Regarding 3rd Person View
#1981
Posted 21 March 2013 - 07:35 AM
no targeting at all
#1982
Posted 21 March 2013 - 07:46 AM
Honestly I can't get why people are so upset about 3rd person. If you don't like it, don't use it.
And for the people saying "But it gives those who use it an advantage over you if your not using it, so you HAVE to use it". If you're using VOIP you are the biggest hypocrites here.
#1983
Posted 21 March 2013 - 07:59 AM
Percimes, on 21 March 2013 - 07:46 AM, said:
Honestly I can't get why people are so upset about 3rd person. If you don't like it, don't use it.
And for the people saying "But it gives those who use it an advantage over you if your not using it, so you HAVE to use it". If you're using VOIP you are the biggest hypocrites here.
Many like me remember back in mw4 where people could effectively cheat with 3rd person view. Ie a poptart laser boat that would dam near shut down after firing would use this. Ie turn on 3rd person view, you could see over your cover and line up your shot. hit jump jets and as soon as you crested the cover WAM fire everything. So if 3rd person view allows this kind of cheat then its a real game changer. It got bad enough a lot of servers an even leagues forced first person view. 3rd person view can be done in a good way, Ie allow it but if your mechs line of sight dose not let you see something then it should be seen in 3rd person view. So that mech standing behind you, since we don't have rear view mirrors, should not be shown in 3rd person view. Also that mech in front of you but is blocked by your own cover should also not be visible to you to line up a shot.
#1984
Posted 21 March 2013 - 08:18 AM
Percimes, on 21 March 2013 - 07:46 AM, said:
.
That has to be one of the worst openings of an argument related to this topic, I have ever seen.
For one, this is not TT where one person has effective command over multiple mechs to do his bidding. In MWO, you are not the omnipresent god that watches over the battle.....you are the pilot of an individual mech. You cannot survey the entire battlefield, eat your lunch, waste time in your day by talking to passers by, text your significant other and verbally ********** with other gamers about how cool your mech force is while your imaginary friends on the ground patiently wait for you to roll dice and die. You have one thing to do and that is "pilot" a machine of destruction from the cockpit.
Does the pilot sit on top of the mech and tell its robot where to go while he is perfectly safe? No. He sees from the eyes of his machination of terror and guides it to deliver death to your enemies. Does he have eyeballs in the back of the mech? No and there is reason. Because if any mech would walk behind you,you would eat hot laser death to the cockpit before you can turn around and kill them.
Also pilot simulator blah blah blah.....I'm done ranting.
Have fun kids.
#1985
Posted 21 March 2013 - 08:45 AM
#1986
Posted 21 March 2013 - 08:48 AM
Percimes, on 21 March 2013 - 07:46 AM, said:
Honestly I can't get why people are so upset about 3rd person. If you don't like it, don't use it.
And for the people saying "But it gives those who use it an advantage over you if your not using it, so you HAVE to use it". If you're using VOIP you are the biggest hypocrites here.
I think, because at the time, the technology wasn't there to turn a person into a sheet of paper, cardboard standy,or lead figurine...
#1987
Posted 21 March 2013 - 08:59 AM
Quite apart from how you feel about 3PV one way or the other, this is extremely poor customer relations, in a string of similar flareups that would be pre-empted completely by better information and less poosticking of the playerbase.
#1988
Posted 21 March 2013 - 09:00 AM
Even if all you guys do quit, there will be people to take your place and provide them with money. They will have to be kept separate as 3rd person is a crutch for some poor players. However 3rd person will have positive effects as well. I can see myself playing it for a few matches to practice proper positioning and movement. Arguing that it will "split the playerbase" is a horrible argument, as the American and UK servers will do it better than 3rd person mode will.
So long as they don't balance the weapons around 3rd person mode, I'm okay with it.
#1990
Posted 21 March 2013 - 09:06 AM
Percimes, on 21 March 2013 - 07:46 AM, said:
Let me Correct you there. TableTop BATTLETECH was a dice roll based miniature based strategy game. Just happened to be that you could customize your units. You still couldn't fire weapons are targets that were out of your line of site, you couldn't even target them to use JJ's and poptart. There was no pinpoint accuracy with alpha strikes, as each weapon rolled a separate hit location.
MECHWARRIOR, the Pen and Paper RPG Based on Battletech, was played with your imagination. Which generally implies you seeing through the EYES of YOUR Character. In essence First person view. Notice that this game is called MECHWARRIOR Online, and not BATTLETECH Online.
I'm not a purist, but I do believe each PoV version has its place. 3rd Person view, has no place in a Mechwarrior game. It leads to people exploiting it, to see around walls, and other things. And I've also played too many other games that allow both views. And in every game, FPV becomes pointless, because you can't compete otherwise.
#1991
Posted 21 March 2013 - 09:08 AM
Also, once the mode is officially in the game, someone will figure out a way to hack it and use it in 1stPersonOnly servers.
And if you played previous MW games that offered a 3rd-person view, you know the biggest gripe was often behind able to see over and around terrain in front of you, allowing you to hide your mech behind a hill or building in such a way that none of it was visible on the other side but you could still see over the hill or around the building. By nature, the 3rd person camera view is higher than the top of the mech (which it sort of has to be in order to see over the mech, otherwise you'd be stuck staring at the back of your mech's head), so you could see over the hill and know precisely when to pop out and ambush someone, and you'd also have your weapons already aimed at the correct location. Complete imbalanced advantage for the 3rd person view player.
Hey, I'd love to be able to see my own mech's camo and take glamour shots of it, but they can fulfill that by putting better camera controls and lighting in the mechlab where we select camo and colors, lighting, color filters from each of the maps, whatever. Make it a freaking photography studio in there, if they must. They just dont need to shove 3rd person view into the actual game.
#1992
Posted 21 March 2013 - 09:14 AM
Eric darkstar Marr, on 21 March 2013 - 06:37 AM, said:
If I see a command post on it I will be done no more cash from me period. I have many other games I can help "fund" in place of this game and it seems more and more people are like me in this aspect.
Personally I have $300 a month budgeted for games and MWO is one of them it is anywhere from $25 to $150 a month and while it may not be whale spending it will still hurt them when the many others like myself ditch the game to move on.
3rd person = no more money ever from me!
im sorry but if your spending that much a month how do you not already have everything? the fact you have to spend even close to $150 to get everything scares me....
#1993
Posted 21 March 2013 - 09:18 AM
Gillopi, on 21 March 2013 - 07:28 AM, said:
i doubt its PGI, its those who are looking for $$$$$$ and think 3rd person view would attract more players.
The problem is those hunting $$$ never seem to realize that their decisions might make them cash from some people but loses them far more cash from alot of other people.
#1994
Posted 21 March 2013 - 09:18 AM
Ph30nix, on 21 March 2013 - 09:14 AM, said:
I've spent $110 so far and that's not even close to being enough to have everything.
#1995
Posted 21 March 2013 - 09:18 AM
Percimes, on 21 March 2013 - 07:46 AM, said:
Honestly I can't get why people are so upset about 3rd person. If you don't like it, don't use it.
And for the people saying "But it gives those who use it an advantage over you if your not using it, so you HAVE to use it". If you're using VOIP you are the biggest hypocrites here.
Ha, out of the whole 100 pages, this ^, stands out more than anything! Would this be one of those gem posts you spoke of Bryan?
#1996
Posted 21 March 2013 - 09:25 AM
I would probably make a rough guesstimate against the viability of 3rd person in MWO, if I had anything to say.
Which I don't. I will still play, probably.
edit: 2000th reply :-D
Edited by Darius Deadeye, 21 March 2013 - 09:26 AM.
#1997
Posted 21 March 2013 - 09:26 AM
Personally I don't care about 3rd person view because I don't think it would be the most effective way to play. Depending on the length of the leach it's "scouting" use would be rather limited. Managing torso twist, legs and arms would require more skills than the 1st person view (imagine managing the two reticules...).
As for knowing where the damages are coming from: we already have two tools in the UI that tell us the direction. The paperdoll and the flashing red section. Viewing from the rear? Racing game have a rear view, I don't buy our mechs, stuffed with advanced electronic,s can't have a rear view camera or that the sensor can't pick up someone right behind you.
I don't think the feature would be as game breaking as many fear, but that's my opinion.
[edited for missing words]
Edited by Percimes, 21 March 2013 - 09:32 AM.
#1998
Posted 21 March 2013 - 10:15 AM
#1999
Posted 21 March 2013 - 10:20 AM
Not sure why yall keep trying to do things that the majority of your player base has already said NO and begged you not to do from the start.
This shouldn't even something to consider, but I suppose it is.
Edited by Vectoron, 21 March 2013 - 10:32 AM.
#2000
Posted 21 March 2013 - 10:21 AM
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