

#101
Posted 09 January 2013 - 12:06 PM
maye it is cause i'm from europe, but the last real issue i see in the game is heavy rubberbanding sometimes.
OK, my Ping mostly is between 130 and 175, but others do have higher Pings, so i don't think, that's what it come from. But in fact, on some matches, i see most of the enemies jumping forth and back and such things. That makes it nearly impossible to get a good aiming.
All other issues i had in the past (crash to desktop and so on) are gone, but that rubberbanding is still a "bit" annoying.
#102
Posted 09 January 2013 - 12:09 PM
#103
Posted 09 January 2013 - 12:26 PM
I just had a match, my HUD was not there, i could not even see who's friend ore foe - nothing, no minimap, no radar, no signs abouve the mechs... But that was the 1st time since very long i had this.
#104
Posted 09 January 2013 - 12:48 PM
It's enough to say, that before yesterday I had a constant high fps.
Now the old thing comes back - higher fps in the calm, and awful fps drops - not only in action, every now and then.
I haven't seen red fps numbers since the last patch - now they are back...

It's really annoying, that one patch improves the performance, and then the next ruins it. After that it takes a month, to get it right again, just to start it over....
#105
Posted 09 January 2013 - 01:33 PM
ASUS Sabertooth Z77
Intel 3770k i7
2x GTX 670s
4x 4Gb Corsair Vengeance DDR3-1600
Edited by Postumus, 09 January 2013 - 01:34 PM.
#106
Posted 09 January 2013 - 01:58 PM
NVM, trying it for some number of rounds, FPS proved to be abysmal again.
Edited by Merlevade, 09 January 2013 - 02:13 PM.
#107
Posted 09 January 2013 - 02:29 PM
Edited by Shiro Kell, 09 January 2013 - 02:31 PM.
#108
Posted 09 January 2013 - 02:58 PM
#109
Posted 09 January 2013 - 03:38 PM
*Edit* ... after a complete reinstall of mechwarrior.... clearing my catch and starting fresh with mwo. I now get a steady 18~24 fps. This is the highest fps I've EVER had in mwo. GREAT JOB PGI

I suggest running a fresh install for everyone else aswell. Seems to clear up A LOT of my issues.
Edited by etd, 09 January 2013 - 07:31 PM.
#110
Posted 09 January 2013 - 03:54 PM
Now I do wonder if the devs are even checking performance of these particle effects with loaded servers, modified loadouts of boating the same weapons and all 16 testers repeatedly dumping and chain firing on the same target to see what happens to fps. I lost count of how many times I know the weapons fire in my area has cause a massive issue with my fps.
My original point about the particle effects is that when you look in certain directions you maybe looking at an effect or in the direction of one that is static in the map and causing the issue, or it may be a planet in the skybox, or the water, or blowing snow. This is why you have low fps when looking around parts of maps. Even if you don't see it, it may still be causing the issue.
#111
Posted 09 January 2013 - 03:55 PM
Of course one should pay attention to when one notices an FPS drop, it makes sense if it drops during heavy fighting or in similarly intensive situations.
Edited by Merlevade, 09 January 2013 - 03:56 PM.
#112
Posted 09 January 2013 - 04:09 PM
Edited by Taron, 09 January 2013 - 04:10 PM.
#113
Posted 09 January 2013 - 05:10 PM
- Whether there are specific points in the game when your performance changes - overall my performance seems to have improved. For instance, my GPU used to work at full load in the main menu and is now operating at nearly default speeds until the game launches. I also noticed an increase in CPU performance, whereas it's not @ 99-100% utilization all of the time during gameplay.
- What are your video settings, did you change them since last patch - No changes | 1920x1080 | high settings | vsync off | motion blur off
- Average FPS ingame and in the menus for previous patch and latest patch - Prior patch: 60fps menu | 75-120fps in-game. Current patch: 150-160fps in menu and stays between 65-75 during gameplay (fps slightly less, but are more stable during game play w/current patch)
- System specs Spoiler
Edited by Vegentius, 10 January 2013 - 12:08 AM.
#114
Posted 09 January 2013 - 06:06 PM
That was not helpfull, just another big post with no meaning.
@Vegentius
That was not helpfull, just another big post with no meaning.
@Vegentius
That was not helpfull, just another big post with no meaning.
#115
Posted 09 January 2013 - 06:45 PM
Nvidia GT 650m 2gb video memory
12 GB of RAM
Intel core i7-3610QM 2.3GHz and with turbo boost to 3.1GHz
#117
Posted 09 January 2013 - 10:57 PM
ArmsLikeNoodles, on 09 January 2013 - 09:27 AM, said:
This is something I have learned to cope with against mechs passing 110k/h in speed but lag shooting an atlas or slow centurion?
I can't be the only one noticing this.
It seems I need to re-learn lag shooting after this patch. I thought I was pretty good at it and now I can`t seem to hit squat.
#118
Posted 09 January 2013 - 11:27 PM
#119
Posted 09 January 2013 - 11:41 PM
Before patch could teleport mechs with speed over 110kph (it was rare), much less teleportations, but actual position of mechs was in 1, 2 or 3 torso size ahead of motion.
Usually ingame fps 45-60, ping 160-210
System spec: i5, 8GB RAM, 650Ti, Win7. Game settings - High.
#120
Posted 09 January 2013 - 11:52 PM
Taron, on 09 January 2013 - 06:06 PM, said:
That was not helpfull, just another big post with no meaning.
@Vegentius
That was not helpfull, just another big post with no meaning.
@Vegentius
That was not helpfull, just another big post with no meaning.
This is what they requested and an admin had to remind people of this fact, Taron. Babbling brooks need to stroll over the general discussion forum and you need to comprehend what PGI requested out of this thread... but thanks for your valued input. They're looking for more than just those that have outdated rigs trying to run the CryEngine3. Newer systems are being affected as well in case you haven't heard.
Quote
- How had the patch generally affected your performance?
- Whether there are specific points in the game when your performance changes.
- What are your video settings, did you change them since last patch?
- Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS)
- System specs (You can include them in a [spoiler] [ /spoiler])
- Your advertised internet connection speed / Geographic location
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