Still bad bits of texture mishaps on frozen city (bits of snow still using bleach white with signs of a grid coordinate-style outline on an area not related to conquest).
Caustic appears to be brighter, good change. A little clearer even although that depth of field / distance blur is still there.
Ground textures have been looking great!
Conquest is actually being played like a capture the base mode now. So that's good.
Looking forward to what other improvements will come up.
Computer: Crossfire 2x HD6850 Radeons.
1600x1200 resolution
4.6ghz AMD Phenom II 4x processor.
16 Gig ram.
Recording resolution: 1360x768.
Settings "Very high" unmodified.
However motion blur turned off (never seen a game that didn't have it too strong).
FOV: "75" (it feels more natural).
Edited by Koniving, 08 January 2013 - 08:06 PM.