#1921
Posted 04 March 2013 - 04:57 PM
#1923
Posted 04 March 2013 - 04:57 PM
tuokaerf, on 04 March 2013 - 04:55 PM, said:
It isn't P2W. If it was only available to MC players, then yes.
Otherwise, it's the same people bitching about the same stuff they ***** about all the time. Wait and see what happens over the next few weeks.
Wait and see gets us ECM which a disproportionate amount of players dislike rather than like, with the devs not acknowledging an issue.
Wait and see gets us an easy execute exploit to skip maps you don't like, that has existed since closed beta.
Why would ANYONE wait and see with this dev team?
I haven't even bothered to log in to play tonight.
#1925
Posted 04 March 2013 - 04:58 PM
#1927
Posted 04 March 2013 - 04:58 PM
It isn't P2W. If it was only available to MC players, then yes.
Otherwise, it's the same people bitching about the same stuff they ***** about all the time. Wait and see what happens over the next few weeks.
#1928
Posted 04 March 2013 - 04:58 PM
Eric darkstar Marr, on 04 March 2013 - 04:54 PM, said:
Seriously stupid people make me sad and angry the vast ignorance is to damn high.
Troll mode? let me help you, you're maybe not that.. Nvm..
Josef Nader, on 04 March 2013 - 04:53 PM, said:
You have:
Coolant 1
Coolant 2
Airstrike 1
Airstrike 2
I have
Coolant 3
Airstrike 3
Arty 3
Module of my choice
Guess who's got the upper hand (assuming relatively equal skill level).
#1929
Posted 04 March 2013 - 04:58 PM
#1930
Posted 04 March 2013 - 05:00 PM
Nicholas Carlyle, on 04 March 2013 - 04:51 PM, said:
It's 2 uses 10% & 25%
MC version 1 use 35%
It's the same, MC one is less slots. Can you read?
(15+20)x2 = 70 for 2 slots, 70/2=35 cooling per slot MC = 35 cooling per slot because it's one use. can YOU read?
Karr285, on 04 March 2013 - 04:55 PM, said:
they are not, read the post again
Also, it should be noted that ALL MODULES ARE UNIQUE EQUIPPED. you can only actually use one mc coolant
#1931
Posted 04 March 2013 - 04:58 PM
#1932
Posted 04 March 2013 - 04:58 PM
#1933
Posted 04 March 2013 - 04:58 PM
And everything was going so smoothly too.
#1934
Posted 04 March 2013 - 04:58 PM
#1935
Posted 04 March 2013 - 04:58 PM
Come out with more paint schemes, more mechs, etc.
Not the Golden bullet. Kplzthx.
#1936
Posted 04 March 2013 - 04:59 PM
Royalewithcheese, on 04 March 2013 - 04:55 PM, said:
IT INCREASES based on your HS so energy heavy builds get even more out of it
#1937
Posted 04 March 2013 - 04:59 PM
Nicholas Carlyle, on 04 March 2013 - 04:53 PM, said:
It's also something that the matchmaker won't take into account.
So lets see...P2W. Level 3 Coolant, Airstrike, Artillery and the level 2 Sensor Module. Now multiply that by 4 or 5 people on one team?
What if the other team has none?
It's a whole other f'd up version of ECM.
Nothing happens, its not like you overheat all the time (and even then you could only use it once). Air strikes the same: just move.
Modules factor in mech combat maybe to 1%.
Dont get me wrong, i would be with you if you could buy a module that for example adds 20% damage to lasers, but this kind of thing with coolant flush is so minor, realy, the outrage is too much for such a negligible thing.
Edited by ferranis, 04 March 2013 - 05:00 PM.
#1938
Posted 04 March 2013 - 04:59 PM
Vividos, on 04 March 2013 - 04:55 PM, said:
dont care.
it's not game breaking.
and the c-bill version is better.
so really you have no point.
How, praytell, is the C-Bill version better? How many times do you need to emergency cool in a match? How many times will you be able to take advantage of an Arty or Air Strike, especially in a game that only has one life per round. If my T3 Airstrike + T3 Arty wrecks half your team, and your T1 + T2 Arty only does half of what those two combined pull off, how is that -not- P2W?
#1940
Posted 04 March 2013 - 04:59 PM
Josef Nader, on 04 March 2013 - 04:53 PM, said:
You have:
Coolant 1
Coolant 2
Airstrike 1
Airstrike 2
I have
Coolant 3
Airstrike 3
Arty 3
Module of my choice
Guess who's got the upper hand (assuming relatively equal skill level).
I think i need to quote this again because theres "slow" thinkers in this thread. Even those people that think the current modules are useless (which they arent) should realise that shht adds up. Its a clear advantage for paying players stop being stupid ffs.
Edited by Budor, 04 March 2013 - 05:01 PM.
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