Noth, on 05 November 2012 - 08:34 AM, said:
People fork out 20 bucks for just a skin in LoL. People fork out 50 bucks for a tank in WoT. 20 bucks for a mech is a good deal in the f2p market.
You're looking at edge cases for LoL. Only legendary skins are $20. Regular skins are anywhere from $3-$10. Also, you can play the tutorial and 3 matches or so and have enough to buy one of the cheapest champions (the 450ip ones, many of which are just as viable as the 6300ip champions).
LoL's "trial" system is also much better. The rotating roster of 8 or so free champions changes every week, and they are all wildly different. you also gain mastery points and glyph slots to spend on your summoner before you own your first champion.
The most I've ever spent on a champion in LoL was $10, which I feel is a fair price. $20 is outrageous for a standard mech. I would gladly pay that much for a hero mech, but a standard mech shouldn't rise above $15 imo.