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Joystick users: What will you use?



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#161 Melvin the Bold

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Posted 02 June 2012 - 06:50 AM

View PostValron, on 31 May 2012 - 07:50 PM, said:

i am worried about ... the deadzone

Just about any joystick will let you configure the size of the deadzone rather extensively in software. Just as an fyi.



As for me, I had to put aside my venerable Logitech Wingman (the oldschool one, with the analog calibration wheels, two buttons, two axes, a throttle, and a really comfortable grip) recently, and will instead be playing with the logitech 'ex-3d-pro,' (which is basically as far from 'pro' as a stick can get) that I picked up when the first, now-superseded, demo for the fan BSG mod for Freespace 2's SCP came out (man, those asteroids...).

Edited by Melvin the Bold, 02 June 2012 - 06:53 AM.


#162 Majorfatboy

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Posted 02 June 2012 - 10:14 AM

Has there been any official, word of god, confirmation about Force Feedback support? I mean, we've all seen that picture of the Logitech G940 the devs were using, so I assume we'll get force feedback, but has it actually been said? The reason I'm asking is, I built My current PC about six months ago, and haven't bought a joystick for it yet (All my current ones are old gameport, which as I understand, Win7 doesn't support) so I'm in a pretty advantageous spot right now. Namely, I can purchase a stick with MWO specifically in mind.
If the game will support force feedback, I'll totally be a dumbdumb and blow 250+ bucks on the g940, but if not, I figure I'll just pick up a used Saitek x-series.
I'm hoping to find out before the founders package goes on sale, so I can have the HOTAS ordered, tested, and ready to rock.

Edited by Majorfatboy, 02 June 2012 - 10:15 AM.


#163 Arnie1808

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Posted 02 June 2012 - 10:45 AM

Well I know they haven't said that Force Feedback is in yet but I can't honestly see them not putting it in ('Mech 3 & 4 had it so why would they leave it out??) so when I can actually play the game I will be buying the G940.

#164 Basselope

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Posted 02 June 2012 - 12:19 PM

I'll be rocking my Microsoft Original Sidewinder Force Feedback Joystick! Thankfully I'm still dual-booted for XP and Win7. Since win7 refuses to use EITHER of the force feedback by Microsoft (their own admission on the website).

For those running Vistra/Win7 in 64-bit...I wish you luck with any old school Joysticks or gamepads that are not USB.
Those running Vista/Win7 in 32-bit...you at least have a fighting chance to get them up and running again. Google is your friend on that one, as ther was a patch put out to "re-activate" in a sense the gaming options for the old analog controllers.

#165 Gut

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Posted 02 June 2012 - 12:50 PM

Thinking that the separate arm vs torso control will make the mouse infinitely better myself.

#166 JazzySteel

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Posted 02 June 2012 - 01:02 PM

View PostGut, on 02 June 2012 - 12:50 PM, said:

Thinking that the separate arm vs torso control will make the mouse infinitely better myself.


I agree to an extent. but some mechs dont have those arms and would control fluidly with a Joystick. I plan to primarily pilot Atlas and Centurion, so ill be playing with a Razer Gamepad and a Cyborg Rat-7 mouse.

Edit: Also, many people use a joystick in their lefthand to control the legs, and a mouse in the right for precision aiming. I might try this, but its only by the grace of god that I can wipe my arse with my left hand, not sure about controlling a mech.

Edited by JazzySteel, 02 June 2012 - 01:03 PM.


#167 Alek Raynz

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Posted 02 June 2012 - 01:07 PM

I'm sticking to my old Thrustmaster HOTAS Cougar setup, though I plan on eventually replacing my Elite Rudder pedals with the Saitek PRO Flight Combat Rudder pedals.

#168 Predator01cz

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Posted 02 June 2012 - 01:13 PM

Cybork R.A.T. - 7 very handy mouse with plenty of programmable buttons (:

#169 Majorfatboy

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Posted 02 June 2012 - 01:15 PM

Depending on how PGI handles the control options, seperate arm movment might work alright on a joystick.
Back in MW3, under normal control mode, the X-axis handled torso pitch, Y-axis handled turning, and R-axis handled torso twist. But if you hit whatever button/key "Freelook" was set to, the stick would then handle the arms, allowing the player operate the arms independently of the torso.
Still not as good as using the mouse, but it was a good compromise for us stick players.

#170 Chiyeko Kuramochi

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Posted 02 June 2012 - 01:18 PM

Depending on things I likely be leaving my saitec x52 pro on the side line and stick with me G15-G5 combo put torso twist with the right and left movement of my scroll wheel and I should be set.

#171 infinite xaer0

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Posted 03 June 2012 - 08:22 AM

M$ sidewinder precision pro.. i even have a 3D pro, but it no longer works for some unknown reason

#172 Lightfoot

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Posted 03 June 2012 - 08:41 AM

heh, I registered within hours of the MWO page going up. Was watching the twitter page. I'd been grousing for 9 years with no new MechWarrior so when something actually happened it got my full attention.

I am using the Logitech Force 3D Pro. About 40-45 bucks, maybe cheaper now. The software allows you to adjust everything. FF, Axii, buttons, of course, but also allows you to adjust the deadzone and sensitivty which is most important.

Almost as good as a Sidewinder 2. Sidewinder stuff is from Direct X 6 and 7, so could be problematic, even if you can find one.

#173 Jack Dalton

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Posted 03 June 2012 - 10:38 AM

X4 keyboard and Naga mouse set to 3500 dpi. Simplicity + Convenience + Precision.

#174 Grimm Gunn

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Posted 03 June 2012 - 12:35 PM

My old Cyborg Gold !!!!

#175 lord pillowpants

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Posted 03 June 2012 - 05:18 PM

gonna stick with what I played MW with for years.
MS Sidewinder. ;)

#176 Orzorn

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Posted 03 June 2012 - 06:21 PM

I think that, with the proper setup, a good enough HAT switch or thumb switch could act as a mouse for when you use your arms. So use the joystick for most things, but fine control could easily be gained if you needed it.

#177 chainedbeast

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Posted 03 June 2012 - 06:26 PM

I am more comfortable with the mouse and keyboard. Is that a bad thing?

#178 Scar

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Posted 03 June 2012 - 11:21 PM

View Postchainedbeast, on 03 June 2012 - 06:26 PM, said:

I am more comfortable with the mouse and keyboard. Is that a bad thing?

Yes, it's a bad thing and you're the bad man - because the joystick users will suffer from your highly accurate fire. :D

Edited by Scar, 03 June 2012 - 11:37 PM.


#179 NeonKnight

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Posted 03 June 2012 - 11:40 PM

I wanna go with the Saitek X52 (?), hoping its good, and I also want to go with foot pedals so it will be like playing in the VR Pods all over again. Best part if it's my 25 Year Anniversary with my company on July 13, and as a gift to my long years of service I am entitled to a $250 Gift card from Best Buy/Future Shop...so timing could not be better.

#180 Voldan

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Posted 04 June 2012 - 10:00 AM

Going to use my old CH - Products Joystick , Foot Pedals and Throttle.

Hopefully you can change axis's.
My old setup was;

Foot Pedals for walking mech direction
Joystick for torso and up down gun alignment.

MW used to have the mech direction tied to the joystick so I always switched it.

That let me run in one direction while targeting a mech with the joystick.
Circle of death anyone





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