


[GUIDE] Hardware Mythbusters - An In-Depth Hardware Guide
#1021
Posted 26 October 2012 - 05:26 AM

#1022
Posted 27 October 2012 - 12:34 AM
#1023
Posted 27 October 2012 - 02:15 AM
Has been discontinued as of last month.
The issues raised in the Logitech forums such as throttle pot spikes were, by all accounts, never fixed.
#1024
Posted 28 October 2012 - 01:11 PM
#1025
Posted 28 October 2012 - 04:07 PM
Saxophonist, on 28 October 2012 - 01:11 PM, said:
Above the costs for anything that would give an advantage over LGA 1155 or AM3+, while either platform have processors which will max out this game rather well at a substantially lower price point, hence for the majority of users I recommend against it unless they have a specific need over an i7-3770k's / FX-8350's multithread performance.
#1026
Posted 28 October 2012 - 07:50 PM
#1028
Posted 29 October 2012 - 09:55 PM
#1029
Posted 30 October 2012 - 10:18 AM
#1030
Posted 30 October 2012 - 01:55 PM
VoodooLou Kerensky, on 29 October 2012 - 09:55 PM, said:
There is. Its called "invert throttle" its the second from the bottom in the controls menu.
VoodooLou Kerensky, on 29 October 2012 - 09:55 PM, said:
Not yet. Soon. Soon.
#1031
Posted 30 October 2012 - 02:10 PM

a key that makes the mech go in reverse (Like every other FASA Mech Game thats come out)
There is. Its called "invert throttle" its the second from the bottom in the controls menu.
I meant a keyboard command. In Mech 2,3 and 4 there was a keyboard command for Reverse (Backspace I think it was as Default). Does it automatically throw you in reverse when going forward? (Granted you slow down from your forward movement but its not an Incremental type setting, like pressing and holding down the 'S' key). I guess I could just fiddle with it, since I use the arrow keys for throttle and direction control and mouse for torso.
#1032
Posted 30 October 2012 - 03:39 PM
VoodooLou Kerensky, on 30 October 2012 - 02:10 PM, said:
Then re-map it to backspace? It isn't that hard. The command is there, you just have to make use of it. It does everything you're talking about.
Edited by pepto biscuit, 30 October 2012 - 03:40 PM.
#1034
Posted 30 October 2012 - 08:07 PM
#1035
Posted 31 October 2012 - 08:27 AM
Don't laugh too hard but will it play on this?
X1300 Pro PCIE 256MB Ram (yah I know it sucks)
I tried the X700? 256MB ram and the game didn't recognize it... is there a list of supported video cards? Or a requirement for supported video cards?
SoB
#1036
Posted 31 October 2012 - 12:32 PM
Can anyone please help?
Andy
#1038
Posted 31 October 2012 - 10:35 PM
I've been playing for a couple weeks on what I thought was an adequate machine but since the beta went to open it's really been chugging along. I was wondering if you could point me in the right direction of how best to optimize the settings for my system.
Here are my specs:
Cpu: AMD Athlon X2 4450e (Dual Core, ~2.3GHz)
Ram: 4.00 GB
GPU: XFX HD Radeon 6770 Core Edition (1GB)
OS: Windows Vista x32
I have tried running it on lower res, disabling the other monitor, low textures etc, turn off V-sync, basically dumb it down as far as I can, and I will run somewhere between 10-20 fps in a match (according to FRAPS and the in-game monitor). If I turn everything back to medium or high, it's about the same. So either low isn't really "low", or I'm doing something else wrong and I'm not sure what. Is this CPU just way too outdated for this game? Am I missing the sweet spot of low end graphics but still high enough for the GPU to handle most of the data instead of the CPU? Any thoughts would help, I want to get back to playing this but the chugging really is annoying. Thanks for any help.
#1039
Posted 01 November 2012 - 12:54 AM
Capt Cole 117, on 31 October 2012 - 04:19 PM, said:
In a game like MWO, how much of a performance difference would I see between the $600 and the $900 builds?
Likely 10-15fps. Though I would recommend waiting for an update, coming within the next 24 hours if all goes well.
#1040
Posted 01 November 2012 - 01:19 AM
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