1. Unit collision is still off, cant knock them over
2. unit damage collision is off, cant ram them
3. The introduction of ferro armour and endo steel improved medium to light mechs ONLY, they are hardly worth anything on a heavy - assault mech
4. Double heatsinks now with 1.4 dissipation gives increased heat dissipation to lighter mechs (who carry less of them) than to heavier mechs that have LESS dissipation when comparing pre and post patch double heatsinks
5. There is still A LOT of netcode to be trimmed up around fast mechs, my lasers physically hit the mech, I see the sparks fly and yet my reticule do not flash red.
Why I am struggling to kill scouts with mediums/assaultmechs now? I used to easily blast them to bits without a second thought... Now, however...
I'll leave it at that, I think I've said enough to express my opinion.
Edited by PanzerMagier, 10 November 2012 - 06:59 AM.