

[GUIDE] Hardware Mythbusters - An In-Depth Hardware Guide
#1001
Posted 23 October 2012 - 07:34 PM
1. That ATI essentially just creates cards with the most raw power possible, however, they fall short on driver optimization and such which leads them to fall short on more "Complex" rendering.
2. That Nvidia, while it may not have as much raw power as an ATI card, it has incredibly optimized drivers as well as independent "cores" just for shader rendering (Not to say ATI doesn't either, but that NVIDIA just does it much better).
I'm under the impression that this is an oversimplification, however, is there any credibility to this? I'm a Network student who has played with computers all my life, but yes, networks and general IT work are what I do best and am more up to date on. Anyways, I've observed it in my laptop with an ATI Radeon HD 6550M because I can have very high definition textures, but as soon as you mix SSAO, HDR, or up until the recent driver updates Anti-Aliasing, framerate would cut in half (Especially on the Unreal Engine). Though I know saying Laptop in a discussion about gaming hardware is bait for a flame war, so before that's addressed (and if it's even relevant. I may just be pre-emptively being an ***), I'm sorry that I offend you by playing games on a laptop and join a discussion about hardware.
#1002
Posted 23 October 2012 - 07:56 PM
Edited by Magic Murder Bag, 23 October 2012 - 08:07 PM.
#1003
Posted 23 October 2012 - 08:31 PM
I've been running Nvidia cards the last few years and there have been times when their forums exploded with people complaining about their drivers so don't count on always getting fully optimized (or even working) drivers.
If I was going to oversimplify, I would say who's hardware is more powerful and who's drivers are more optimized change so often that it depends on what day you ask the question. In general, I think Nvidia usually pulls off slightly higher frame rates, slightly more often, but it really depends on your specific needs. The "best" solution depends on what you are trying to accomplish.
I'm switching from a Nvidia SLI setup to a single ATI 7950. Why? The AMD has 3 gig memory compared to the Nvidia 2 gig (or 2 x 896mb on my current setup) and a wider memory interface. I run a multi-monitor gaming rig at 5960x1080 resolution so I need that. Most gamers are at 1920x1080 and a much cheaper board, very possibly a Nvidia, is probably a better choice for them. YMMV
#1004
Posted 23 October 2012 - 08:54 PM
Though I'm no good with computers, so I fear I'm somehow damaging my processor by unknowingly overclocking it or something...
#1005
Posted 23 October 2012 - 09:00 PM
ItsKrunchTime, on 23 October 2012 - 08:54 PM, said:
Though I'm no good with computers, so I fear I'm somehow damaging my processor by unknowingly overclocking it or something...
The only real danger is that you're running your processor or graphics card too hot. You can download software to monitor those temperatures, like Coretemp and GPUZ (or others might have other suggestions), and we can tell you if they're too hot. Generally, graphics chips should run no hotter than 90C (ideally considerably less, but laptop GPUs do tend to get hot), while the ideal temperature for your processor depends on your processor, so you'd have to tell us more about what you have.
#1006
Posted 23 October 2012 - 09:10 PM
I only run the game for around half an hour at a time to allow my laptop to cool down.
As for processor, I'm running an Intel i5 that runs at 2.53 GHz. I don;t know if that's what you're looking for, but there it is.
Edited by ItsKrunchTime, 23 October 2012 - 09:10 PM.
#1007
Posted 23 October 2012 - 09:16 PM
I'd say if your CPU stays below 85 or so you're fine, and again, the GPU shouldn't go above 90, but below mid 80s is also ideal there as well. If you're getting above that, well just let us know how much above.
#1008
Posted 24 October 2012 - 05:28 AM
#1009
Posted 24 October 2012 - 05:35 AM
Edited by PierceElliot, 24 October 2012 - 05:37 AM.
#1010
Posted 24 October 2012 - 06:43 AM
PierceElliot, on 24 October 2012 - 05:35 AM, said:
You needn't worry about your computer reaching such temps.
A little on temperatures, recording, and energy:
Temperature reporting software might be seeing things that high, but such sensors can be very inaccurately read by software (which is why most of that software has an option to calibrate temperature readings, though we seldom have the data to do so). There's no way anything inside that laptop is actually getting that hot. Not only would any chip ever created destabilize and crash long before the 150C mark, but most will physically take damage not far above 100C, and I've never seen a chip with a temperature cutoff above 125C (and that's extraordinarily high), which means even getting into the 120s would cause instant shutdown, long before 150C was reached, let alone 180C. In fact, the CPU in that line of laptops shuts down at 85-100C (depends on the exact model). I suspect if a chip ever hit 180C for any amount of time, it would near-instantaneously brick the computer.
Moreover, the relationship between power and temperature is not linear, because your cooler bleeds more heat the hotter it gets, requiring an exponential increase in power to create a linear increase in temperature. It's true that eventually, a cooler can get overwhelmed and a computer can begin to trap heat, but nevertheless reaching 180C would require exponentially more power than 100C, and doing so would almost fry your power brick, because the CPU alone would consume more energy than the AC adapter could give out. This fact works to our favor though, because it means coolers don't have to be scaled up linearly with chip power.
Edited by Catamount, 24 October 2012 - 01:55 PM.
#1011
Posted 24 October 2012 - 10:53 AM
#1012
Posted 24 October 2012 - 11:09 AM
#1013
Posted 24 October 2012 - 09:32 PM
Edited by Sir Roland MXIII, 24 October 2012 - 09:32 PM.
#1014
Posted 24 October 2012 - 11:51 PM
#1016
Posted 25 October 2012 - 04:09 PM
PierceElliot, on 24 October 2012 - 05:28 AM, said:
I don't think that phrase means what you think it means...it's a triple-monitor setup for a wider field of view so you can see Jenners off to your side biting at your ankles. The setup requires a lot of on-board memory for a card to access.
Edited by Youngblood, 25 October 2012 - 04:10 PM.
#1017
Posted 25 October 2012 - 04:11 PM
Vulpesveritas, on 24 October 2012 - 11:51 PM, said:
Excellent! I know we'd love having you back here helping us out! Honestly, I must say that AMD has done quite well for itself this generation.
#1018
Posted 25 October 2012 - 07:00 PM
Youngblood, on 25 October 2012 - 04:11 PM, said:
Excellent! I know we'd love having you back here helping us out! Honestly, I must say that AMD has done quite well for itself this generation.
I actually have been watching the forums more or less every day. It's really more me between going over newer reviews and my wanting to actually getting to update everything.
#1019
Posted 25 October 2012 - 07:48 PM
Youngblood, on 25 October 2012 - 04:09 PM, said:
I don't think that phrase means what you think it means...it's a triple-monitor setup for a wider field of view so you can see Jenners off to your side biting at your ankles. The setup requires a lot of on-board memory for a card to access.
I thought I knew what I meant. Looking it up though, the school of thought around depth perception starts out simple with:
"Depth perception is the visual ability to perceive the world in three dimensions (3D) and the distance of an object."
From there, it's about the same as the school of thought circling Intelligence. It's so incredibly simple of an idea that nobody knows what it actually is (At least that's my unintelligent observation based on the rule of the taijitu, or at least that's the story I'm sticking to.). Since, as I'm sure you're aware, there's about 100 different theories and tests on intelligence and albeit IQ is typically what is accepted, there's many ways to administer the test and how to interpret the results (Not only including the wrong ways). Apparently that's the same with depth perception. Large resolutions on large screens supposedly create a more realistic "Depth Perception" about them. Some say that there was a depth perception achieved when it was 3D and that it never gets any more... depth. I'm sure there might even be people who claim that there is no depth perception there but then I'd probably have to dismiss their claims (But that's my highly educated opinion, not really).
#1020
Posted 25 October 2012 - 08:01 PM
PierceElliot, on 25 October 2012 - 07:48 PM, said:
I thought I knew what I meant. Looking it up though, the school of thought around depth perception starts out simple with:
"Depth perception is the visual ability to perceive the world in three dimensions (3D) and the distance of an object."
From there, it's about the same as the school of thought circling Intelligence. It's so incredibly simple of an idea that nobody knows what it actually is (At least that's my unintelligent observation based on the rule of the taijitu, or at least that's the story I'm sticking to.). Since, as I'm sure you're aware, there's about 100 different theories and tests on intelligence and albeit IQ is typically what is accepted, there's many ways to administer the test and how to interpret the results (Not only including the wrong ways). Apparently that's the same with depth perception. Large resolutions on large screens supposedly create a more realistic "Depth Perception" about them. Some say that there was a depth perception achieved when it was 3D and that it never gets any more... depth. I'm sure there might even be people who claim that there is no depth perception there but then I'd probably have to dismiss their claims (But that's my highly educated opinion, not really).
Well, if depth perception is the intent, then you would probably be more interested in a 120hz monitor supporting stereoscopic 3D. Multi-monitor gives you a more realistic wide viewing angle / or more of space to look at via turning your head not the body of whatever you are piloting.
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