nksharp, on 22 November 2012 - 07:57 AM, said:
Had 40 k/d in my jenner until recently when my game force closed twice in a night and I stopped playing cautiously. Jenners can be a force to be reckoned with and I think most new players underestimate the small mech which can be beneficial once you get to their rear. I can't even count how many players I have got lately without them even turning around.
Even an atlas will fall flat with concentrated fire to the rear
40 k/d ration on jenner... aWHAT??? Yes, I've played less than 400 fights, and the beginning of a jenner was a hard one for me - i spent a lot of time trying to learn to pilot it. I recently started to push my kd ratio beyond 1... and even though I am far from being perfect I thought that there is not many jenner pilots out there with really high... but 40 k/d for jenner - gosh this is unbelivable... if you don't mind me asking what a kd ratio for jenner should look like?
Now speaking of tactics...
Hayashi, on 21 November 2012 - 08:39 PM, said:
Well, I do tend to be bolder and that may actually lowering my efficiency as a jenner pilot. I started to do much more team work now after reading this guide... well I started to do it more consciously. But I do often find myself facing atlases/pults/awesomes etc 1 v 1. And I am not talking about fighting them 1 v 1 when score is someting-7 and my team is dead. I thought that it is more or less in line with the guide that in what-ever stage of the fight if I can harass a lonely assault well behind the enemy line that is speeding towards the brawl or sniping/lmring -I should do it. Or when I can place a series of volleys in the back of an atlas that is 150m away from the brawl but hitting heavily my team - I go after it as well. Especially if we are talking about already damaged atlas that is likely to die before he'd manage to react on me murdering his gut from behind. In first couple of cases - I am lifting the assault-shaped pressure from my team and I can easily do it for quite a while. In last case - it's not taking long and it leaves one assault less for the enemy, that otherwise would be still a huge threat to my team.
Oh and the last question - yesterday I came home really tired and played 4-5 matches - and somehow in 4 of 5 of them i died VERY fast - every time by being ct-cored. My friend yesterday notice the same with his jenner. Anybody noticed any bugs with jenner hitboxes?