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what one thing do you not want to see in MWO?


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#781 JabberJon

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Posted 24 June 2012 - 10:02 AM

^ That. I don't want to see pay2win of any kind. Time savers, sure. Boosts, sure. Premium ammo? Paying for extra weight on a chassis? I'll find something else to play, period.

#782 Fl3tcher

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Posted 24 June 2012 - 10:04 AM

View PostMuffinTop, on 23 June 2012 - 08:54 PM, said:

No pony and No goon, and if so, I'll shoot them til my barrels are white hot, and blow up from overheating.


If you don't want ponies. . why are you named after my daughters horse? :)

#783 Mordred Davion

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Posted 24 June 2012 - 10:17 AM

1) "Gold" ammo able to down an Atlas with a shoulder-mounted expendable SRM.

2) Exploits/Game mechanics that prize stupid and/or suicidal and/or egotistical play.

#784 GoreChild

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Posted 24 June 2012 - 10:25 AM

View PostCruxshadow, on 26 May 2012 - 04:15 AM, said:

For me I don't ever want to see paid golden BB ammo that penetrates everything and always crits.



This. I would hate if this game turns into a "pay-to-win" game.

#785 NonCondensable

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Posted 24 June 2012 - 10:33 AM

View PostCruxshadow, on 26 May 2012 - 04:15 AM, said:

What one thing do you not want to see in MWO? Be specific, you can't just put something like "Clan Mechs" pick that one thing that you absolutely hate and don't want to see it ever in MWO.

For me I don't ever want to see paid golden BB ammo that penetrates everything and always crits.


i totaly agree as well as other pay advantages(aside from the founders packs)

Edited by REDIII, 24 June 2012 - 10:34 AM.


#786 MuffinTop

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Posted 24 June 2012 - 11:48 AM

View PostFl3tcher, on 24 June 2012 - 10:04 AM, said:


If you don't want ponies. . why are you named after my daughters horse? ;)


MuffinTop is your daughter's nickname at school.

Edited by MuffinTop, 24 June 2012 - 12:49 PM.


#787 MrMasakari

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Posted 24 June 2012 - 11:54 AM

Premium/gold ammunition and a whole pay to win ideal. Quad Gaussing annihilator with premium ammo...No thanks lol. No need to give players an unnecesary advantage. It would be horrible if it turned into a pay to win game.

#788 Bagheera

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Posted 24 June 2012 - 12:29 PM

+11ty on the "No to Pay2Win" items in the cash store. No gold ammo, no cash only mechs that expire in X days (longer for more money). No cash store only mechs period, no limited edition weapons, and so on.

What I would like is an option for a paid account to help prevent the above from happening.

#789 Mechwarrior Buddah

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Posted 24 June 2012 - 12:37 PM

View PostMuffinTop, on 23 June 2012 - 08:54 PM, said:

No pony and No goon, and if so, I'll shoot them til my barrels are white hot, and blow up from overheating.


Goons are already here. They call themselves House Liao, or House of Lowtax or Taetaeae or something and theres a lot of sqwaking

Edited by 514yer, 24 June 2012 - 12:37 PM.


#790 Rushyo

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Posted 24 June 2012 - 04:19 PM

View PostCobweb, on 21 June 2012 - 07:20 AM, said:

I would say say a lack of an ELO based match maker, one thing I might hate more that those test tube warriors are noobs.


Please no. Elo was specifically, mathematically, designed for a 1v1 environment. Every Elo variant that games developers have devised for team-based games has been abysmal and resulted in fury amongst large segments of the player base who constantly feel they're being mis-matched (true or not). Many Elo variants result in players who can't play the game in any serious way unless they exactly replicate their optimal winning conditions, reducing the game down to a competitive exercise and destroying opportunities for teaming up with newer players. Even if correctly implemented it leads to the bizarre scenario of older players refusing to play against newer ones (regardless of skill level) and other statistical glitches that prevent people from playing the game how they actually want to play.

If you want to avoid players who you can't gel with, just don't join PUGs and play with friends. Unit cohesion trumps individual experience in a good team-based game anyway.

#791 Outlaw

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Posted 24 June 2012 - 04:29 PM

The Stackpole Effect

#792 3rdtype

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Posted 24 June 2012 - 04:31 PM

I definitely don't want to see assault mech spam. The thing I hated most about MW4 was that everyone played assault mechs laiden with either tons of LRMs or Gauss Cannon...jump jets...pop of over a hill...blow you away before you're in range for anything but LRMs/Gauss. So stupid. It defeats the point of using anything but assault with those weapons. This has probably been said already but here is one more chime in.

#793 FroBanger

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Posted 24 June 2012 - 04:34 PM

Lag shooting it might be inevitable but I'd love to see it NOT exist

#794 Jason Phoenix

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Posted 24 June 2012 - 04:37 PM

World of Mech: Online is what I dont want to see in Mechwarrior Online, unfortunately for me I guess...

#795 Bluey

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Posted 24 June 2012 - 04:41 PM

23 Atlases while I was playing on a Centurion

#796 bikerbass77

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Posted 24 June 2012 - 04:41 PM

Glitches like in Gothic 3 where I fell through the ground or in Age of Conan when it first started.

#797 Nacon

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Posted 24 June 2012 - 04:45 PM

View PostBluey, on 24 June 2012 - 04:41 PM, said:

23 Atlases while I was playing on a Centurion


I see your point, but... I would own all of those Atlases with a Centurion.

Also... furries, don't want it.

Edited by Nacon, 24 June 2012 - 06:37 PM.


#798 Ricama

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Posted 24 June 2012 - 04:57 PM

Premium mechs with 'Omni' hardpoints. The hardpoint system is to keep mechlab from getting ridiculous, not to make money on.

#799 Elkarlo

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Posted 24 June 2012 - 05:01 PM

Non Premium Pilots who can afford to ride an Assault mech every Match after Mech destruction. (win or loose)
Non Premium Pilots who can afford to ride an Heavy again when they loose.

( think about it what this Implies: Dev will have good Cash inflow, F2P players will have to run lighter Maschines and need to learn how to scout, work for the Team etc. Less Assault Mechs in the Games overall, no need for Goldammo as the Play2win is to buy Premium for the Assault/Heavy's, Meds/Heavy will be Majority of the Mechs, because Assault's will get outmanouvered more often. etc)

#800 Stalephreak

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Posted 24 June 2012 - 05:25 PM

View PostZakatak, on 26 May 2012 - 09:26 AM, said:

  • Hill humping and jump sniping without a serious accuracy penalty.
  • Players using "nonsensical" configs, like the 7 ERLL Nova Cat in MW4 that would knock down anything in 1 hit, and shut down. Or the ridiculous 8 Minigauss Annihilator. Pretty much any "overly excessive boating" config. It breaks the immersion for me.
  • Firefights that last 5 seconds. I want mechs dodging, weaving, taking potshots, brawling, ramming. I don't want 1-shot-ur-dead. Weapons reload faster and are more accurate then TT, so I support double armor.
  • Everyone joining the Clans for cool stuff and for no other reason. The IS had more troops, it should be that way in-game.
  • Everybody using a Lostech mech like AWS-9M, and being able to establish a net gain from it unless they absolutely dominate the field.

Yeah, cause modern militaries never use boat vehicles. Like old flying fortresses armed with tons of machine guns....Tanks armed with artillery, or missles (but rarely are the two mixed). If somebody is foolish enough to build a boat, they've got what's coming when they miss with their lasers and overheat, or run out of ammo.

One of the things that always charmed me about the mech games is that it really supports creativity in your load outs. I realize many people never bothered to play through the campaigns, but those who did know the value of rounding out a mech.

So long as they don't throw in golden bullets, or golden mechs, I'm happy to be back in the cockpit again.





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