Stalker: Do We Need Another Missle Boat?
#61
Posted 14 December 2012 - 11:20 AM
But frankly, the Stalker has such an even spread between beam and missiles... it'll be flexible. It'll be able to either beam-boat, or missile-boat, or *gasp* carry a balance mix of both.
I'm really looking forward to it.
By comparison, while the Highlander is neat for having jump jets, but the weapons it carries are basically identical to an Atlas, just arranged a little differently.
#62
Posted 14 December 2012 - 11:27 AM
#63
Posted 14 December 2012 - 11:29 AM
#64
Posted 14 December 2012 - 11:34 AM
SpiralRazor, on 14 December 2012 - 11:14 AM, said:
You must either be slow or very, very new. The stalker was announced months and months ago....and if you looked up the Sarna.net entry, you could see it was Missile oriented in most configurations.
And if you think missiles "boats"*(canon) are ruining team matches, you must be the absolute worst player in MWO.
Quoted for proof that you have no idea what youre talking about.
It does says on the title of this discussion "Stalker: do we need another missle boat?", you must be either wearing sunglasses at night when you post this, you enjoy firing LRMS at unseen targets in the game wearing a blindfold. The Stalker was announed months ago, but it is coming out now. This is a discussion for here and now.
"And if you think missiles "boats"*(canon) are ruining team matches, you must be the absolute worst player in MWO."
I say here and right now, the direction of this post is about too many missle boats in a match can bias the flavor and the fun experience in a team game. I did not say there shouldn't be any missle boat in a game.
How would you know what kind of player I am in MWO? Perhaps next time if we meet in a match we can find out the facts?
"Doesn't ECM affect SRM6s as well? Unless you aim it manually? I hope the MRMs comes out one day, then I will get missle boats, or Thunderbolts..
Quoted for proof that you have no idea what youre talking about."
I did say "unless you aim it manually", without Artemis IV guidance system.. should have been clearer there.
but then... he never did ask before jumping the gun.
Edited by William Conrad, 14 December 2012 - 11:54 AM.
#65
Posted 14 December 2012 - 11:37 AM
#66
Posted 14 December 2012 - 11:39 AM
BlackSquirrel, on 14 December 2012 - 11:27 AM, said:
the tag range already got increased? I thought that was next week
#67
Posted 14 December 2012 - 11:43 AM
Solis Obscuri, on 14 December 2012 - 11:20 AM, said:
But frankly, the Stalker has such an even spread between beam and missiles... it'll be flexible. It'll be able to either beam-boat, or missile-boat, or *gasp* carry a balance mix of both.
I'm really looking forward to it.
By comparison, while the Highlander is neat for having jump jets, but the weapons it carries are basically identical to an Atlas, just arranged a little differently.
also; no death from above... imo the point of the highlander lol
#68
Posted 14 December 2012 - 11:53 AM
Solis Obscuri, on 14 December 2012 - 11:20 AM, said:
But frankly, the Stalker has such an even spread between beam and missiles... it'll be flexible. It'll be able to either beam-boat, or missile-boat, or *gasp* carry a balance mix of both.
I'm really looking forward to it.
By comparison, while the Highlander is neat for having jump jets, but the weapons it carries are basically identical to an Atlas, just arranged a little differently.
Another reason why I like the highlander, jump jets, and a bit lighter than the Atlas.. hopefully more manoeuvrable than the Atlas. Personally I dislike piloting assault mechs because if you have a light mech on your rear end, unless you have rear firing weapons like some Assault mechs.. a light mech can tear you to peices.. seen it too many times in a team match.
#69
Posted 14 December 2012 - 11:54 AM
Joseph Mallan, on 14 December 2012 - 04:32 AM, said:
Zeus would be great, one of the iconic Assault 'Mechs of all time. If we cannot have the BattleMaster because of licensing issues, then Zeus is the next best thing.
#70
Posted 14 December 2012 - 12:03 PM
#71
Posted 14 December 2012 - 12:05 PM
William Conrad, on 14 December 2012 - 04:08 AM, said:
We already got the Catapult making its name as a missle boat, and then the Trenchbucket soon.. and then this???
We got Medium, heavy and now Assault Missle Boat? And with ECM running rampant in team games.. it is crazy to get this mech.
I am sorely..well.. I was hoping for a Highlander.. there is already too many missle boat out there to ruin a fun team match.
At least an Assault mech which can mount two balistic points in both Torso and one in the arms.
A Davastator or Mauler would be fun, even an Annihilator or new Atlas variant.. which meet the criteria above.
And please give us what we want... otherwise there will be moaning about the fun being less balance and etc.
Stalker.. pity it is not a Banshee.. <sigh>
So, basically, you want another boat you can mount dual gauss rifles on, right?
ECM negates much of the LRM threat. The Stalker is slow so if you can keep distance than SRMs are no issue.
What's the problem?
Edited by Arkmaus, 14 December 2012 - 12:08 PM.
#72
Posted 14 December 2012 - 12:30 PM
Arkmaus, on 14 December 2012 - 12:05 PM, said:
ECM negates much of the LRM threat. The Stalker is slow so if you can keep distance than SRMs are no issue.
What's the problem?
Actually three AC20s.. as to the nature of this post please read post 64
#73
Posted 14 December 2012 - 12:35 PM
William Conrad, on 14 December 2012 - 04:32 AM, said:
Seeing as it only weighs 5 tons more than the Awesome, 4 LRM20s isn't going to leave you much else after you stick an engine in there and put some armor on it. Doubt you'd be able to load much ammo even. You're welcome to gimp yourself with that build if you want to though.
#74
Posted 14 December 2012 - 12:38 PM
#75
Posted 14 December 2012 - 12:42 PM
right now the game doesn't feel any different to me when in a different mech except the speed i go
so really i would like weapons more then a new mech skin
#76
Posted 14 December 2012 - 12:46 PM
Kaijin, on 14 December 2012 - 12:35 PM, said:
Seeing as it only weighs 5 tons more than the Awesome, 4 LRM20s isn't going to leave you much else after you stick an engine in there and put some armor on it. Doubt you'd be able to load much ammo even. You're welcome to gimp yourself with that build if you want to though.
Seems a Stalker 3F could mount 4 LRM20s, 3 tons of ammo for each launcher, stock armor (432), endo-steel, 10 DHS (2 outside the engine) and a 215XL for a blazing speed of 41kph. Jenner food, basically.
If one mounts 4 LRM15s instead, then we can have 3 tons of ammo for each launcher, 5 ML, AMS+2 tons ammo, max armor (526). endo-steel, 12 DHS (all in the engine) and a 300XL for a speed of 57.2kph. Not too shabby, if LRMs are ever relevant again.
However, personally, I'll probably be rocking 1 ERLL, 4 MPL, 5 SRM4+6 tons ammo, AMS+2 tons ammo, C.A.S.E. max armor, endo-steel, 17 DHS (12 in the engine), and a standard 300 for a speed of 57.2kph.
The Stalker is gonna rock.
Edited by Kaijin, 14 December 2012 - 02:09 PM.
#77
Posted 14 December 2012 - 12:47 PM
Kaijin, on 14 December 2012 - 12:46 PM, said:
Seems a Stalker 3F could mount 4 LRM20s, 3 tons of ammo for each launcher, stock armor (432), and a 215XL for a blazing speed of 41kph. Jenner food, basically.
yeah like the 34 kpg gausscat I used to have. Loved all that qq
#78
Posted 14 December 2012 - 12:53 PM
Mechwarrior Buddah, on 14 December 2012 - 12:47 PM, said:
yeah like the 34 kpg gausscat I used to have. Loved all that qq
Your 34kph gausscat would have been Jenner food as well if MWO carried over the minimum range for GR from TT like they did for the PPC.
That 3F could drop the engine to an XL 170 and throw on 4 SL, but does anyone really think that would help any? Boating as many LRM 20s as can be stuffed on a mech is bad building. Period.
Edited by Kaijin, 14 December 2012 - 12:56 PM.
#79
Posted 14 December 2012 - 01:14 PM
William Conrad, on 14 December 2012 - 04:15 AM, said:
There are these things, they're called SRMs, they tend to work well en-masse and mounted on assault mechs (just ask any D-DC atlas).
#80
Posted 14 December 2012 - 01:21 PM
William Conrad, on 14 December 2012 - 11:34 AM, said:
It does says on the title of this discussion "Stalker: do we need another missle boat?", you must be either wearing sunglasses at night when you post this, you enjoy firing LRMS at unseen targets in the game wearing a blindfold. The Stalker was announed months ago, but it is coming out now. This is a discussion for here and now.
"And if you think missiles "boats"*(canon) are ruining team matches, you must be the absolute worst player in MWO."
I say here and right now, the direction of this post is about too many missle boats in a match can bias the flavor and the fun experience in a team game. I did not say there shouldn't be any missle boat in a game.
How would you know what kind of player I am in MWO? Perhaps next time if we meet in a match we can find out the facts?
"Doesn't ECM affect SRM6s as well? Unless you aim it manually? I hope the MRMs comes out one day, then I will get missle boats, or Thunderbolts..
Quoted for proof that you have no idea what youre talking about."
I did say "unless you aim it manually", without Artemis IV guidance system.. should have been clearer there.
but then... he never did ask before jumping the gun.
I think you are confused. SRMs are always manual, even with Artemis.
One Medic Army, on 14 December 2012 - 01:14 PM, said:
Say hi to my A1 with 90 damage alphas.
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