Looks utterly amazing. My inner fanboi is throwing screaming tantrums until I get my mw binky.
Id like to point out some things that caught my eye.
The hud’s reticules, pointers, data displays etc..all look INCREDIBLE. They are detailed, tactically useful, clean, and far better than anything Ive ever hoped to see for MW. Its like a flight sim hud on ******.. great! Sim-junkies and tactical gamers will LOVE this – which I think many MW gamers are. Kudos to the Hud designers!
The maps look vast.. something to seriously accommodate 12 v 12. The terrain looks tortured with crags and hills that force close engagement, force scouts to spot, provide cover and force battles to have to negotiate offensively or defensively.. and just pretty to look at. Excellent.
Im nervous about the arcadiness of the sound effects. (I realize its pre Beta) This is a beautiful game that brings new realism to MW and it would be a shame to forget the importance of seat-rumbling sound. These weapons are huge! Lasers should scream and crackle (followed by the hiss of cooling systems kicking in). Right now they are an underwhelming wubwubwub. ACs should sound like artillery, and missiles should explode from their racks and soar away then sound deafening and devastating as they impact all around their target. Pulling the trigger should be an explosive satisfying rush. Im not seeing that yet but hard to say until I actually play it. Im hoping that will all work out in Beta.
Thanks for the amazing reveal. That hope thing I have is getting seriously spoiled.
Edited by LakeDaemon, 07 May 2012 - 11:52 AM.