

Awesome Vs. Stalker... Really? This Is Balanced?
#141
Posted 18 December 2012 - 10:48 PM
#142
Posted 18 December 2012 - 10:52 PM
Khobai, on 18 December 2012 - 10:48 PM, said:
Oh... I also found that once I get to the side of a Stalker and stay there, not even to the rear, just the side, the Stalker cant seem to hit me at all... LOL!
#143
Posted 18 December 2012 - 10:52 PM
I guess they make a good missile boat or fire support for the front line, maybe even a PPC sniper. But they suck as a brawler and that's how I see a lot of people trying to play them.
Edited by Jacmac, 18 December 2012 - 10:52 PM.
#144
Posted 18 December 2012 - 10:54 PM
Jacmac, on 18 December 2012 - 10:52 PM, said:
I guess they make a good missile boat or fire support for the front line, maybe even a PPC sniper. But they suck as a brawler and that's how I see a lot of people trying to play them.
That and once I see a Stalker boating LRM in the distance, I run up to it immediately... don't take long to close in on such small maps at 70+kph. They be forced to brawl even if they dun want to. Stalker pilots also don't seem to make Cataphracts preferred LRM targets so I always seem to be able to run up to them without taking any hits... LOL!
Edited by Pr8Dator, 18 December 2012 - 10:55 PM.
#145
Posted 18 December 2012 - 10:54 PM
Cockpit feels squashed, like I'm crammed in there. Reminds me of the Y-wing's cockpit from the X-Wing game back in the day, flat, boxy, and cramped. I've actually been using free look just to peek out my side ports! It certainly has character.
#146
Posted 18 December 2012 - 10:57 PM
Mechwarrior Buddah, on 18 December 2012 - 09:30 PM, said:
People think theyre massively OP so theyre the first thing targetted
Its interesting being so feared lol
I pick on Stalkers not because i think they are OP but because it is fun to fight new mechs and they are soooooo weak in a brawl its unbelievable... maybe I hadnt met a good Stalker in the 7 Stalkers I've killed today.
#147
Posted 18 December 2012 - 10:59 PM
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Yep the weakness of the stalker is left to right motion range. The strength of the stalker is up and down motion range. stalkers can shoot more weapons up or down than any other mech.
For example, on the slope of the caldera in Caustic, you can position yourself above or below a mech with lots of torso mounted weapons like a D-DC brawler (UAC/5s and SRM6s) and it cant fire any of those torso mounted weapons at you and can only shoot you with its 2 arm lasers. But you can fire somewhere between 6-9 of your weapons at him depending on if your torso streaks are jammed or not (6 arm weapons + 3 torso mounted streaks).
#148
Posted 18 December 2012 - 11:00 PM
Mechwarrior Buddah, on 18 December 2012 - 10:45 PM, said:
I was running around hunting other Stalkers in that mech it was fun lol
Yeah those SRMs are brutal when you can put them on target. I ran into one a minute ago with no CT armor and at LRM range and the thing still turned me into a fine mist in seconds. I think my team squished him afterward but I never stood much of a chance, even in fresh mechs those things make Streakcats feel like Streakkittens. Even without actual Streaks.
#149
Posted 18 December 2012 - 11:02 PM
#150
Posted 18 December 2012 - 11:02 PM
Edited by Yoseful Mallad, 18 December 2012 - 11:07 PM.
#151
Posted 18 December 2012 - 11:03 PM
Pr8Dator, on 18 December 2012 - 10:54 PM, said:
That and once I see a Stalker boating LRM in the distance, I run up to it immediately... don't take long to close in on such small maps at 70+kph. They be forced to brawl even if they dun want to. Stalker pilots also don't seem to make Cataphracts preferred LRM targets so I always seem to be able to run up to them without taking any hits... LOL!
I've punched quite a few 'Phract pilots like you in the face today and made them fall over.
So what exactly is your point?
Maybe you've been running into new players running the trial Stalker. Ever thought of that? Apparently not.
#152
Posted 18 December 2012 - 11:03 PM
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their left and right is worse than an atlas, their up and down is way way better.
#153
Posted 18 December 2012 - 11:09 PM
Shard Phoenix, on 18 December 2012 - 11:03 PM, said:
I've punched quite a few 'Phract pilots like you in the face today and made them fall over.
So what exactly is your point?
Maybe you've been running into new players running the trial Stalker. Ever thought of that? Apparently not.
Just pointing out some weaknesses in the Stalker from my combat encounters with them.
#154
Posted 18 December 2012 - 11:13 PM

#155
Posted 18 December 2012 - 11:25 PM
Edit: Also dual AMS helps survivability >.>
Edited by Kaboodle, 18 December 2012 - 11:27 PM.
#156
Posted 18 December 2012 - 11:45 PM

#157
Posted 18 December 2012 - 11:52 PM
The one thing I do know is its a tank and can take a hammering.
This Mech would be good team up with a brawler Mech to grad its side when holding a mining site I would think.
#158
Posted 19 December 2012 - 12:06 AM
Why wouldn't I target that slow, lighter armoured, heavily armed weapons platform first?
A stalker that has filled all it's hardpoints to me looks like a glass cannon that needs shattering.
#159
Posted 19 December 2012 - 12:20 AM
.
I bought one, ran one with every loadout possible, and found the same thing, heat is an issue if you don't want to run your average (4) energy, (2) missile loadout... Now you couple that with "ZERO" ballistic points, and you have a really awful assault mech, kind of like the Awesome, but tougher I guess, if you call an overheated stationary target tougher... LOL
.
(6) Energy hardpoints, and (4) missile hardpoints got people "WAY" too excited... I "KNEW" right from that get go that people were going to run "SUPER OVERHEAT" machines all day long, then complain that the "STALKER" sucks, but it really doesn't, it's how you load it out, but then it still kinda sucks... It's about as good as an awesome, a little tougher, that's it "PERIOD".
.
It's just going to end up the "NEW" missile boat, that's about all it's good for... Assault..?? LOL, ok....
#160
Posted 19 December 2012 - 12:28 AM
Also, it's hard to call this thing a "Fatapult" when it looks like it's the same size. Maybe "Thickapult"? I actually mistook a couple of my teammates' Stalkers for Catapults from behind. I do like the cockpit view though.
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