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Decline In New Players Joining?


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#1 Tompaboy

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Posted 10 December 2012 - 05:51 AM

I think i can see a less and less trial mechs when pugging.
This cannot be a good thing as new player introduction is via trial mechs, so is this something to worry about?

Is the player base in a phase of stagnation already, and if so what does that imply?

#2 Bicuspid

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Posted 10 December 2012 - 05:56 AM

I joined today!

#3 Sabazial

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Posted 10 December 2012 - 05:57 AM

Yeah, i've noticed a distinct lack of trial mechs recently.

#4 Redshift2k5

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Posted 10 December 2012 - 05:58 AM

Changes to the new user flow are coming soon (announced as version .05, obviously an incomplete step but a step in the right direction) which will hopefully bring back some previously discouraged players and entice some new ones.

New user experience improvement version .05 is scheduled for Dec 18th

#5 Mike Theumer

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Posted 10 December 2012 - 06:02 AM

View PostRedshift2k5, on 10 December 2012 - 05:58 AM, said:

Changes to the new user flow are coming soon (announced as version .05, obviously an incomplete step but a step in the right direction) which will hopefully bring back some previously discouraged players and entice some new ones.

New user experience improvement version .05 is scheduled for Dec 18th



You got a link to that?

#6 MrPenguin

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Posted 10 December 2012 - 06:04 AM

View PostMike Theumer, on 10 December 2012 - 06:02 AM, said:



You got a link to that?

Its in his sig.

#7 Redshift2k5

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Posted 10 December 2012 - 06:08 AM

View PostRedshift2k5, on 10 December 2012 - 05:58 AM, said:

Changes to the new user flow are coming soon (announced as version .05, obviously an incomplete step but a step in the right direction) which will hopefully bring back some previously discouraged players and entice some new ones.

New user experience improvement version .05 is scheduled for Dec 18th

View PostMike Theumer, on 10 December 2012 - 06:02 AM, said:



You got a link to that?


http://mwomercs.com/...ost__p__1465191

Quote

Economics/New User Phase 0.5
Target Date: December 18th - 95%
Status: Final Stable/Stage Playtesting
Notes: Tuning Changes - Detailed post on December 18th


No details yet. Version 1.0 is scheduled for January.

#8 Rex Budman

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Posted 10 December 2012 - 06:10 AM

Perhaps I'm just lucky, but I've been seeing nothing but trial mechs all night.

You can tell the pilots are new, because they stand in front of you and are just kind of, off, in their piloting. I hope they enjoy the game though and the random issues arn't affecting them. Things like bad frames, bad ping etc. That and the excessive leading, bleh!

#9 Gregore

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Posted 10 December 2012 - 06:14 AM

I see new pilots all the time. They are the ones who stop to aim, and do nothing when you light up their back.

#10 pjnt

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Posted 10 December 2012 - 06:15 AM

Decline in new players? No. You can't get less than 0.

#11 Ghogiel

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Posted 10 December 2012 - 06:16 AM

Not as many as there used to be for sure. But the game has been out for a couple months now, expecting a constant stream of new players like when open beta hit would be a bit optimistic.

#12 Vassago Rain

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Posted 10 December 2012 - 06:21 AM

I don't feel there was an increase to decline from, to be honest.

#13 Lord Ikka

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Posted 10 December 2012 - 06:35 AM

I haven't noticed a real decline. I have noticed an increase in new Light pilots though, as former new players have been purchasing their first Mechs.

#14 Redshift2k5

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Posted 10 December 2012 - 06:37 AM

View PostVassago Rain, on 10 December 2012 - 06:21 AM, said:

I don't feel there was an increase to decline from, to be honest.


Constructive and helpful as usual, always a pleasure. :)

#15 Thorn Hallis

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Posted 10 December 2012 - 06:38 AM

Without numbers to work with we can only guess.

#16 Jack Corvus

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Posted 10 December 2012 - 06:42 AM

I saw trial mechs in all but one of my games yesterday, and usually multiples. Lots of 4J's rushing out to shoot only their lasers or firing LRMs on an enemy at point blank range. Plenty of Awesome 9Ms ignoring their super long range and charging. I'd say new player activity is doing pretty well.

#17 Broceratops

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Posted 10 December 2012 - 06:42 AM

i'm pretty sure whatever trickle they have right now is what they'll have until they do something big that warrants some press coverage. like CW or the official release. other than these big events, no one is going to write about MWO, which means in turn no large group of people will hear about it. facebook and google ads only go so far.

#18 Bguk

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Posted 10 December 2012 - 06:43 AM

I don't even pay attention to whether it's a trial mech or not. All mechs have certain spots to shoot at. I shoot at them, trial or not.

#19 QuantumButler

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Posted 10 December 2012 - 06:49 AM

Why do you think PGI removed the "players online" counter from the UI?

Certainly not 'cause they were getting record amounts of players online.

#20 Bguk

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Posted 10 December 2012 - 07:04 AM

View PostJason1138, on 10 December 2012 - 07:00 AM, said:

too many bugs and not enough content is always bad news for an MMO

you can get on EVE or WOT or Planetside or whatever and play for 6 hours and always see something new. only a ********* would play this game for 6 hours straight

looool @ mas0ch1st being filtered out. you guys are crazy


No, what's crazy is putting someone down for something they enjoy. People enjoy different things, it happens.

Only a tool would point out filtered words.





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