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Claiming of Clans and IS Units



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#501 Arturus

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Posted 03 May 2012 - 04:15 PM

View Postrafgod, on 03 May 2012 - 03:46 PM, said:

There's nothing cryptic about the dev posts.

Stop panicking, take a breath, clear your mind....and re-read what Bryan wrote.

If you want to be the 12th Vegan Rangers...
If you have a 12thVR website...
If you are recruiting in the forums for a 12thVR unit...

Great. Go for it. DO IT!

You just won't be the 12th Vegan Rangers in-game. They are canon. They have things they are scripted to do in the BT universe. They have places to be in the BT timeline, which is counterproductive to the Merc role in MW:O. It robs the players in a Merc unit from the autonomy that comes with being a Merc unit (namely, choosing employer, choosing your fight, choosing your favorite watering hole).

That is why some merc units may end up as factions..for those that want to be in the scripted way of things, perhaps.

Would you have more fun as the 4th Skye Rangers? or as the 44th Sky Riders who get to invade Earth with only a lance of jenners? Clearly, the latter.


LOL...now that ya ask...4th SR please... :P

In all seriousness, I am sure we all get around this easily enough...New merc unit/guild name (in game) will be "SR" ... problem solved :lol:

#502 Fetladral

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Posted 03 May 2012 - 04:17 PM

Theres also all the legal trouble they would be avoiding by making it this way.

All the other MMOs I know of that are based off of something that has lore behind you can't name your character using any of the names of an actaul character. Partly for lore reasons partly for legal reasons. Sony didn't own any of Star Wars at all so they made it so players can't use even the first names of characters from the SW universe. Otherwise there would have been a few thousand "Skywalkers" running around.

Edited by Fetladral, 03 May 2012 - 04:19 PM.


#503 Sassori

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Posted 03 May 2012 - 04:17 PM

Just make sure if anyone asks what the SR stands for you make sure to say: Space 'Roids or something.

#504 Werewolf Fetladral

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Posted 03 May 2012 - 04:27 PM

View Postwwiiogre, on 03 May 2012 - 01:27 PM, said:

Please explain this PGI Dev run topic:

http://mwomercs.com/...0323#entry50323

thanks

chris


that answered? lol

On the same note... Wolf Spider Battalion? So instead of Battalion, Wolf Spider [WS] would be allowed.
or as long as we don't have Wolf Dragoons in front of out names, Wolf Spider Battalion is good?

I might just not be understanding all the fine print here.

Edited by Werewolf Fetladral, 03 May 2012 - 04:31 PM.


#505 Fresh Meat

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Posted 03 May 2012 - 04:29 PM

View PostFetladral, on 03 May 2012 - 04:17 PM, said:

Theres also all the legal trouble they would be avoiding by making it this way.

All the other MMOs I know of that are based off of something that has lore behind you can't name your character using any of the names of an actaul character. Partly for lore reasons partly for legal reasons. Sony didn't own any of Star Wars at all so they made it so players can't use even the first names of characters from the SW universe. Otherwise there would have been a few thousand "Skywalkers" running around.


MWO seems to have its own "skywalker" problem. I have seen many Kerenskys around, it is kinda silly/ lame IMO.

Edit: I wonder if they will do anything about that, I thought I read that historical names were off limits. You can argue it's just a blood name but still...

Edited by Fresh_Meat, 03 May 2012 - 04:32 PM.


#506 Werewolf Fetladral

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Posted 03 May 2012 - 04:32 PM

View PostFetladral, on 03 May 2012 - 04:17 PM, said:

Theres also all the legal trouble they would be avoiding by making it this way.

All the other MMOs I know of that are based off of something that has lore behind you can't name your character using any of the names of an actaul character. Partly for lore reasons partly for legal reasons. Sony didn't own any of Star Wars at all so they made it so players can't use even the first names of characters from the SW universe. Otherwise there would have been a few thousand "Skywalkers" running around.


kinda funny you say that, sporting JUST the cannon Fetladral and not JUST as a bloodname.

#507 Firefly

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Posted 03 May 2012 - 04:33 PM

View PostPvt Dancer, on 03 May 2012 - 03:18 PM, said:

As for your battle buddy, if he is not here to play the game, then he shouldn't be here and he sure as heck shouldn't be asked to be a beta tester.

I understand you want to try very hard to keep your clan name for this game, as I can just guess you guys probably play BF3 and MW3. I was in the same boat with a clan that existed since Day of Defeat and still sorta exists (so 10-15 years). But the simple fact is that this pre-dates your clan by 25 years and to play here, you /will/ have to change your name. There are to many people who either know to much about the universe and will assume your a rip-off of the BWC or know so little of the game and know they want to join that 'Spider merc group cuz they R kool' that they mistake you for them. It sucks, I know... but your fighting a battle you can't win.

I think you're misunderstanding my intent. I'm okay with the devs' decision. I'm not interested in retaining the name because I work in video games and I have a healthy respect for what these guys have to deal with announcing a decision like this - and then there's knowing how this stuff rolls, how filters work, how CSR policies and procedures deal with circumventing the filter system, why and how name lockouts function, etc.

What I *AM* interested in, however, is retaining as close a semblance as possible to the name we've used for ten years, simply to keep close to it. As in, it makes no sense for BWC to suddenly change to Ominous Latin Name because it's a 180. If we're going to change (and we are), I'd prefer it to be more of a 15-degree angle than a complete 180. Does that make sense?

Understandably, people are going to be pissed. They'll live. Like I said - we'll be there. Hopefully, as something close to what we've always been. Either way it doesn't change a thing for us. The end.

#508 Morashtak

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Posted 03 May 2012 - 04:36 PM

This does allow another way to add perks to the game that do not involve modules but are earned through advancement in the unit you are in;

Ex. I decide to start in the 7th Donegal Guards with my ultimate goal to end in the 1st Lyran Guards.

Being a lowly point in the 7th grants me +1% damage to DFA (just pulling an example outta the backside, of course). As I advance up the ranks that percentage increases with higher ranks and achievements.

Once I have advanced high enough more prestigious units come calling and I can decide on either staying with the 7th or joining up with another that has a different unit bonus, leaving behind the DFA bonus of course.

Many months go by as I continue to hone my skills, gain ranks, complete achievements and am accepted into units even more prestigious than the last each with their own unit bonus.

Finally the Lyran Guards come calling - I proceed to Climb the ranks of the different Lyran Guard units (starting with, oh let's say, the 15th) until I am accepted into the 1st. Just these last few units alone take a few more months but now I have plenty of C-Bills to burn and (only as an example) being a Major (with a chestful of medals, 'natch) in the 1st gives me 10% off to all Lyran made weapons, ammo, amour, etc.

I then proceed to build the Mech of my dreams.

#509 Fresh Meat

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Posted 03 May 2012 - 04:39 PM

View PostMorashtak, on 03 May 2012 - 04:36 PM, said:

This does allow another way to add perks to the game that do not involve modules but are earned through advancement in the unit you are in;

Ex. I decide to start in the 7th Donegal Guards with my ultimate goal to end in the 1st Lyran Guards.

Being a lowly point in the 7th grants me +1% damage to DFA (just pulling an example outta the backside, of course). As I advance up the ranks that percentage increases with higher ranks and achievements.

Once I have advanced high enough more prestigious units come calling and I can decide on either staying with the 7th or joining up with another that has a different unit bonus, leaving behind the DFA bonus of course.

Many months go by as I continue to hone my skills, gain ranks, complete achievements and am accepted into units even more prestigious than the last each with their own unit bonus.

Finally the Lyran Guards come calling - I proceed to Climb the ranks of the different Lyran Guard units (starting with, oh let's say, the 15th) until I am accepted into the 1st. Just these last few units alone take a few more months but now I have plenty of C-Bills to burn and (only as an example) being a Major (with a chestful of medals, 'natch) in the 1st gives me 10% off to all Lyran made weapons, ammo, amour, etc.

I then proceed to build the Mech of my dreams.


or you can spend 3 bucks ans save a ton of time :P

#510 Damon Howe

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Posted 03 May 2012 - 04:44 PM

View PostWerewolf Fetladral, on 03 May 2012 - 04:27 PM, said:


that answered? lol

On the same note... Wolf Spider Battalion? So instead of Battalion, Wolf Spider [WS] would be allowed.
or as long as we don't have Wolf Dragoons in front of out names, Wolf Spider Battalion is good?

I might just not be understanding all the fine print here.


Wolf Spiders are a cannon Battalion, so it is assumed (based off the devs talk) that no, you won't be allowed to use this. Wolf Spider implies the unit, so it will be changed (according to Bryan here; last post by him on this page)

#511 Werewolf Fetladral

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Posted 03 May 2012 - 04:50 PM

View PostDamon Howe, on 03 May 2012 - 04:44 PM, said:


Wolf Spiders are a cannon Battalion, so it is assumed (based off the devs talk) that no, you won't be allowed to use this. Wolf Spider implies the unit, so it will be changed (according to Bryan here; last post by him on this page)


Thank you. I completely understand main units, like Wolf Dragoon's or Gray Death Legion... but sub-units should be allowed in one form or another. Association is a main pleasure point in this game, and i feel like i wont be able to climax here.

#512 Ethan Kell

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Posted 03 May 2012 - 04:56 PM

I'd go with "Space Rangers" myself.

#513 Damon Howe

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Posted 03 May 2012 - 04:59 PM

As Bryan said, there's nothing against "claiming" association, such as in histories, "...we are an offshoot of WD's, broken away due to various reasons...." etc.

I personally completely understand this. Think of it, as Bryan said, not as a denial from your favorite unit but a chance to create names for yourselves. Build a new unit (or an old one...that's not cannon. :P) kick some major butt ingame, and make your group into a name that's well-known throughout the universe. And as Bryan said, NPC units such as the Dragoons MAY become playable, but non-player run.

So don't despair, and don't drop the awesomeness of this game over some details. Cannon is cannon, so make your own canon. :lol:

#514 Victor Morson

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Posted 03 May 2012 - 05:02 PM

View PostBryan Ekman, on 03 May 2012 - 12:32 PM, said:


I fully expect not everyone will be happy. But let's be honest here. There is no way to allow player run merc units to use canon names. It's just not logical or fair. Period.

I'm very open to the idea of including units such as WD and GDL in MWO as non-player run factions. This makes a lot of sense, and is fair.


I have to admit, I fully understand this with the large, plot relevant merc corps but I'm surprised this is being applied to the smaller ones that are unrelated. For example, blocking a group from being the Wolf Dragoons of Gray Death Legion would be outright vital if the timeline is staying the same, but something like Wilson's Hussars really doesn't have enough impact to radically change anything.

I kind of hope the restricted list is limited to the big names, because really, that does need to happen. A dozen Northwind Highlanders would cause a problem.

#515 Werewolf Fetladral

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Posted 03 May 2012 - 05:05 PM

Cannon Units = NO
Sub-cannon Units = If you change the name around and association. (should be allowed IMO)

#516 Nasty McBadman

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Posted 03 May 2012 - 05:06 PM

I was hoping to get to play as a member of "Team Banzai". I loved how it was canon and yet still obviously from a completely different time and place. I was quite taken by the irreverence in the inclusion within the Battletech universe. Oh well, time to find something else.

Edited by Nasty McBadman, 03 May 2012 - 05:09 PM.


#517 Magnificent Bastard

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Posted 03 May 2012 - 05:14 PM

If PGI had handled this sooner I think there would have been a LOT less ********. I, for one, don't give a **** what the merc corp I'm with calls itself. I ended up in GDL because I happened to talk to Havoc and several other members on the IRC for weeks before finally deciding to join them.

I think PGI is doing the right thing here... they just did it a bit late.

[Edited Spelling: going =/= doing. :P]

Edited by Magnificent Bastard, 03 May 2012 - 05:19 PM.


#518 Damon Howe

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Posted 03 May 2012 - 05:17 PM

View PostMagnificent *******, on 03 May 2012 - 05:14 PM, said:

If PGI had handled this sooner I think there would have been a LOT less ********. I, for one, don't give a **** what the merc corp I'm with calls itself. I ended up in GDL because I happened to talk to Havoc and several other members on the IRC for weeks before finally deciding to join them.

I think PGI is going the right thing here... they just did it a bit late.



I think we all (including the devs) can agree on this. However, with their summer goal of open beta (at least, for all we know), I'm sure they've been VERY busy at PGI...so I'll cut them some slack on the issue. It looks like they're finally getting around to the finer points of the game, and even though its a bit late...

...better now than gameday.

#519 Storm McIntyre

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Posted 03 May 2012 - 05:20 PM

I think this decision will ultimately stimulate a lot of creativity for players. A chance to add something that is totally unique to the BTU. Something that they can point to with pride and say, "We built that from the ground up!". I understand that players have over the years claimed to be either a canon unit or part of a canon unit, and they are somewhat disgruntled by this ruling. I look at it this way: I don't get to go out and call myself Microsoft, or a subsidiary of Microsoft, just because they are an awesome company. If I'm lucky, I start my own original company, and later on manage to become a force in the software world in my little corner of it. Even if I can't use their name as part of my company's logo, I have created something that nobody can say is a copy of anybody else. Will I ever be able to call myself Microsoft? Probably not, and looking at what I've managed to create, why would I want to? I have created a unique company that I and maybe a group of friends has built from the ground up, and it has its own unique niche in history, and nobody can take that from us.


Not even Microsoft.


I would urge my fellow followers of MWO to keep an open mind. Don't view this as a setback, but rather an opportunity. An opportunity to step outside of another larger unit's shadow and start casting some ominous shadows of your own.

Just a perspective from a Lone Wolf.

#520 Magnificent Bastard

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Posted 03 May 2012 - 05:22 PM

View PostDamon Howe, on 03 May 2012 - 05:17 PM, said:



I think we all (including the devs) can agree on this. However, with their summer goal of open beta (at least, for all we know), I'm sure they've been VERY busy at PGI...so I'll cut them some slack on the issue. It looks like they're finally getting around to the finer points of the game, and even though its a bit late...

...better now than gameday.

I feel exactly the same way. I'm not going to name names or point fingers but my personal opinion is that the merc corp community is taking this very poorly. We need to get over this minor issue and adjust to the change. Yeah, it sucks for people who have ordered custom t-shirts, registered domain names, and tattooed their right buttocks... but we need to sack up and get over it. If nothing else we all need to decide on new names.





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