing a mech (and its armor and weapons and sensors) is a HUGE deal in MWO.
Maybe 12v12 will help that. Maybe.
#139
Posted 31 October 2012 - 10:57 AM
#140
Posted 31 October 2012 - 10:59 AM
When I want to play a violent, gives-no-fkz game, I go play Modern War 3; because I do not need to earn income to buy the weapons, I do not need to worry about afk/exploiting players, and if I have a good run I can outweigh bad team members. And if I really want to, I can go to the 'no teams' queue.
I installed C3 today because my friend issued an ultimatim last night that he is not using Skype anymore (probably just to annoy me). I don't want to play this game with strangers. It was, in my mind, sold as a team-dependent title. I therefore saw it as the new 'social' internet activity for my group.
If I have to play stuff alone, there are better games with more engrossing goals. This is not an argument with you Psykosis, it is just my opinion.
Hell, I spend more time on the forum than I do in the game. That is why everyone hung out in the Barrens more than they'd admit, or sat around in capitol cities in WoW...because arguing on the internet is more fun than you want to admit to.
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