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Re: Centurion, Is It Just Me Or...


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#81 xxx WreckinBallRaj xxx

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Posted 27 November 2012 - 04:52 AM

Future hero variants might be worth some MC Rain. I'd save some for that. They might have worthwhile exclusive perks and one way or the other, come with a boost. A hero Cataphract would be motherfukin BOSS.

Edited by Bluten, 27 November 2012 - 04:52 AM.


#82 Darkside7777

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Posted 27 November 2012 - 05:10 AM

Personally, I think the the Cent is EASILY the most useful medium mech. The argument that "well heavy mechs are just better" is not very relevant since they are up a weight class. I mean, why play a heavy when you could just play an assault then, right? Besides, a Dragon isn't very good anyways. I'd much rather go 97 kph in my YLW and still have my AC/20 and two medium lasers. You just can't do that in a dragon.

I think it's really interesting how quick people are to disregard speed. I think it shows who the truly experienced pilots are. Again, going 97 kph in my YLW with a fully upgraded engine with elite skills is invaluable. Ducking and weaving between cover is how you're supposed to play medium mechs.

The hunchback can go almost the same speed when maxed out (90 kph) but it has a HUGE weakness in it's shoulder mounted weapons. Since it has such a giant target on it, you see Hunchbacks running around with no weapons more than almost any other mech.

Side note, someone was saying "why play an Awesome if you can play an Atlas?" and the same reasoning applies. An upgraded AWS-9M going 82 kph is going to be way easier to get out of harms way than at Atlas will be. If you go for an armor upgrade, the difference in defense shallows out a lot too.

Edited by Darkside7777, 27 November 2012 - 05:11 AM.


#83 Vassago Rain

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Posted 27 November 2012 - 05:17 AM

View PostBluten, on 27 November 2012 - 04:52 AM, said:

Future hero variants might be worth some MC Rain. I'd save some for that. They might have worthwhile exclusive perks and one way or the other, come with a boost. A hero Cataphract would be motherfukin BOSS.


I have like 15k left. There are no more mechs incoming that I'm interested in, either :P

[REDACTED]

Edited by Viterbi, 27 November 2012 - 04:24 PM.
Removed content that did not contribute to discussion


#84 Sayyid

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Posted 27 November 2012 - 05:40 AM

People just use the CN9 wrong. Most people use it as a brawler, it is NOT a brawler. Its a medium mech, that was designed to be a jack of all trades. The CN9 is good at long range support, either direct or indirect, it excells at medium range engagements. And it is a decent striker. But it is NOT, I repeat NOT a brawler.

I use a mostly stock CN9-AL, I added endo steel, and FCS to it and upgraded the Large Laser to a ER Large Laser and the small laser to a med laser. I average over 500 damage a match with it, and rarely take internal damage useing the mech the way it was designed to be used. Direct fire support mechs like the AWE-9M give me a hard time same for the 2K, but I dont get into distance duals with them, I step behind a hill and let a light mech spot for me while I rain LRMs down on them.

#85 Vassago Rain

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Posted 27 November 2012 - 05:41 AM

View PostSayyid, on 27 November 2012 - 05:40 AM, said:

People just use the CN9 wrong. Most people use it as a brawler, it is NOT a brawler. Its a medium mech, that was designed to be a jack of all trades. The CN9 is good at long range support, either direct or indirect, it excells at medium range engagements. And it is a decent striker. But it is NOT, I repeat NOT a brawler.

I use a mostly stock CN9-AL, I added endo steel, and FCS to it and upgraded the Large Laser to a ER Large Laser and the small laser to a med laser. I average over 500 damage a match with it, and rarely take internal damage useing the mech the way it was designed to be used. Direct fire support mechs like the AWE-9M give me a hard time same for the 2K, but I dont get into distance duals with them, I step behind a hill and let a light mech spot for me while I rain LRMs down on them.


I average 800 damage in a commando. Does this make it totally good and comparable to the jenner?

#86 Sayyid

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Posted 27 November 2012 - 05:49 AM

View PostVassago Rain, on 27 November 2012 - 05:41 AM, said:


I average 800 damage in a commando. Does this make it totally good and comparable to the jenner?


The difference is I am playing as a team member, not a Blue Falcon.

Look it up.

#87 Bishop Steiner

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Posted 27 November 2012 - 05:58 AM

And you sir, would be wrong.

Quite simply, they are there and exist for 2 reasons:
1) Obviously, they are all parts of the Btech Canon. And to this day, every military have units that seem pretty redundant.
2) Just because YOU can't use it well, doesn't make it useless. What may seem to be minor differences, or window dressing to you, can be a huge difference in play style, and therefore effectiveness for someone else.

You mention the Wang (or just about ANY Cent) losing it's arm. Yes, that nerfs a good chunk of your firepower. So does getting the Hunch blasted off your Hunchback. And the Hunch-P is far easier to neuter, because it is SLOW, and the torso easier to hit. ON the other hand, my Wang, can cruise at 97.5 kph (yay speedtweak!) it the only mech in the game right now that can shoot up and down cliffs at close range (aka elevate and depress) with it's AC/20. I comfrtably pack 2 medium pulse lasers with it, for use against lights, or to get a quick cockpit kill on slow or shutdown mechs. That "useless" left arm? It's great for absorbing damage. I circle slower opponents, with the left side facing them til my cannon cycles, then twist my torso and blast them.

In short, in MY hands, I find the Centy far more useful than a Hunch. And I like Hunchies. My other Cents all serve various purposes (1 is a zombie mech without an XL and all the guns in the torso, my CN9-D is a 122 kph scout hunter with 4 medium pulse and 2 streak packs)

In short, it is about finding which subtle differences suit your personal play style best. I own al 4 Founders, and honestly, only use them when I want to bank extra cash quick.

For my money, best mech in the game to date, is the Cataphract. Yet for others, it might be the worst. But please.... dismiss the Cent as useless. It makes it much more fun when I kill you with it! :P

#88 hashinshin

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Posted 27 November 2012 - 06:19 AM

Every mech adds a counterpart to their opponent's team.

EX: If I play an awesome their team will have an assault mech. If I play a commando their team will have a light mech.

Mediums are the only mechs that are safe in this because both mediums are exactly balanced with each other. Heavies, lights, and mediums suffer because the Jenner is blatantly better than other lights. The Cataphract and Catapult and blatantly better than the dragon. The Atlas is blatantly better than the Awesome. At least with Mediums you can't give your opponents an advantage.

Hopefully one day they change it to scale off tonnage so a Commando pilot will know he did his team a favor.

#89 Shiney

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Posted 27 November 2012 - 07:17 AM

Cent's are fine, like em, just have to know how to play them.

#90 Leetskeet

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Posted 27 November 2012 - 07:27 AM

Everything is filler for Catapults

#91 Clay Pigeon

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Posted 27 November 2012 - 07:29 AM

Both the cent and the dragon need to be shrunk.


They're way too big.

The dragon is larger (both in height and in volume) than a mech 10 tons heavier than it.

Edited by Clay Pigeon, 27 November 2012 - 07:29 AM.


#92 Loqgar

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Posted 27 November 2012 - 08:22 AM

I think your entire post is dead wrong.

I have played every chassis sense open beta and I think 90% of the variants are fine. The raven is a little under powered in my opinion (If all variants could use the XL 300 i think it would be fine). Also I think the Awsome-8Q is a little bit outdated (not sure how to fix it)

And for the centurion, I think it is great.

It is just you.

#93 Roadbuster

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Posted 27 November 2012 - 08:47 AM

View Postcodynyc, on 27 November 2012 - 03:58 AM, said:

means he spent real money on bays instead of mechs or anything that would matter


Mechbays DO matter. The Wang isn't worth the MC if you have founders in my opinion, but mechbays are there for mechs. If you don't have free bays, how would you get more mechs without selling some?
And why buy something with MC if you can earn the CB to buy it? That's one of the things keeping me motivated.

#94 Sybreed

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Posted 27 November 2012 - 09:18 AM

View PostVassago Rain, on 27 November 2012 - 12:35 AM, said:

I have 22 mechs. The three cents are there strictly for how terrible they are.

if you want I could post some builds that I was quite succesful with. They aren't as bad as they look.

#95 PropagandaWar

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Posted 27 November 2012 - 09:31 AM

My two main mechs are my Cent A and my Hunchy SP both very successful. The Wang IMO is useless. If you want a succesful Cent build try this:

200 eng with speed tweek, UAC 5 3 ton amo group one, 2 med lasers group 2, 3 streak srms or a SRM6 SRM 2. Two tons amo for either. I usually use srms for the build but with the jenner issue I rely on streaks right now.

#96 Sybreed

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Posted 27 November 2012 - 09:43 AM

View PostPropagandaWar, on 27 November 2012 - 09:31 AM, said:

My two main mechs are my Cent A and my Hunchy SP both very successful. The Wang IMO is useless. If you want a succesful Cent build try this:

200 eng with speed tweek, UAC 5 3 ton amo group one, 2 med lasers group 2, 3 streak srms or a SRM6 SRM 2. Two tons amo for either. I usually use srms for the build but with the jenner issue I rely on streaks right now.

this looks like my build for my CN9-D. I kept the artemis with SRM6+4, it massacres anyone under 100m.

#97 Kobura

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Posted 27 November 2012 - 09:45 AM

I dunno about all the hate, but I strapped 3xSRM6, 2xML, and a big engine into mine...and it's terrifying to the enemy.

Another is an AC2/UAC5, a trio of SSRM, and lots of boolet. Gotta be a good shot, use cover, use strategic maneuvering... the shield arm is great for anticipating incoming fire, or cover from LRMs.

#98 Sybreed

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Posted 27 November 2012 - 09:48 AM

indeed, I often deal over 600dmg in that kind of build. Light mechs hate me.

#99 PropagandaWar

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Posted 27 November 2012 - 09:57 AM

View Posthashinshin, on 27 November 2012 - 06:19 AM, said:

Every mech adds a counterpart to their opponent's team.

EX: If I play an awesome their team will have an assault mech. If I play a commando their team will have a light mech.

Mediums are the only mechs that are safe in this because both mediums are exactly balanced with each other. Heavies, lights, and mediums suffer because the Jenner is blatantly better than other lights. The Cataphract and Catapult and blatantly better than the dragon. The Atlas is blatantly better than the Awesome. At least with Mediums you can't give your opponents an advantage.

Hopefully one day they change it to scale off tonnage so a Commando pilot will know he did his team a favor.

As much as I like the Phract and Dragon I pilot meds just to offset the small, heavy assault drops. Its funny how you can tell what kind of day its going to be after a drop or two. One day its all SP because fasties are all over the place, the next its the C9D A because everybodies in the bigs.

#100 TehArgz

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Posted 27 November 2012 - 09:57 AM

View PostBluten, on 27 November 2012 - 03:00 AM, said:

No. I'm the one NOT trying to put up personal performance as evidence. I compare the Mechs using actual math or comparisons. You are the one doing the exact opposite by yet again stating your own performance with the Commando as evidence that they are equal choices when the exact opposite is reality. Your only point to be made(again) is that the Mech can perform, totally ignoring the fact that the Jenner can simply perform better. In all honestly you should just go reread my previous posts. There's only so many times I can restate facts because they weren't understood or read the first time. But I'll say it again just for the shortbus readers we are plagued with. The Commando simply brings nothing to the table that the Jenner can't do better. Nothing.

But as I've said before, perhaps one day the MM will take all weight into account instead of just Assaults. If such a day ever comes, THEN you have a real point to be made. It's your choice if you want to build the Mech or not but it's currently pointless to do so. I wouldn't insult you just for playing it or for building its trees for future use, but only a fool would think it's not a handicap in the current state of the game.


As long as your are completely sefl-unaware like this, reasonable people will ignore your OPINIONS.

You think the Cents suck. I think they are one of the best in the game. Differing OPINIONS.
You think Dragons are a decent mech. I think they have the single worst hardpoint layout, as a chassis, in the game, and a critically vulnerable CT that results in it having no durability advantage over mediums. Differing OPINIONS.

Those are your OPINIONS dude. Get in touch with that. They aren't even particularly good or balanced ones.

Even discounting your absolute lack of self-awareness and balance:
3/10

Aka: Fail.





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