#2841
Posted 15 November 2012 - 09:00 PM
If the issue is due to people not knowing which way their torso is facing in regard to their legs that indicates the HUD needs to be changed. Unless a user viewing in 3rd person is unable to see over hills, around corners, underneath their legs, behind them, off to the sides of their mech, it should not be implemented. However, seeing as none of this is possible, just scrap the idea. Take a look at the HUD from previous mechwarrior games. People were able to figure out which way their torso was in relation to their legs just fine.
#2842
Posted 15 November 2012 - 09:00 PM
Against Mechfights like Crash Bandicoot
!
Edited by CSJ Ranger, 15 November 2012 - 09:01 PM.
#2843
Posted 15 November 2012 - 09:03 PM
I've not a grizzled vet who has been playing MW games since the womb, but I've played my share and remember them having a 3rd person option.
MWO has been billed as a 'First Person Mech Simulator', so I can understand the frustration about a 3rd person option being introduced.
I also understand the concern that has been brought up over and over about with 3rd person: "You would be able to see behind your mech and around hills/terrain, ect.." and my favorite: "It breaks immersion"
All of these are valid points but here is my thought: 3rd person does not break my immersion because in the 30th century, Mechs should come standard with a rear view mirror and radar.
I currently play the game in 1st person and enjoy it, even if 1/3rd of my screen it taken up by the cockpit. If they add a 3rd person view, great I will use that too. Probably switching between the two, movment (3rd person for ease of navigation) to combat (1st person for ease of targeting)
I come from a tabletop, Battletech background. In my opinion, a 3rd person view brings me closer to that.
#2844
Posted 15 November 2012 - 09:11 PM
more to the point, for ease of spotting:
How does gameplay work?
MechWarrior Online puts MechWarriors into a first-person, team-based, tactical battlefield where the victors swim in the spoils of war and are rewarded with the almighty C-Bill (in-game currency).
Does MWO need or should have 3rd person
- Yes (126 votes [4.52%] - View)
- No (2546 votes [91.42%] - View)
- No opinion (14 votes [0.50%] - View)
- Im indiferent (99 votes [3.55%] - View)
PGI, if you are in fact seeing and caring about any thing we YOUR player base, potential and PAYING client base, we clearly do NOT want this mistake to happen.
Edited by Rejarial Galatan, 15 November 2012 - 09:13 PM.
#2845
Posted 15 November 2012 - 09:11 PM
- Yes (126 votes [4.52%] - View)
- No (2546 votes [91.42%] - View)
- No opinion (14 votes [0.50%] - View)
- Im indiferent (99 votes [3.55%] - View)
#2846
Posted 15 November 2012 - 09:13 PM
Edited by Kurayami, 15 November 2012 - 09:16 PM.
#2847
Posted 15 November 2012 - 09:18 PM
#2848
Posted 15 November 2012 - 09:23 PM
A short crash course tutorial would be an infinitely better idea to orient new players to a game, not break everything the game currently is.
#2849
Posted 15 November 2012 - 09:24 PM
people are haveing trouble learning how to play?
i know lets get rid of the skill and sim parts.
#2850
Posted 15 November 2012 - 09:25 PM
#2851
Posted 15 November 2012 - 09:27 PM
I've allways felt that the 3pv was invented so the mentaly challenged could play too.
that said, I wouldn't mind seeing some reasonable camera views, a rear mounted camera just makes sense, and maybe a shoulder mounted cam, but they should be destructable and cost tonnage to mount.
BalzOut
#2852
Posted 15 November 2012 - 09:27 PM
#2853
Posted 15 November 2012 - 09:29 PM
Piloting? No.
#2854
Posted 15 November 2012 - 09:29 PM
#2855
Posted 15 November 2012 - 09:31 PM
#2856
Posted 15 November 2012 - 09:33 PM
Why? Read the 85 pages of posts saying the same thing before this.
#2857
Posted 15 November 2012 - 09:36 PM
Gartenlaube, on 15 November 2012 - 09:31 PM, said:
that is, if they respect us any more, which, it honestly looks like they do not.
Does MWO need or should have 3rd person
- Yes (127 votes [4.54%] - View)
- No (2560 votes [91.43%] - View)
- No opinion (14 votes [0.50%] - View)
- Im indiferent (99 votes [3.54%] - View)
#2858
Posted 15 November 2012 - 09:36 PM
- Yes (127 votes [4.54%] - View)
- No (2560 votes [91.43%] - View)
- No opinion (14 votes [0.50%] - View)
- Im indiferent (99 votes [3.54%] - View)
#2859
Posted 15 November 2012 - 09:36 PM
#2860
Posted 15 November 2012 - 09:36 PM
3rd person camera IS NOT MECHWARRIOR.
Podcast said it was an IDEA. IDEA. IDEA.
Not 'official'. Not 'already done, its just to be released'... IDEA.
Theres YET to be anything about it.
Anyways, everyone playing in 3rd person will play for a while.
If they wanna get serious tho and get good, theyll all move into 1st person anyways.
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