QuantumButler, on 06 November 2012 - 05:51 PM, said:
Guys guys, I think I figured out the issue with internals.
ANY HIT FROM ANYTHING causes a crit, not a chance to crit, but 100% a crit, to anything[maybe everything at once] inside the section, so side torsos die instantly if you have any ammo in there unless you have lots of heatsink padding, and engines die after 1 or two hits from any weapon [cockpits too]. Which instantly kills you.
Every hit has a 100% chance to crit, every item seems to only have like .04 HP now.
So empty parts or parts that don't contain anything explosive won't be destroyed right away and will take as much damage to kill as normal, but parts where you have anything explosive or an engine will kill you right away.
This is actualy, if I remember right...TT canon they toke over and how it should be?!? or?
You guys need to understand what a critical hit in Battletech is. Ok, most of you know this, but a handfull might still be in the typical MMO or FPS "crit" thinking.
EVERY hit taken to a part that has no armor...is a critical hit. It has nothing to do with higher damage chance or raising damage at all. Once you get hit in that body part (that has no armor) you have to roll and see what internal part is hit. That Part is IMMI taken out. If this is the cockpit....game over...if this is ammo...game over...if its the engine...game over...if its a foot actuator, then you move slower.
This internal has 2x hitpoints is one of the big reasons why smal mechs (light tonage=not much armor=1AC20 hit is usualy game over) live as long and can take more then a handfull hits. I dont know how many times i hit a raven with my AC20...he toke damage, was internal but was still alive. Now, with 1 direct hit, maybe two...its internal (crit) almost immi and booom goes the smal
The armor points are the hitpoints, once you have none left...well...your out...or close to it.
Internals have 0 hitpoints...yo dont wanna die to a smal laser hitting your ammo? Buy armor! No more room? Check what the maximum armor on your mech is, check how far below you are...find a playable balance...take out some weapons maybe?