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Where The Hell Is Everybody In 8V8S?


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#441 Gallowglas

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Posted 31 December 2012 - 08:55 PM

View PostIkarti Danaro, on 31 December 2012 - 03:09 PM, said:

Focus on recruitment then or something. No excuses.


I wasn't asking for acceptance. I was explaining why we don't do it.

#442 mekabuser

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Posted 31 December 2012 - 08:58 PM

Its funny how after months it is finally CW that many , not all, pres are just farming, stomping etc etc. Not exactly helping the game by creating such a toxic environment .
That being said, its equally amusing what a disservice they do to their own skills by not challenging themselves.
I havent dropped a pre in months, only did it a handfull of sessions because there was absolutely no skill involved, and I havent even come close to finding my feet in this particular MW>

Ive spent my time in pugs. Because , even a well fought loss is instructive. When phase three drops, Ill pre up because by then hopefully it will be the real deal .
The real challenge will be figuring out which clans have been fighting with honor and which ones have just been farming,, because they. could...
From what I can see, I wouldnt want anything to do with 80% of the premades here.

#443 Ultrabeast

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Posted 31 December 2012 - 08:58 PM

View PostTheMagician, on 28 December 2012 - 05:44 AM, said:

8v8s are where true competition is at. Where are the teams? We queued up last night, and had several time-outs, and then we played a couple teams twice, and a third team once. We should be having many teams playing these. 4v4s are not that much fun are they?


What's the phrase I'm thinking of? I told you so?

#444 Bishop Steiner

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Posted 31 December 2012 - 10:40 PM

View PostFaldrin, on 31 December 2012 - 03:10 PM, said:


And as you have told us cry baby pugs so shall I tell thee!

Use TS3 and get 4 random's

The point is Yokaiko told us little pugs to change are play style and get random's but when I say it to you 4 man pre-made's I get this....

Just shows its all about the easy ride right Bishop?

wouldn't know since I pug 75% of the time, 4 man seldom and 8 man the rest. But then, since I have never even seen you on the battlefield I can only assume it's because you spend your time on here cowering and complaining. And using poor logic. But what more should I expect form a troll who uses every excuse and boogeyman available to explain his poor play... instead of admitting.. maybe you just aren't very good?

Obviously not very smart, since you either missed the gist of my post, or intentionally ignored it in an attempt to instigate and antagonize. Fortunately, your approval is not exactly on my list of things to give a crap about.

#445 Bishop Steiner

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Posted 31 December 2012 - 10:48 PM

View PostIkarti Danaro, on 31 December 2012 - 03:18 PM, said:

Try to recruit people by playing with them and seeing how they are and how they fit, not by spamming recruitment macros as you roll over a pug, directing them to a site with a tedious timewaster application for people who are really too ******* self-important for video games.

Just a suggestion.

Never have spammed recruiting adverts while playing. In fact the only time I "advert" anything, is in 8 man to let them know who they are playing (it's good form, dontcha know?) and IF I am running with a 4 man in the 4 man que (which btw, I guess poor lil Faldrin can't handle the fact that it indeed IS meant for 4 man teams, so using it is kinda what was intended..... ) I will announce usually I am in a premade, so that the other team knows, not to recruit. In fact, since I am not affiliated with any Merc Unit, would be pretty hard to recruit (especially since I don't have the time or desire to run my own)

It's interesting people try to "counter argue" about the recommendation to PUGs to try TS... since the last time I really saw that hard and heavy was before phase 2... since ya know, pre "new" matchmaker, you could drop in ANY size premade up to 8, which made it pretty easy, as you could wing with 3 mans, 5, or 7. Now you need EXACTLY 8. And it ain't unusual to be on and not find 8 unattached pilots. Most Merc Units are doing their own drops, and many of the "available' would rather wait for a slot to open in their own unit.

In fact, I would venture that Premade Players Pug dropping has raised dramatically since Phase 2, as that is what MOST of us do while waiting for a slot.

But by all means, if it is easier to make excuse for poor play than acknowledge most PUG losses tend to be from poor play and coordination than any mythical Mongolian horde of Premades, do what you need to sleep better at night.

#446 Bishop Steiner

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Posted 31 December 2012 - 10:51 PM

View Postmekabuser, on 31 December 2012 - 08:58 PM, said:

Its funny how after months it is finally CW that many , not all, pres are just farming, stomping etc etc. Not exactly helping the game by creating such a toxic environment .
That being said, its equally amusing what a disservice they do to their own skills by not challenging themselves.
I havent dropped a pre in months, only did it a handfull of sessions because there was absolutely no skill involved, and I havent even come close to finding my feet in this particular MW>

Ive spent my time in pugs. Because , even a well fought loss is instructive. When phase three drops, Ill pre up because by then hopefully it will be the real deal .
The real challenge will be figuring out which clans have been fighting with honor and which ones have just been farming,, because they. could...
From what I can see, I wouldnt want anything to do with 80% of the premades here.

wow.. would love to see where you get your figures that you know 80% of the premades are horrible people just propping stats on the backs of poor PUGs. Pretty obvious you have never bothered to actually check out the servers, as closer to 80% want nothing to do with PUG stomping. But hey,. keep making sh*t up if it makes you feel better.

#447 Vassago Rain

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Posted 31 December 2012 - 10:56 PM

View PostDihm, on 31 December 2012 - 08:38 PM, said:

I, and many of my people, don't enjoy the mech makeup found in 8vs8, and the requirement to run specific mechs and builds.


And yet kong crushes face in the 'star leage defense force,' that's made up of dragons and centurions.

So you're just being a baddie, looking for excuses to farm the pub ghetto.

#448 mattkachu

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Posted 31 December 2012 - 11:04 PM

All figures regarding drop are made up or superstitious accusations from getting rolled. Until PGI decides to put an indicater beside the people that platooned in together, it will remain this way.

@ Bishop Steiner
I dont mind seeing you post 3 times in a row, but wouldnt it be easier to muti quote or just edit your previous post?

#449 Yokaiko

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Posted 01 January 2013 - 01:05 AM

View PostGreyfyl, on 31 December 2012 - 06:37 PM, said:


This type of thinking is just ridiculous. Almost all new players are going to be in a pug situation to start, and the pug experience is horrible right now. Horrible.

This 'group up or get out' mentality is quickly ruining the game by elimination of any new playerbase. It's not rocket science.



Yeah whatever.

Not like I haven't been there. I pugged for about a week decided it sucked and found the public teamspeak servers. I still run in the public teamspeak servers if there isn't anyone from m company on.

....I'm not special, the TS server wasn't even stickied when I started you had to hunt for it.

Like I said, there is nothing stopping them.

View PostReD3y3, on 31 December 2012 - 06:50 PM, said:


The other queue is for groups. Has to be 4 man or 8 man. Nothing inbetween. No 2,3,5,6,7.
Put the 4s in with the 8s. Two 4s get grouped against an 8 or two 4s can get dropped against another two 4s, or 8s against 8s.


You can drop with two to four, five to seven is a no go though.

#450 Vermaxx

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Posted 01 January 2013 - 01:09 AM

View PostYokaiko, on 01 January 2013 - 01:05 AM, said:



Yeah whatever.

Not like I haven't been there. I pugged for about a week decided it sucked and found the public teamspeak servers. I still run in the public teamspeak servers if there isn't anyone from m company on.

....I'm not special, the TS server wasn't even stickied when I started you had to hunt for it.

Like I said, there is nothing stopping them.



You can drop with two to four, five to seven is a no go though.

Except the fact that people should not be told: "The default 'team' mechanic in this game is broken, you will need to set up your own 'team' instead of the random collection that works well for most other games. Oh, by the way, you can't really do that in-game or without VOIP."

This is not a recipe for success. As much as people hate when we mention "console games," the AAA titles usually do random matching very well AND have integrated voice...if you want to use it. Obviously, MWO is missing skill matching, but I don't see how they will be able to skill match 20 separate planets with constantly shifting player bases.

#451 Vermaxx

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Posted 01 January 2013 - 01:13 AM

If four mans just got combined and dumped into the 8 man, people would run in groups of three.

I will quit a game that forces me into the 'tryhard' queue just because I want to play with my friends. I'm not on that level, and I have zero interest in putting in the time to get there. I want to play the common man with friends, and take whatever comes my way. Sometimes we win, sometimes we lose. Just because I can sometimes find 3 other people doesn't mean I belong in the 8 man premade queue.

The premade queue is there to satisfy everyone who claimed it was the devil and needed to be sequestered. Fine, they're all on their own now. When two groups of skill are actually on at the same time, they can fight each other. I'd say 90% of the player base is still in the PUG channel tho, so most of us just go where the fast matches are.

#452 p4r4g0n

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Posted 01 January 2013 - 02:11 AM

View PostZylo, on 31 December 2012 - 08:50 PM, said:

Sync-drop solo of course. If a few ended up in the same game there would really be no change from the current system we have today.


This has been said many times and if it was a credible possibility that 4 people queing solo could actually sync drop and be all on the same team (let alone 8), then maybe the complaints about 2 4 man premades sync dropping wasn't such a boogey man after all?

Sync droppers are pretty damn lame

As far as 8v8 is concerned, I'd only try it when ELO is in place. I only casual group without VOIP (when I do group) mostly so not much point to playing a 8v8 other than to just see how fast we can lose :)

Edited by p4r4g0n, 01 January 2013 - 02:17 AM.


#453 S3dition

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Posted 01 January 2013 - 02:16 AM

What's more depressing:

1) This thread hit 24 pages in less than 24 hours.
2) The question is redundant and the answer can be found in a box of ******* jacks.

#454 Zylo

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Posted 01 January 2013 - 04:37 AM

View Postp4r4g0n, on 01 January 2013 - 02:11 AM, said:


This has been said many times and if it was a credible possibility that 4 people queing solo could actually sync drop and be all on the same team (let alone 8), then maybe the complaints about 2 4 man premades sync dropping wasn't such a boogey man after all?

Sync droppers are pretty damn lame

As far as 8v8 is concerned, I'd only try it when ELO is in place. I only casual group without VOIP (when I do group) mostly so not much point to playing a 8v8 other than to just see how fast we can lose :)

If the only choices were a full 8-player group or dropping solo:

8 players in a TS channel agree to drop in the 2-2-2-2 format as solo players by all clicking launch at the same time. While it is unlikely all 8 would even end up in the same match the possibility does exist. If this happens during peak times the chance of ending up in the same match will be lower than off-peak sync-drop attempts.

ELO will probably prevent this from happening unless the players all have similar ELO ratings, in that case it might make it more likely that they would end up in the same match.

#455 AvatarofWhat

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Posted 01 January 2013 - 09:56 AM

Meant to post this last night but my internet crapped out, I copied it though, and now I paste it. :huh:

This thread sure got huge since last night. Started reading the first 12 pages then decided to see what the last page was... not reading the other 12.

Quote

I was tired of 8-man because of all ddcs and raven 3l's. I felt like I had to use an atlas to be competitive, and was tired of the cheese. I didn't like playing so I didnt do well. Then last night I said screw it and hopped in a hunchback and stopped caring about performance. 3 hunchies and a dragon on our team most of those games and we managed to win every one back to back. We even were very agressive in every game but 1 where they cave rushed into our trap. Lots of those teams seemed to want to play Atlas base-camp online but still it didnt matter. Guess teamwork and skill can still beat cheese. Once I stopped caring about what mech I should have been in and started to play what I wanted to be in I had a lot of fun but also my performance improved. Now I'm liking 8-mans again. Even if we had lost a bunch I feel like I would have had more fun then if we won with me and half my team in a DDC and the rest in raven 3l's.


So next time you think, 8man sucks because of ddcs and ravens, pick the mech you want to pilot, communicate with your teammates and not only will you do better but you will also enjoy it a lot more.

sorry if i rambled a bit, its 3 am in the new year, im drunk and very tired.

Happy new year everyone!


#456 Mongoose Trueborn

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Posted 01 January 2013 - 10:09 AM

View PostMadPanda, on 28 December 2012 - 02:01 PM, said:

Currently this is 8v8s:

Posted Image

Both teams posture for a while looking at where the other team is and then both teams charge. I've played several 8v8s and they are all the same. One big smackdown at some location of the map. Didn't bring 8 brawler mechs? Well guess what, you lost the game. The 8v8s arent "too hard", they are most boring gamemode. There is nothing tactical about the so called 'organized group fights'. One big smackdown and team with more or better brawlers win. Not fun at all if you ask me.

There really needs to be some sort of weight limit, or even go as far as forcing people to fill quotas of certain type of mechs. Example: 2 lights, 2 mediums, 2 heavies, 2 assaults. Someone is already typing "but i wanna play the mech i want, not be forced to pick something else", well, **** off man. You have that option now and the games are ****. Time for a change.



We never brawl and always win. We thought it was because we were heavy so we went 2,2,2,2 and had the same result.

You can talk tactics until your blue in the face but the end results will be determined by the skill of the people you play with.

#457 ReD3y3

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Posted 01 January 2013 - 10:18 AM

Few things.

There is a meta.

Going Heavy(lots of Atlas') vs a good team will lose you the game.

Mediums are obsolete in 8mans currently. (gausscats/cataphracts are much better)

There is strategy, you just have to be on a team that uses it.

Mech builds do not win the match. Pilots and strategy do. Been proven MANY MANY times.

#458 QuantumButler

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Posted 01 January 2013 - 10:37 AM

View PostReD3y3, on 01 January 2013 - 10:18 AM, said:


Mech builds do not win the match. Pilots and strategy do. Been proven MANY MANY times.


I await proof that a skilled 8man using only machineguns and flamers can win matches.

Generally speaking yes, being not awful is far more important than builds, but some builds just flat out do not work no matter how much of a mech Jesus you are.

Edited by QuantumButler, 01 January 2013 - 10:38 AM.


#459 Yokaiko

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Posted 01 January 2013 - 10:46 AM

View PostVermaxx, on 01 January 2013 - 01:09 AM, said:

Except the fact that people should not be told: "The default 'team' mechanic in this game is broken, you will need to set up your own 'team' instead of the random collection that works well for most other games. Oh, by the way, you can't really do that in-game or without VOIP."

This is not a recipe for success. As much as people hate when we mention "console games," the AAA titles usually do random matching very well AND have integrated voice...if you want to use it. Obviously, MWO is missing skill matching, but I don't see how they will be able to skill match 20 separate planets with constantly shifting player bases.


I haven't played a console game since PS2 was current.

Either way integrated voice is a double edge sword, even games that come with it I won't use 9/10 times. Even in PS2 I spend more time muting morons then playing half of the time.

ELO isn't going to fix a TEAM game with NO social framework.

So until then its not like 4 man drops have an unfair advantage, anyone can group up they just have to read ONE stickie.

#460 Hillslam

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Posted 01 January 2013 - 10:58 AM

I find the existence of this thread highly amusing

Reinforces my held opinion during the past 4 months of Premade-vs-PUG belly aching and PUG stomping shenanigans that all the bleating about 8mans being the way of the future and the only gameplay that matters and where the "true skilled" players go was a load of BS.





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