Iron Harlequin, on 16 January 2013 - 09:35 AM, said:
I wouldn't exactly call 8 pages:157(at the time of my posting this) replies on how dissappointing the spider is and how other things should have been addressed first, rather then throw in a mech that is nearly useless in the eyes of the majority of the player base something to scoff at.
I guess what I'm getting at is, us "basement-dwellers" get told something to the effect of "we're going to do our best to bring you THE mechwarrior game you've been waiting for"
and....what we keep getting is let down (not completely), but maybe we should lower our expectations.
You have to let down your expectations. View the problem from a realist's perspective.
The game is in an early Beta/late Alpha stage, whether anyone else says otherwise. We cannot look at this game as a triple-A title that went through 2 years of solid development by a team of 140+ people. Instead, PGI has been in development for it for 1 year (and significantly smaller in force) and, to, I am sure, PGI's dismay, the publisher who has an investment in the product wanted a premature return on investment (perhaps to test the viability of the product)
Sadly, this has given us an unfinished product, which is a significantly different experience than what we're used to. The game is practically being written as we go, and things are being introduced in a modular approach as fast as PGI can muster. IMO, this game's current success warrants them spending resources in hiring on more people to hopefully address the work load, but in the event they do not, we can expect the current patch levels, missed timeframes, etc. that we've seen in the past.
Truth be told, MechWarrior just isn't as massive of an IP in importance from more popular publishers to have been picked up and worked on. But we DO have a developer and publisher combo who have worked diligently to bring the next MW game to the public. I feel that PGI is really on the right path, we just all wish that they were much further along with a polished end product than what we currently have.
It's a bad case of Weltschmerz, a German phrase for the indifference we feel from the perfect world we imagine and the reality of the actual world around us.