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How Do You Rationalize Driving A Light?


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#181 Mechwarrior Buddah

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Posted 21 January 2013 - 06:18 PM

View PostMike Silva, on 21 January 2013 - 06:10 PM, said:

Because I just started playing and I can't afford anything else.


buy a 3l. youll never need another mech again

#182 Mycrus

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Posted 21 January 2013 - 06:22 PM

OP, stop your scrub mentality. If it is allowed by the devs it is fair.
I don't complain about low ping players using direct fire weapons.

#183 Mechwarrior Buddah

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Posted 21 January 2013 - 06:34 PM

View PostMycrus, on 21 January 2013 - 06:22 PM, said:

OP, stop your scrub mentality. If it is allowed by the devs it is fair.
I don't complain about low ping players using direct fire weapons.


Yeah http://mwomercs.com/...-our-favorites/ the second pic - theres a thread about how thats hacking and exploiting but apparently the devs think its hilarious

#184 Kooky Carter

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Posted 21 January 2013 - 06:53 PM

I'm currently going through the Jenners to master them; none of which have Elite yet. And I can tell you I don't feel bad at all because;

1) I rarely go over 100 kph since manuevering well does not require you to go full speed.
2) I have never used ECM extensively.
3) I still play light 'mechs like I played them in the closed beta - this means I don't run through other 'mechs and I avoid any situation that would potentially involve collisions since they will be reimplemented eventually.

This whole "lag-shield" concept is dumb. I can tell you that it is a problem but it is not nearly as big a problem as the most vocal seem to think it is. All you do is aim a couple lengths ahead; I've done this with all my direct-fire weapons and have consistently wiped the floor with fast lights. This issue is a lot like the whole ECM thing everyone b****es about; it's only a problem if no attempts to figure out how to play with it and few people who post on these forums seem capable of adapting.

#185 Mechwarrior Buddah

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Posted 21 January 2013 - 07:09 PM

View PostKooky Carter, on 21 January 2013 - 06:53 PM, said:

I'm currently going through the Jenners to master them


View PostKooky Carter, on 21 January 2013 - 06:53 PM, said:

2) I have never used ECM extensively.


Jenners have ECM too?

View PostKooky Carter, on 21 January 2013 - 06:53 PM, said:

All you do is aim a couple lengths ahead


you wouldnt have to if the game's netcode wasnt broken but youd rather blame the players for that.

#186 Kahoumono

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Posted 21 January 2013 - 07:13 PM

I don't feel bad at all when I don't take an ECM light. I get killed just fine if I try to salom the opposing team.

#187 Feetwet

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Posted 21 January 2013 - 07:24 PM

View PostBraddack, on 21 January 2013 - 10:59 AM, said:


Hey , my Hunchi is driven by an Real Men too :)


Nope, if real men drive heavies and assaults, then us hbk pilots are GODS!

S

#188 Leprosyvirus

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Posted 21 January 2013 - 07:30 PM

So that I can read more posts OPs.

#189 Narcissistic Martyr

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Posted 21 January 2013 - 07:30 PM

I'm a light mech hipster, I only play 81 kph AC20 ravens because they're cool and unique and not popular.

#190 Rifter

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Posted 21 January 2013 - 07:34 PM

I used to avoid my lights as much as possible my prefered chassis is the K2 cat with dual AC20's or a SRM boat awesome 8R. I also like the Atlas.

However one can only put up with the lagravens for so long untill it starts to really get to you, and you can only go down to a raven so many times after you put enough hits on him to being down 4 atlas but yet he still kills you before you kill him, and the end screen tell you that you only did 150 damage and the lagraven hits 600-700. Even though on your screen and even according to your crosshair flashing red you know you landed 500+ damage on that damn raven.

So really its a case of im sick of waiting for PGI to fix the netcode(really guys, its been screwed for OVER 10 ******* MONTHS FIX IT ALREADY) so im now finding myself piloting my 2D commando and my Cicada alot more. Still havent broke down and purchased the completly broken hitbox lagraven but if this netcode isnt fixed soon i can see it being my next mech purchase.

#191 Feetwet

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Posted 21 January 2013 - 07:36 PM

View PostKooky Carter, on 21 January 2013 - 06:53 PM, said:

I'm currently going through the Jenners to master them; none of which have Elite yet. And I can tell you I don't feel bad at all because;

1) I rarely go over 100 kph since manuevering well does not require you to go full speed.
2) I have never used ECM extensively.
3) I still play light 'mechs like I played them in the closed beta - this means I don't run through other 'mechs and I avoid any situation that would potentially involve collisions since they will be reimplemented eventually.

This whole "lag-shield" concept is dumb. I can tell you that it is a problem but it is not nearly as big a problem as the most vocal seem to think it is. All you do is aim a couple lengths ahead; I've done this with all my direct-fire weapons and have consistently wiped the floor with fast lights. This issue is a lot like the whole ECM thing everyone b****es about; it's only a problem if no attempts to figure out how to play with it and few people who post on these forums seem capable of adapting.


While I mostly agree with you that lights can be dealt with by lag shooting. The overall effect of it looks stupid. It's nice when I come up against an atlas in my hbk because I can actually aim at his fn chest and not the snow three mechs to his front.

#192 Mechwarrior Buddah

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Posted 21 January 2013 - 07:39 PM

View PostRifter, on 21 January 2013 - 07:34 PM, said:

I used to avoid my lights as much as possible my prefered chassis is the K2 cat with dual AC20's or a SRM boat awesome 8R. I also like the Atlas.

However one can only put up with the lagravens for so long untill it starts to really get to you, and you can only go down to a raven so many times after you put enough hits on him to being down 4 atlas but yet he still kills you before you kill him, and the end screen tell you that you only did 150 damage and the lagraven hits 600-700. Even though on your screen and even according to your crosshair flashing red you know you landed 500+ damage on that damn raven.

So really its a case of im sick of waiting for PGI to fix the netcode(really guys, its been screwed for OVER 10 ******* MONTHS FIX IT ALREADY) so im now finding myself piloting my 2D commando and my Cicada alot more. Still havent broke down and purchased the completly broken hitbox lagraven but if this netcode isnt fixed soon i can see it being my next mech purchase.


I like it when they kill you with a ragraven and then tell you how much you suck at the game cause you never hit them

Posted Image

View PostFeetwet, on 21 January 2013 - 07:36 PM, said:

While I mostly agree with you that lights can be dealt with by lag shooting.


again... you shouldnt HAVE to learn to do this if theyd FIX THE GAME

#193 Roland

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Posted 21 January 2013 - 07:41 PM

Saddly, I was out of pocket for the whole first week of spider land, and missed the double XP weekend, but I got back and was playing with the spider.

I decided to buy what I perceived to be the crappiest of the spiders... the one with only 2 little energy hardpoints. Although, I suppose that the one with 4 ballistics could be crappier, given how worthless machine guns are.

Anyway, I was running around getting multiple kills in most games. Seriously, multiple kills with only 2 medium pulse lasers. The only reason is that the thing basically takes no damage. The only real danger to the mech is streak ECM carriers, like the 3L.

So, basically, all lights are broken... although, I seriously cannot comprehend how anyone would bother bringing a Raven 3L into random PUG games. I mean, that mech is basically just ezmode. It's the MOST broken.

I can only imagine how the tears will flow once they fix the netcode, or add collisions back in.

#194 NocturnalBeast

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Posted 21 January 2013 - 07:46 PM

No one needs to rationalize piloting any mech. There are still bugs that make the lights more difficult to hit but it is far from impossible. I switch between my Cataphract and my spider and have good and bad days in both. No one needs to feel bad just because you think it is unfair to pilot a light.

#195 Mechwarrior Buddah

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Posted 21 January 2013 - 07:51 PM

View PostRoland, on 21 January 2013 - 07:41 PM, said:

Saddly, I was out of pocket for the whole first week of spider land, and missed the double XP weekend, but I got back and was playing with the spider.

I decided to buy what I perceived to be the crappiest of the spiders... the one with only 2 little energy hardpoints. Although, I suppose that the one with 4 ballistics could be crappier, given how worthless machine guns are.

Anyway, I was running around getting multiple kills in most games. Seriously, multiple kills with only 2 medium pulse lasers. The only reason is that the thing basically takes no damage. The only real danger to the mech is streak ECM carriers, like the 3L.

So, basically, all lights are broken... although, I seriously cannot comprehend how anyone would bother bringing a Raven 3L into random PUG games. I mean, that mech is basically just ezmode. It's the MOST broken.

I can only imagine how the tears will flow once they fix the netcode, or add collisions back in.


Well you ARE a gunslinger so its kinda expected
Nerf gunslingers, theyre OP

Edited by Mechwarrior Buddah, 21 January 2013 - 07:52 PM.


#196 Voidsinger

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Posted 21 January 2013 - 07:58 PM

All right, how do I rationalise driving a Light Mech?

I earned that right.

Centurions and Commandos were my first 2 mechs in Closed Beta.

I ping 280ms. That's geolag from Australia. Nothing I can do about that unless I move to North America. Therefore, I get constant abuse for being a lagshielding ****

I was there during collisions, when the lagshield became a nightmarish collision extender due to predictive movement. Where lights would get knocked down, and due to policy, the heavier mech would rise first, often to knock you down again.

I used streaks before they became OP, when they still missed. I used them for the real BT reason for them. Heat and ammunition efficiency.

I argued for ECM on all mechs, not just the chosen, because I saw the Carrion (ECM Streak Raven) nightmare coming.

I did Master my Raven 3L after ECM. I did so with BAP and TAG in place, and with an SRM, not a Streak, since I hated the cheese.

I am currently Mastering Assaults, having done all weight classes below it. I loved BT and always felt an assault ride needed to be earned, and I fought my way up.

When I go back to lights, I will have time on every single mech. I choose lights and mediums because they keep me thinking. Slower mechs let my mind wander too much.

You dare to question me and my right to pilot a light?

#197 Hansh0tfirst

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Posted 21 January 2013 - 08:00 PM

Lemme see... significantly less armor and significantly less firepower for the sake of significantly more speed (which is really only useful if you can pilot worth a darn).

Yep, clearly an unfair advantage.

#198 Mechwarrior Buddah

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Posted 21 January 2013 - 08:04 PM

View PostVoidsinger, on 21 January 2013 - 07:58 PM, said:

You dare to question me and my right to pilot a light?


until the game gets fixed, that lagshielded **** comment, yeah Id say people will question your choice. Because it makes you a cheat in their eyes.

or until they make regional servers in your region.

View PostHansh0tfirst, on 21 January 2013 - 08:00 PM, said:

Lemme see... significantly less armor and significantly less firepower for the sake of significantly more speed (which is really only useful if you can pilot worth a darn).

Yep, clearly an unfair advantage.


0/10 fail troll attempt

Edited by Mechwarrior Buddah, 21 January 2013 - 08:04 PM.


#199 CancR

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Posted 21 January 2013 - 08:07 PM

Can't hit a light? Welcome to battletech *****.

#200 Voidsinger

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Posted 21 January 2013 - 08:09 PM

View PostMechwarrior Buddah, on 21 January 2013 - 08:04 PM, said:


until the game gets fixed, that lagshielded **** comment, yeah Id say people will question your choice. Because it makes you a cheat in their eyes.

or until they make regional servers in your region.

0/10 fail troll attempt


What all these people complaining about lagshielding seem to fail to see, is that it is constantly in place, even when I play assaults. That means all shooting is lag shooting. Every piloting reaction is close to 0.2 seconds behind everybody else.

It's pathetic when some people in North America think any ping over 100ms is unplayable, yet people from Europe usually do 100-150, and the West Pacific is 250-330.





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