Well Sadly while I still think the game is fun enough to warrant playing,
BUT... I pretty much agree with the OP.
1. The DHS fix wasn't enough as I anticipated...basically a nerf or pretty much the same for most builds from the "broken system".
2. I was kinda on the fence about LRMs pre-patch...
.You could at least take cover, be patient...kill their brawlers that rushed in then rush the LRM boats....Now that LRMs go over most cover, and partially through it thx to wonky collision or something...
that is extremely hard to do now. So for one o,f if not the first times... I'm going to say something is truly OP...."
Yes...LRMs, are OP now".
The flight arc even before Artemis is to good now. I usually pilot atlas/awesomes...so at least I have the highest armor values in game....I really feel bad for anyone in a medium/heavy mech...maybe even lights.
If it is going to stay like this, we will need ECM, and some new modules/pilot skills to help us survive...or a fix (preferably a
HOTFIX)
ASAP.
3. I think the strk2 nerf was just slightly a little much IMO...they can actually completely miss a stationary target in front of you sometimes. They are hitting legs more...probably arms too... I think they should target only head, side torsos, and center torso. Should only hit legs/arms when someone twists, jump jets, or maybe at extreme angles Up/down/left/right.
4.
As predicted the pulse/small laser increased heat was a bad idea. The "fix", broke them even more then some already were.
Paired with the 1.4 DHS fix, and its all even more broken.
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What they did right.....
1. Fairy wings bobble!!!
2. Hit detection is Improved.
3.They got a new Cent variant in game
4. New map/map changes: New map is ok, but needs more differences from the old forest colony.
5. Some bug fixes.
6. Reduced Ac20 Heat.
Edited by Onyx Rain, 06 November 2012 - 09:10 PM.