Streaks this patch has too much damage for what they do. They should reduce Streak's explosive rocking. Last patch, they were pathetic, I still ran with them, but they were horribad. This patch, I'd say they are almost where they should be.
Okay, heres how to beat a streakcat. I've been running a streakcat since open beta so I know a thing or two.
1. Range, you can stay out at 271m. Streaks won't reach beyond that. I know, its hard, but if you can get a few shots into the cat's torso before it gets in streak range, you've got a good advantage.
2. If possible, ear the cat. Not easy because of the netcode, but I can guarantee if 1 ear is shot off, you'll win the engagement. The only reason why streakcats are so deadly is because they've got 6 streaks. 1 ear down, they've only got 3. Lower damage than a streakmando. cuz no laz0r.
3. Focus fire on streakscats first. If you know your targets, you'll know that streakcats rank high up there on the first to kill list along with Huchbacks and gausskittens.
Heres my first to kill list:
1. Any Commando (because easy kill and they give out decent dps)
2. Any Hunchback (because glasscannon)
3. Gausskitten
4. Streakcat
5. Jenner (because jenner)
Hopefully you won't see number 2-5 closely packed together.
Notice there are no atlas. Because atlas is tank, they want you to hit them and leave their allies alone.
Remember, a good streakcat won't run headon into battle. They'll ambush targets. If you somehow know they have an ambushing cat, you'd better hope your team can focus fire.