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Devs Ignoring Their Own Game Forums Due To "negative" Feedback, Tell Them On Facebook What You Think.


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#201 Felix

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Posted 16 January 2013 - 10:11 AM

View PostAegis Kleais, on 16 January 2013 - 10:07 AM, said:

You have to let down your expectations. View the problem from a realist's perspective.



Personally from a realists perspective:

They KNEW lights, with ECM are a massive problem due to lack of collision, bad netcode, massive speed ect. Yet instead of focusing on a heavier slower mech (Which there are a number of concepts for) they decide to press through with a light mech that they admit has large problems in the current netcode.

A realist would look at these factors and say "Lets shelf the Spider for a couple of patches, push out the Orion or Highlander, then release the Spider once it will work better (perfection is not needed)"

#202 xRaeder

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Posted 16 January 2013 - 10:15 AM

View PostFelix, on 16 January 2013 - 10:11 AM, said:


Personally from a realists perspective:

They KNEW lights, with ECM are a massive problem due to lack of collision, bad netcode, massive speed ect. Yet instead of focusing on a heavier slower mech (Which there are a number of concepts for) they decide to press through with a light mech that they admit has large problems in the current netcode.

A realist would look at these factors and say "Lets shelf the Spider for a couple of patches, push out the Orion or Highlander, then release the Spider once it will work better (perfection is not needed)"


Well the Mech art was probably done a month or so ago so they had to push it out. Really the problem with the Spider isn't the netcode issue it is the fact that JJs aren't where they need to be. That Mech is supposed to jump from place to place... but with hovermode JJs you can't do that like you could in TT or other MW games.

Other high speed Mechs have much better loadouts... loadouts that allow them to take out Assaults. The Spider does not.

#203 Michael Costanza

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Posted 16 January 2013 - 10:15 AM

I think the Devs should get some credit. I started playing since the end of November and since then, we've gotten more content/mechs _and_ the game has become more stable. Look at the new patch where they released the Spider, implemented some balances to ECM, and did some bug fixes.They indicate they still read the threads and, until it completes beta, I'm fine with them focusing on developing.

#204 xRaeder

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Posted 16 January 2013 - 10:16 AM

Also... if the devs were smart they'd take 5 minutes out of their time and give us one update a week about the progress of certain issues.

That would nix most of these complaints.

#205 Relkathi

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Posted 16 January 2013 - 10:17 AM

View PostPok Gai, on 16 January 2013 - 01:04 AM, said:

Garth Erlam said in Q&A http://mwomercs.com/...evs-26-answers/ this morning that due to the volume of complaints and negative feedback, they now pay little or no attention to the forums. I think this is a slap in the face for every founder and player that supported this game with their hard earned. If people knew they were going to end up like this, would they have still bought founders? Not as many I wager.

They are still actively communicating on facebook and other internet sites to market their game, yet it seems they use this forum as a focus point to censor negative feedback and complaints.

I would suggest putting your face to your comments on facebook to get a response, because it will not be forthcoming here, other other internet mediums where they are still trying to market their game.

Make your views heard here:

http://www.facebook....chWarriorOnline


Have you honestly paid attention to the majority of these posts? 90% of the posts are just whiners whining and complainers complaining. You see the same people post criticizing, regardless of any action by PGI.

For every one CONSTRUCTIVE criticism that I see that is actually worded above a fourth grade reading level, I see 20 posts such as, " you suck PGI, this game blows".

What would you do?

#206 xRaeder

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Posted 16 January 2013 - 10:17 AM

View PostMichael Costanza, on 16 January 2013 - 10:15 AM, said:

I think the Devs should get some credit. I started playing since the end of November and since then, we've gotten more content/mechs _and_ the game has become more stable. Look at the new patch where they released the Spider, implemented some balances to ECM, and did some bug fixes.They indicate they still read the threads and, until it completes beta, I'm fine with them focusing on developing.


This game doesn't need new Mechs or new maps... it needs larger scale matches. That's really the only reason I'd come back.

#207 Michael Costanza

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Posted 16 January 2013 - 10:17 AM

View PostFelix, on 16 January 2013 - 10:11 AM, said:


Personally from a realists perspective:

They KNEW lights, with ECM are a massive problem due to lack of collision, bad netcode, massive speed ect. Yet instead of focusing on a heavier slower mech (Which there are a number of concepts for) they decide to press through with a light mech that they admit has large problems in the current netcode.

A realist would look at these factors and say "Lets shelf the Spider for a couple of patches, push out the Orion or Highlander, then release the Spider once it will work better (perfection is not needed)"


This is a beta. It makes sense to release a Spider wtih ECM to see how much of the issue has to do with ECM and how much has to do with mechspeed. Exactly how does the Orion or Highlander help beta-testing?

#208 xRaeder

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Posted 16 January 2013 - 10:18 AM

View PostRelkathi, on 16 January 2013 - 10:17 AM, said:

Have you honestly paid attention to the majority of these posts? 90% of the posts are just whiners whining and complainers complaining. You see the same people post criticizing, regardless of any action by PGI.

For every one CONSTRUCTIVE criticism that I see that is actually worded above a fourth grade reading level, I see 20 posts such as, " you suck PGI, this game blows".

What would you do?


Possibly because the game does suck right now and the devs underestimated the importance of this franchise to people, which causes people to complain more than for other titles.

#209 Aegis Kleais

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Posted 16 January 2013 - 10:19 AM

View PostFelix, on 16 January 2013 - 10:11 AM, said:


Personally from a realists perspective:

They KNEW lights, with ECM are a massive problem due to lack of collision, bad netcode, massive speed ect. Yet instead of focusing on a heavier slower mech (Which there are a number of concepts for) they decide to press through with a light mech that they admit has large problems in the current netcode.

A realist would look at these factors and say "Lets shelf the Spider for a couple of patches, push out the Orion or Highlander, then release the Spider once it will work better (perfection is not needed)"

I'm not sure yet if the netcode issue is just light-chassis related (I've had the issue with CN9-D's and other fast movers, despite their bigger hitboxes).

I agree, and I know for a fact, that PGI is aware of the netcode issue. And a lot of times you want them to just admit to the failure of the problem (a lot of companies have an understandable habit of putting positive spins on bad situations, because any bad news they admit to often gets syndicated out and ends up being a black eye for them) But at the same time, even if PGI openly admitted that the netcode was an issue they just couldn't get under control, the overall effect on the community would be disheartening (I would think)

And I can agree that of the Mechs announced, another light kind of compounds the frustrating issue of the netcode. I was appreciative when PGI opted to counter-actively give players what was recently introduced as a Cadet Bonus as a lump sum. But I know there's simply no way they could compensate Medium/Heavy/Assault-primary players who have dealt with this issue for months and months.

Personally, I'm holding out for this first-stage Netcode addressing that'll happen at the end of the month; but in all honesty, I don't think it's going to fix anything. This lag has just been such a massive issue with the game for SO long, like you were hinting, you'd have thought they would have prioritized it and gotten it resolved much earlier in the development process.

#210 Felix

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Posted 16 January 2013 - 10:22 AM

View PostMichael Costanza, on 16 January 2013 - 10:17 AM, said:


This is a beta. It makes sense to release a Spider wtih ECM to see how much of the issue has to do with ECM and how much has to do with mechspeed. Exactly how does the Orion or Highlander help beta-testing?


Because they have had plenty of test time with light fast mechs with ECM, the only thing the Spider brings to the table, is Jumpjets.

Orion or Highlander (Highlanderhas snazy jumpjets) would help to spread out some of the flavor of the month folk, instead of driving them into something that they know aggravates people (little netcode-lagging mechs with ECM)

That way people who are annoyed by such things wont have said annoyance compounded by even more of that, it gives people something new to chew on, and if they were wanting to test something that relies heavily on jumpjets the highlander would do that well.

The spider brings nothing (other than jumpjets) to the table that hasn't already been tested extensively.

#211 Deathz Jester

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Posted 16 January 2013 - 10:25 AM

View PostMichael Costanza, on 16 January 2013 - 10:17 AM, said:


This is a beta. It makes sense to release a Spider wtih ECM to see how much of the issue has to do with ECM and how much has to do with mechspeed. Exactly how does the Orion or Highlander help beta-testing?



Well for starters it would add in a 75 ton mech and/or a 90 ton mech which fills some of the tonnage gaps.

The Orion would have had more versatility ( although lacking jumpjets)

The Highlander would've been a 90 ton mech with jump-jets which currently I bet its performance in the air would be like a beached whale. But still it would've given more variety than a lagshield-plagued spider. The spider which has arguably the lowest capability of any mech in the game so far. I would've rather seen the Blackjack or Jagermech come in and be killed by dual gauss all day.

#212 Orzorn

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Posted 16 January 2013 - 10:33 AM

View PostVassago Rain, on 16 January 2013 - 04:37 AM, said:


Not really, to any of that.
I just picked the constructive and good out of what many would call an obvious whine thread, and we're now having an actual discussion.


Excellent point. A forum is ALWAYS going to have trolls, jerks, and general trouble makers. Ignore them when they get red in the face, and if they have a good point, then address it.

Its just that people tend to hop in a thread say "LOL NOPE ITS BETA" like that's a defense, then the entire thread devolves into ad hominems, back and forths over pointless stuff (The MG threads are particularly showing of this, what with ridiculous discussion on realism or what machine guns sizes are canonically. Who cares? As far as I'm concerned, its all about numbers and mechanics. Hard facts).

If someone can control themselves and just discuss the issue, you get, well, discussion!

#213 GODzillaGSPB

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Posted 16 January 2013 - 10:38 AM

View PostGODzillaGSPB, on 16 January 2013 - 08:39 AM, said:

Did anyone notice that the topicstarter linked to a Q&A from November 2012? Has there yet been solid proof that this is true, or might this be one the most successfull troll attemps in months???


Guys?

#214 Argent Usher

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Posted 16 January 2013 - 10:44 AM

Hmm a 5 mins discussion each week like:



#215 Shumabot

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Posted 16 January 2013 - 10:45 AM

View PostxRaeder, on 16 January 2013 - 10:18 AM, said:


Possibly because the game does suck right now and the devs underestimated the importance of this franchise to people, which causes people to complain more than for other titles.


More likely it's because TT and previous mechwarrior veterans have no where else to whine, and thus stay and complain on these forums, long after "quitting" the game.

#216 Kovathos

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Posted 16 January 2013 - 10:47 AM

While I know reading constant negative feedback a nd trollish behavior can certainly wear down on someone.

One thing the developers need to realize is that its GOING to happen. SOMEONE, SOMEWHERE is going to unhappy with SOMETHING.

Then they will proceed to call the devs a bunch of lazy, no good *******.

I for one know for a fact that they arent lazy, have spoken to them at times also, and know they have stayed late, in the office, doing work on this game.

Do players have a right to complain? Sure, that is a right that you have.

If the dev's get disheartened by the negativity, just remember that its always going to be there, and to not take it so personally.

You developers know what your doing each day, if you truly are being lazy, then you have a reason to feel bad, and you should.

But if you know your not and your doing what you can, then theres no reason at all to let any of the negativity get to you.


Keep on trucking guys, do the best you can to create the game that you guys at PGI want to make, your vision you have for the game, not the idea and visions that everyone else has for the game also. (though you undoubtably want to please as many people as possible, stick as close to the vision you want for your game your developing as much as possible)

#217 Taemien

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Posted 16 January 2013 - 10:48 AM

View PostPok Gai, on 16 January 2013 - 01:04 AM, said:

Garth Erlam said in Q&A http://mwomercs.com/...evs-26-answers/ this morning that due to the volume of complaints and negative feedback, they now pay little or no attention to the forums. I think this is a slap in the face for every founder and player that supported this game with their hard earned. If people knew they were going to end up like this, would they have still bought founders? Not as many I wager.

They are still actively communicating on facebook and other internet sites to market their game, yet it seems they use this forum as a focus point to censor negative feedback and complaints.

I would suggest putting your face to your comments on facebook to get a response, because it will not be forthcoming here, other other internet mediums where they are still trying to market their game.

Make your views heard here:

http://www.facebook....chWarriorOnline


The post you linked was made last month. Nice attempt at trolling, you actually fished up 11 pages.

Shame to the rest of you for falling for it.

#218 GioAvanti

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Posted 16 January 2013 - 10:51 AM

View PostVassago Rain, on 16 January 2013 - 03:32 AM, said:

Let's see if I can highlight what the PR crew is doing wrong.

This is a general whine thread, and it signals to me that there are underyling issues. I completely ignore what it's saying in words, accurately identify what it's really all about, and now we're holding discussion on these matters.

I'm not a mod, I'm not an admin, and I'm not paid to post here. I'm just a guy. Why can't the PR people, who are paid to post, do at least a comparable job? If they can't, and won't, then they should be disbanded completely, or new people who know what they're doing should be brought in to fill their positions.


Why are you such a narcissistic pile of ****?

#219 DocBach

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Posted 16 January 2013 - 10:54 AM

View PostGioAvanti, on 16 January 2013 - 10:51 AM, said:

Why are you such a narcissistic pile of ****?


he is a narcissistic pile of ****, but his post is pretty spot on.

#220 Tice Daurus

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Posted 16 January 2013 - 10:55 AM

View PostArgent Usher, on 16 January 2013 - 10:44 AM, said:

Hmm a 5 mins discussion each week like:




How appropriate for this thread. Argent, you have summed up the state of the MW:O forums as it stands now.

And to the OP...you are an ignorant twit.



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