Nerf Streak Missiles
#21
Posted 20 November 2012 - 03:29 PM
More to follow.
#22
Posted 20 November 2012 - 03:32 PM
#24
Posted 20 November 2012 - 03:35 PM
Sean von Steinike, on 20 November 2012 - 03:32 PM, said:
Weird how they can outrun you.... Thats okay if "you" think they are fine. But how will you answer all QQ that is soon to come concerning their new overpoweredness... Notice how this topic was STARTED BY a streakapult pilot?
Might be on to something there...
Edited by Teralitha, 20 November 2012 - 03:37 PM.
#25
Posted 20 November 2012 - 03:37 PM
#26
Posted 20 November 2012 - 03:40 PM
#27
Posted 20 November 2012 - 03:42 PM
Hiroshi Brahe, on 20 November 2012 - 03:37 PM, said:
Of course.. team coordination and focus fire can bring down anything
#28
Posted 20 November 2012 - 03:46 PM
w0rm, on 20 November 2012 - 03:34 PM, said:
nope damage is spread
Then I don't see a major problem - concentrate direct fire to knock those ears off if you're in a medium/heavy, run out of range if you're in a light. SSRM CPLT-A1s were pretty broken when they were able to 2-shots mediums with 100% CT hits, but if they spread damage properly, you should be able to counter them.
#29
Posted 20 November 2012 - 03:49 PM
#30
Posted 20 November 2012 - 03:50 PM
#31
Posted 20 November 2012 - 03:53 PM
Twisp, on 20 November 2012 - 03:50 PM, said:
And yet... they still dominate any match they are in. Even with all their.. uhm.. shortcomings.
Edited by Teralitha, 20 November 2012 - 03:54 PM.
#32
Posted 20 November 2012 - 03:57 PM
Newsflash, they require LITERALLY zero skill and yet they are competitive with other weapon systems? Sorry, but no. Missiles hardpoint = Streak Hardpoint and that's messed up.
#35
Posted 20 November 2012 - 04:11 PM
Solis Obscuri, on 20 November 2012 - 04:09 PM, said:
The only dumb people are the ones who think a weapon that requires no skill ought to be the best weapon in it's class... SRMs take ENORMOUS skill to wield, SSRMS take negative skill.
#36
Posted 20 November 2012 - 04:12 PM
#37
Posted 20 November 2012 - 04:13 PM
Leave damage as is and perhaps play with the spread amount a little. Otherwise they are fine.
#38
Posted 20 November 2012 - 04:17 PM
#39
Posted 20 November 2012 - 04:22 PM
#40
Posted 20 November 2012 - 04:28 PM
Captain Midnight, on 20 November 2012 - 04:11 PM, said:
The only dumb people are the ones who think a weapon that requires no skill ought to be the best weapon in it's class... SRMs take ENORMOUS skill to wield, SSRMS take negative skill.
If people are consistently losing to a heavy 'mech that produces just 8.57 DPS, can't aim any of its weapons to concentrate damage or location-target, and is completely incapable of engaging them outside of 270m, then yes, they are dumb.
If they let you last for almost 2 minutes of continuous firing without blowing off your mouse-ears, they are being extra dumb.
As for skill... are we yet again on the topic of REAL!!!1!!!!! SKILL!1!!!11!!! MOUSE-CLICKING!!!1!!11!!
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