MWO night vision looks like GEN 1+ without illumination.... well maybe not without illumination... every building is blinding bright. But not only light amplification is bad. I had old Russian GEN 1 NV and it didn't looked even close that blurry like here. Its not only NV problem here, IR vision look even worse. It's just overall bad design of maps and graphics... this grain is getting on my nerves
And advanced zooming? Like seriously lost tech... yes, but why the hell i Spend Millions of C-Bills and thousands GXP for something that I could achieve better with a stupid binoculars from 19th century... Well good that we didn't lost technology like fusion, lasers, PPC's, radar... oh sorry we lost that apparently in MWO... but we have super advanced working ECM ( Well was it something that actually was lost in Battletech universe by any chance, just being rediscovered again? And well it works like a marvel... ) with all that technology we even dare to call 4 x blurry ZOOM advanced?
bloodnor, on 03 February 2013 - 02:23 AM, said:
people are aware that this is all being done using an engine that the devs have never used before and its still in BETA right?
Man I did believed this once, since PGI went open against majority's concerns and since start we have no real new content other than purchasable items, we could stay in BETA for ten years and use the same bloody BETA explanation.
Edited by Furmansky, 03 February 2013 - 03:20 AM.