Will there be training allowed in MWO?
#1
Posted 09 April 2012 - 08:45 PM
#2
Posted 10 April 2012 - 12:11 AM
That said, if you're not man enough to get out there and shoot something for real then maybe the next battle you find a pretty pink tutu around your 'mech's waist. eh?
#3
Posted 10 April 2012 - 06:27 AM
100mile, on 09 April 2012 - 08:45 PM, said:
GOTTA HAPPEN!
#4
Posted 10 April 2012 - 10:26 AM
#5
Posted 10 April 2012 - 10:42 AM
#6
Posted 10 April 2012 - 10:45 AM
#7
Posted 10 April 2012 - 10:53 AM
Nicely said brothers. I'd pay for training time in C-Bills rather than have it without cost, no XP gained, just time in the sim to shoot at you.
Dodging the flames.. bring back the Chameleon trainer.
"They see me rollin, they hatin..patrolin.. and trying to catch me ridin dirty."
Edited by Vexgrave Lars, 10 April 2012 - 10:57 AM.
#8
Posted 10 April 2012 - 10:58 AM
That, and you miss out on all the upgrades and perks you could be collecting.
#9
Posted 10 April 2012 - 11:33 AM
Chromoid, on 10 April 2012 - 10:58 AM, said:
That, and you miss out on all the upgrades and perks you could be collecting.
But that's exactly why you wouldn't want to spend all your time in the simulator. You want all those nifty modules and experience perks however no one wants to jump into the fight only to find they have two left leg servos, ya know what I'm saying?
#10
Posted 10 April 2012 - 11:51 AM
It's hard enough learning to work together, even harder when all your equipment and money is on the line in a 'real' battle [some would say that's the only way to learn]. Would be awesome to have somewhere to learn to work together, during down time. Everyone gets to learn to play without having to grieve about it. Makes sense to me.
#11
Posted 10 April 2012 - 12:02 PM
#12
Posted 10 April 2012 - 12:13 PM
LaorDeLove, on 10 April 2012 - 10:42 AM, said:
That sounds very fun (though the name/idea is stolen from Halo's Gruntocalypse).
I agree that in general we need some sort of training mode that won't cost uc C-bills. If team coordination is so crucial, and we have no training mode, the first 3 weeks of this game are going to be very very messy.
#13
Posted 10 April 2012 - 12:21 PM
I also think any training should happen in-line with the lore, where weaponry is all based on laser and radio hits, no damage from weapons fire, but potential damage from actuators, running into walls and what-not. Any 'real' damage should be accounted and paid for by the Merc unit and/or the pilot, but all other training costs would be waived; this, of course, would be based on the economy our hosts are setting up for us. If it's full-on pay, broken down to the pilots and the unit, then everything needs to be paid for, while if its only a small amount of improvement money, whether to individuals, or to pilots and the unit, anything that isn't damaged doesn't get paid for.
#14
Posted 10 April 2012 - 12:52 PM
UltraMek, on 10 April 2012 - 12:13 PM, said:
That sounds very fun (though the name/idea is stolen from Halo's Gruntocalypse).
I agree that in general we need some sort of training mode that won't cost uc C-bills. If team coordination is so crucial, and we have no training mode, the first 3 weeks of this game are going to be very very messy.
Yeah it is stolen. All the best things in life are taken from one source and used in a slightly different way. Besides who ever owns the Halo series can't really complain. BT could complain they stole the idea of super battle armor from BT. Besides it is still different. You could call it whatever. Call it Nacht der Städtische-mech (Night of the Urbanmech, roughly.) LOL It still would be fun to do.
#15
Posted 12 April 2012 - 11:23 AM
#16
Posted 12 April 2012 - 11:43 AM
#17
Posted 12 April 2012 - 11:55 AM
TigersRoar, on 12 April 2012 - 11:43 AM, said:
Knowledge is power. It's best to know exactly how your new modules/ weapons/ tech is going to affect your performance BEFORE putting yourself and your teammates on the line.
Edit: Also..... should this really be in House Davion faction talk? The children of The Dragon want thier training, too!
Edited by Grithis, 12 April 2012 - 12:00 PM.
#18
Posted 12 April 2012 - 12:10 PM
TigersRoar, on 12 April 2012 - 11:43 AM, said:
#20
Posted 12 April 2012 - 03:00 PM
TigersRoar, on 12 April 2012 - 11:43 AM, said:
Kay Wolf, on 12 April 2012 - 12:10 PM, said:
It's ok for people to think this way Kay....You and I need people to use as target practice....
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