LordBraxton, on 13 December 2012 - 12:14 AM, said:
In my eyes you are cheating, using technology to bypass a balancing gameplay mechanic is no different than using an aimbot. Grats on your high tech peripherals, just don't use them to play the game FOR YOU. Added your name to a list, if you are ever a part of a unit\clan I will make sure people know your unit contains cheaters. This, cant believe I am agreeing with a brony! jkjk peace love
OH NOES A LIST!
Ive used autohotkey for months, ever since the 1st incarnation of that crazy unjam mechanic. Know what? I STOPPED using it when jams were at 10%....I would have even tolerated 15 or 17.....25 is over the top, and i rewrote the macro from scratch.
MustrumRidcully, on 16 December 2012 - 04:09 AM, said:
I agree.
You cannot really stop people from using macros. So what you do is design a game where macros are not that useful. A low Jam rate and a high jam duration would work better than a high jam rate and a short jam duration.
Of course, it doesn't really help that the UAC already has a higher rate of fire than the AC/5 without double shot.
Yeah..well....As i stated in my Thread about UACs in General, PGI should adopt my mechanic...THEN it wouldnt
NEED a base firing rate thats faster, it would be inherent, and much more user-centric then the RNG we have now.