Petition To Pgi To Build A Battletech Single Player Game
#141
Posted 31 December 2012 - 08:25 AM
#142
Posted 31 December 2012 - 08:41 AM
I'm guessing that this would be slightly harder to develop than a MP game, but less cumbersome than a true single player campaign. The main issue would be programing the AI. I can't program a VCR (or a DVD player) so I ain't too sure either way. But it'd be fun, and it's something I'd pay for. I'm tired of all you dudes killing me!
#143
Posted 31 December 2012 - 09:06 AM
MechEnder, on 31 December 2012 - 08:25 AM, said:
Welcome onboard the forums (just saw this was your first post)
The thing about single player or co-op is:
Even if we have all those battles for worlds it would still be great to have PvE (Player vs Environment) game modes.
This way for example historic battles could be played against a scripted AI.
See also this thread:
http://mwomercs.com/...__fromsearch__1
#144
Posted 31 December 2012 - 09:15 AM
#145
Posted 01 January 2013 - 01:45 AM
(spending too much time in forums methinks )
#147
Posted 01 January 2013 - 05:34 AM
it is a tutorial for noobs to physically get use to controls. meaning its one map only, shooting at dummies and landscape is some crappy grid.
explains how to use all weapons types eg. locking on and holding lock on.
explains heat, momentum, capping etc.
this is something i wish i had when i first started playing. instead of playing 50 clueless games and having to look up on forums; not everyone is as enduring as us.
my first ninja cap, resulted in me shooting the oil rig thing instead of standing in the red box. i was thinking to myself, im so bloody good and this noob is going to win the game for us.
#148
Posted 02 January 2013 - 12:42 AM
Just use one of the maps (e.g. forest colony)
and put 8 mechs on there.
The first onces near your base will just stand still,
while the latter once at the enemy base night have a super
simple AI just walking in circles and shooting back.
Or maybe a scripted route they walk over and over again.
This would be a nice training ground.
#149
Posted 04 January 2013 - 07:05 AM
#150
Posted 04 January 2013 - 08:44 AM
#151
Posted 04 January 2013 - 08:44 AM
#152
Posted 04 January 2013 - 05:02 PM
#153
Posted 04 January 2013 - 05:16 PM
plus, PGI already told us more than once, that they would like to do one, if they have the time and MWO is a success...so maybe later we will get surprised with the announcement of MW5...but i doubt and i hope it may not be so soon...
so No! to a MW SP game from PGI in the near future, make MWO the best possible MW experience, and i know that PGI can do it... and who knows what they can do with this game, maybe we can have some funny things in 2014...
#154
Posted 04 January 2013 - 06:06 PM
When it'll run 60fps on each hardware (of course assuming low/high settings appropriate for particualr computer),with proper netcode without lagshield and rubberbanding,with ballistic weapons/ppcs firing without a delay,when jumpjet become useful even when having just one,with a convienient GUI then,AND ONLY THEN we could think about single player.
#155
Posted 04 January 2013 - 06:25 PM
#156
Posted 24 January 2013 - 11:23 AM
it should be directly ran off this one there base by these poll numbers will be 1/2
the existing group and it will increase
it will give the necessary cooldown time before you go back to solaris and have to dfa the next contender!!!
#157
Posted 29 January 2013 - 06:13 AM
Imagine the different Kickstarter rewards for funding the singleplayer campaign.
- The game in a big box like the days of old
- A full-fledged manual like the days of old
- Get Jeehun Hwang to come back and do the soundtrack for it
- Flying Debris posters, T-shirts, whatever
- A hardcover art book of Flying Debris' work
- Iron Wind Metals incarnations of some of the MW:O mechs
Star Citizen amassed 5 million, Double Fine Adventure 2, Wasteland 2 also 2, Project Eternity 3 million, and so on, so I don't see how this wouldn't be able to achieve around the same level of funding.
Edited by Radiant Monolith, 29 January 2013 - 06:15 AM.
#158
Posted 29 January 2013 - 06:39 AM
...made by someone else, I can only imagine the horror if it were made by this crew.
#159
Posted 29 January 2013 - 05:58 PM
#160
Posted 29 January 2013 - 06:09 PM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users