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BattleMech 10: Cicada


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#141 pursang

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Posted 09 May 2012 - 11:21 AM

View PostS3dition, on 09 May 2012 - 11:17 AM, said:


Actually, it's see-kay-duh

Reference 1

Reference 2


Actually it's youdidn'treadtheentirethreadlikeyoushouldhave-duh. :(

#142 Najonii

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Posted 09 May 2012 - 11:22 AM

sɪˈkɑːdə

http://www.forvo.com/word/cicada/

#143 Cifu

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Posted 09 May 2012 - 11:23 AM

Hmmm... yes, i know the "12 mech coming in the game, with 3-3-3-3 scheme (3 light, 3 medium, 3 heavy and 3 assault)" is called many times as rumor, but this mech is fit well in that scheme. We have the 3 light (Commando, Raven and Jenner), we have the 3 med. (Cicada, Centurion and Hunchback), we wait one more heavy (after the Dragon and Catapult) and one assault (after the Awesome and Atlas).

Yes, (big) if when the rumor is correct. :(

Anyway, this mech looks good, and i'm await when we can see it on the battlefield! :rolleyes:

#144 citrus boy

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Posted 09 May 2012 - 11:25 AM

View Postpursang, on 09 May 2012 - 11:21 AM, said:


Actually it's youdidn'treadtheentirethreadlikeyoushouldhave-duh. :(


You are quite right. :rolleyes:

#145 Aerik Lornes

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Posted 09 May 2012 - 11:26 AM

My question is are they gonna put the MLs in the arms (like all the art and design shows) or in the torsos where the tech readout says they go. It's always struck me as odd that it has flippable arms with no weapons in them.

And yes, first thing to do is to drop the speed a tiny bit and up-armor it, or get a slower PPC variant and swap the MGs and ammo for arnor.

#146 Iron Horse

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Posted 09 May 2012 - 11:26 AM

View PostGarth Erlam, on 09 May 2012 - 09:17 AM, said:

Chick-ah-dah.

I always thought it was "sick-kay-duh", like the insect.

From dictionary.com: (sɪˈkɑːdə)

EDIT: I was trying to reply to the front page thread and got re-directed here.

Also, great job again with the redesign, FD!

Edited by Iron Horse, 09 May 2012 - 11:32 AM.


#147 guardian wolf

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Posted 09 May 2012 - 11:29 AM

View PostAegis Kleais™, on 09 May 2012 - 10:54 AM, said:

I've always pronounced the Mech as "See-kay-dah".

Strap on some High Explosives and it can be "Al-kay-dah". BA BA BOOM!

Nice word play there, and *explosion* WTH WAS THAT? Sir we've got a Cicada at the front gate... sh*t.

View PostLettuce Prey, on 09 May 2012 - 10:54 AM, said:


its a bug, it makes that funny chirping noise, its a cricket.
maybe the crude and vulger approach to naming it, but we don't see much need for detailed labeling of most bugs.
of course some bugs need a little detail.
that bug over there is an ant and is anoying but not dangerous except in large groups.
that bug over there is a racoon and is funny as hell to watch.
that bug over there is a black bear and will probably stay away from us, but lets break camp anyway and start loading the truck.
that bug over there is a grizzly bear, get in the truck and we'll come back in a while and see what parts of our camp he decided to leave behind.

that bug over there is a see-kay duh, a small mech that will run over our butts in the truck so lets just put out the fire, sit tight and hope it doesn't see us.

Uhh.... what about that? *points to a Kodiak battlemeh* (seriously the above comment is so true, and I was ROFLing when I read that)

View PostCifu, on 09 May 2012 - 11:23 AM, said:

Hmmm... yes, i know the "12 mech coming in the game, with 3-3-3-3 scheme (3 light, 3 medium, 3 heavy and 3 assault)" is called many times as rumor, but this mech is fit well in that scheme. We have the 3 light (Commando, Raven and Jenner), we have the 3 med. (Cicada, Centurion and Hunchback), we wait one more heavy (after the Dragon and Catapult) and one assault (after the Awesome and Atlas).

Yes, (big) if when the rumor is correct. :(

Anyway, this mech looks good, and i'm await when we can see it on the battlefield! :rolleyes:

*prays silently for Warhammer* please oh please oh please....

#148 pursang

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Posted 09 May 2012 - 11:29 AM

I'm thinking about starting a running tally on the amount of people who try to correct Garth and obviously haven't read the rest of the thread. Any takers?

#149 Voridan Atreides

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Posted 09 May 2012 - 11:32 AM

eh..not my kind of mech but cool. :(

#150 Aegis Kleais

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Posted 09 May 2012 - 11:34 AM

View Postguardian wolf, on 09 May 2012 - 11:29 AM, said:

Nice word play there, and *explosion* WTH WAS THAT? Sir we've got a Cicada at the front gate... sh*t.

You mean we HAD one. :(

#151 Helmer

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Posted 09 May 2012 - 11:35 AM

Yep, did not see this one coming. Surprise!

Love the artwork, and I have to give Kudos to FD and anyone else involved in the design process. I am so ^$#%^ impressed with the design decisions. Looking at the Cicada and the Awesome and the change from the originals is fairly minimal, IMHO, because they really don't need it ,and they look GREAT! There isn't the overriding need to change things for change sake. And yet, like in the case of the Centurion, where they feel a fairly major overhaul is needed, they don't shy away.

Great work guys, as always.

That being said, the Cicada? Pfffthppp oversized, fat Jenner. It's 5 tons heavier than a Jenner, and yet the engine is 10 tons heavier to do an extra 11kph. Eh, second line 'mech. Could have waited after other Medium 'mechs <cough> Kintaro <cough> <cough> :(

Looks incredible! Like the fluff piece too.


Guess we will see if it has advantages over the Jenner in terms of modules or hardpoints.


Cheers.

#152 Corwin Maxwell

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Posted 09 May 2012 - 11:35 AM

Like the art work, but not the mech...so many better choices could have been released in my opionion. Would loved to see a medium with jump.

#153 Dr Killinger

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Posted 09 May 2012 - 11:36 AM

faster, but less weapons than the Jenner... it's definitely one of my top 3 as far as artwork is concerned, but looking through the 3025 TRO, it has no more armour than the Jenner. I don't see the point? Unless the devs let it hold an obscene amount of modules... :(

#154 guardian wolf

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Posted 09 May 2012 - 11:37 AM

View PostAegis Kleais™, on 09 May 2012 - 11:34 AM, said:

You mean we HAD one. :(

*pulls up binoculars* Nope he's still there, wait, HOLY HELL HE'S HAULING *** RIGHT THIS WAY, RUUUNNN!!!

#155 Aegis Kleais

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Posted 09 May 2012 - 11:39 AM

View Postguardian wolf, on 09 May 2012 - 11:37 AM, said:

*pulls up binoculars* Nope he's still there, wait, HOLY HELL HE'S HAULING *** RIGHT THIS WAY, RUUUNNN!!!

*slow motion run towards camera with massive explosion from behind sending me flying through the air for a total of 5 feet but over the duration of what feels like months*

#156 guardian wolf

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Posted 09 May 2012 - 11:42 AM

BAHAHAHAHA...

View PostAegis Kleais™, on 09 May 2012 - 11:39 AM, said:

*slow motion run towards camera with massive explosion from behind sending me flying through the air for a total of 5 feet but over the duration of what feels like months*

You alright Aegis? You don't look so good, ******' bug blew up the HQ, man, command is going to be pissed!!!

#157 mr Zonke

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Posted 09 May 2012 - 11:43 AM

Unexpected yet vrry nice!!! Awesome redesign me thinks!!

#158 Volturnus

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Posted 09 May 2012 - 11:43 AM

Excellent.

#159 Stovebolt

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Posted 09 May 2012 - 11:43 AM

You just made my day, MWO.

#160 Throttle

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Posted 09 May 2012 - 11:44 AM

Yay! I really hope light Mechs can live up to their reputaion - nimble, hard to hit and with great acceleration and top speed. Eridani Light Horse, anyone? I would join a light lance if it meant we could be useful in a scenario like this!

I suspect we will all be starting off in the smaller Mechs, anyway. May as well learn to like them and use them to the best of their potential! :(





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