ShadowVFX, on 19 December 2012 - 02:05 PM, said:
If I have 1 JJ in my Catapult, I would expect it to at least get me over waist-high river retaining wall in the River City, but it can't.
This. Is. Ridiculous.
I understand that 1 JJ should barely do anything, but not even being able to jump HALF my mechs height over a 7 second burn is absolutely worthless and a joke. 1 JJ = 1 hex of movement in TT and should at LEAST let me hop onto something roughly as tall as my mech if it's right in front of me.
I'm not asking for a "freebie" here, but having 1 JJ on a Catapult does little more than let me hover a few feet above the ground for a couple of seconds.
One level of height in Battletech is about 6m (not 30m as some have suggested).
According to Battletech, one jump jet should let you jump up about half the height of the mech over a roughly 10-second interval, making it *really* inefficient. So barely getting over a waist-high wall and going nearly nowhere in the process sounds about right for a system trying to ape the tabletop. Bringing only one jump jet is something that simply isn't done in the background (because it's ineffective), so I'm fine with it being a really silly choice to make in the context of this video game.
I'm certainly okay with more powerful jump jets, because jumping is cool (and the spirit of the ability is more important than the tabletop game's math). However, jets shouldn't be so good that jump-capable mechs always bring jump jets. Some people, including Jenner pilots, should be happy to just leave the jump jets at home with the feeling that they're just not worth the tonnage.
Jump jets, engine tonnage, armor, weapons and equipment should be just barely good enough to bring. If you feel that you really *must* bring a given thing if you have the option, then it's probably too good.
A lot of people here are left wondering whether jump jets are still worth having, while others still believe it's worth bringing them but just wish they were more powerful. This suggests to me that jump jets are a little on the weak side, but not by all that much.
Edited by Marcus Tanner, 19 December 2012 - 02:38 PM.