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#101 w0rm

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Posted 29 January 2013 - 08:29 AM

View PostGarth Erlam, on 29 January 2013 - 08:10 AM, said:

The ELO in matchmaking phase 3 should help with to start - everyone being matched against similar skilled opponents will be a good start. Also, we'll keep adding to it as time goes on and we see what needs to be done/changed/added/etc. Also, while I do agree with you it's very sad when larger corps/clans will run 4 mans to intentionally beat up on newer players. It sucks, but maybe the fact we can see them doing it will change their mind, I dunno. People often talk a big game and then realise what it entails, and well...

On the other hand though, virtually every post about a 'loss' here claims it was against a premade - but when I check the logs, I find it wasn't (and if it was, it was a pair or friends or something.)

To sum though, I challenge those who do drop in 4mans to try solo dropping for awhile. See how the other side lives. Yes you'll RUN back to TS3 when you're done, sure, but I hope you also see why they complain about it. Being in a 4man doesn't guarantee a win, just like being a lone wolf doesn't guarantee you'll lose. However, a 4man guarantees that team DOES NOT have four new players, and makes it more likely the opposing teams will.

So if nothing else, maybe invite a new player into your 4man and show him the ropes. Keep rotating people through every week. I understand the vast majority of 4man groups are just doing it to play with their friends, but I think you also know, if in the back of your mind, you have an unfair advantage. So help the newbies out and show them the ropes.


quoted for soooooooooooooooooooooo much truth

#102 Irvine

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Posted 29 January 2013 - 08:30 AM

View PostGarth Erlam, on 29 January 2013 - 08:10 AM, said:

The ELO in matchmaking phase 3 should help with to start - everyone being matched against similar skilled opponents will be a good start. Also, we'll keep adding to it as time goes on and we see what needs to be done/changed/added/etc. Also, while I do agree with you it's very sad when larger corps/clans will run 4 mans to intentionally beat up on newer players. It sucks, but maybe the fact we can see them doing it will change their mind, I dunno. People often talk a big game and then realise what it entails, and well...

On the other hand though, virtually every post about a 'loss' here claims it was against a premade - but when I check the logs, I find it wasn't (and if it was, it was a pair or friends or something.)

To sum though, I challenge those who do drop in 4mans to try solo dropping for awhile. See how the other side lives. Yes you'll RUN back to TS3 when you're done, sure, but I hope you also see why they complain about it. Being in a 4man doesn't guarantee a win, just like being a lone wolf doesn't guarantee you'll lose. However, a 4man guarantees that team DOES NOT have four new players, and makes it more likely the opposing teams will.

So if nothing else, maybe invite a new player into your 4man and show him the ropes. Keep rotating people through every week. I understand the vast majority of 4man groups are just doing it to play with their friends, but I think you also know, if in the back of your mind, you have an unfair advantage. So help the newbies out and show them the ropes.


Garth you are right, heck my merc corp would always advertise a couple months ago, now there is such a stigma that it is hard to recruit people.

#103 Shredhead

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Posted 29 January 2013 - 08:33 AM

View PostKingCobra, on 29 January 2013 - 08:22 AM, said:


The thing is I don't disagree with you either for the most part but PGI had previous game models in PC MechWarrior games that were a success?MW2-MW3-MW4,ETC? Why did they not take the best from all these games plus tabletop and Battletech lore and make a true PC MechWarrior online game? That's why I said they really never understood the MechWarrior IP. And why is this true? Because they never asked or corresponded with the old vets that played these games to find out why they were such a huge success. I'm sure if they had we would all be playing a different game. A more character orientated progressive game type like the old BTU or leagues with a huge chat room like the old MSN gamming zone and a huge vision type play style like the old BTU or 3025 Planetary with character ground battles Mech battles and even Aero battles for those fans? So we old vets could have helped PGI but they like there failed predecessor MEKTEK would not listen and learn. But there is still hope they will. ;) :angry:

Sorry, but the multiplayer of MW3 and 4 were sh*t. So what were those magical "best" parts they should have taken? This game already is way better in the multiplayer experience than those you mentioned. The rest is patience, as we wait for the devs' vision to take shape.

#104 Cerlin

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Posted 29 January 2013 - 08:34 AM

How is your friend having a gaming center relevant to your observation? And what FPS/MMO prevents clans/premades fighting against regular people? The answer is NONE of them.

This is just shocking for me for people to keep demanding. As an unaffiliated person I LOVE fighting clans/units/premades and winning. How are you going to get better if you only play people equally bad or worse than yourself?

This game has always had better players and worst players, the best solution is to keep playing and practicing and get better.

Please note I AM NOT saying "get on a TS even if you hate it." I am saying that every multiplayer game ever is like this, because its multiplayer. Stop raging, start learning. I am also not always in the mood to talk to strangers during my gamer time, but I dont whine about it when I die solo in any game.

As the OP mentioned "my friend owns a game center" great. So he knows that games like Counter strike, TF2, or any number of games are all about clans and teamwork. I dont understand the bitching.

#105 Mechwarrior Buddah

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Posted 29 January 2013 - 08:34 AM

View PostJade Kitsune, on 29 January 2013 - 04:18 AM, said:


No

You are a PuG, you are padding for existing units, that is your point of being.

if you don't like it, tough, the devs have told you what you get if you choose to pug.


they should have called "lone Wolf" "cannon fodder" then cause thats more accurate

#106 Joseph Mallan

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Posted 29 January 2013 - 08:35 AM

View PostGarth Erlam, on 29 January 2013 - 08:10 AM, said:

To sum though, I challenge those who do drop in 4mans to try solo dropping for awhile. See how the other side lives. Yes you'll RUN back to TS3 when you're done, sure, but I hope you also see why they complain about it. Being in a 4man doesn't guarantee a win, just like being a lone wolf doesn't guarantee you'll lose. However, a 4man guarantees that team DOES NOT have four new players, and makes it more likely the opposing teams will.

So if nothing else, maybe invite a new player into your 4man and show him the ropes. Keep rotating people through every week. I understand the vast majority of 4man groups are just doing it to play with their friends, but I think you also know, if in the back of your mind, you have an unfair advantage. So help the newbies out and show them the ropes.

I do drop PUG when the Law is not secured for Liberty. My game stays about the same. The Team may loses a bit more often but that comes with less communication. I did invite a friend to drop with the Law.Now he is a convert of Plan B!

#107 KingCobra

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Posted 29 January 2013 - 08:40 AM

View PostShredhead, on 29 January 2013 - 08:33 AM, said:

Sorry, but the multiplayer of MW3 and 4 were sh*t. So what were those magical "best" parts they should have taken? This game already is way better in the multiplayer experience than those you mentioned. The rest is patience, as we wait for the devs' vision to take shape.


True to some extent your statement.But the PVE part of all the old PC MechWarrior games was some of the best storyline gameplay I have ever done. Also the huge Social aspect of these games was by far much better than MWO. The multiplayer was not as good but for there time they were revolutionary and even one was game of the year? So I think your rage and misunderstanding can be accepted. NOW go do some research on the old PC games and become enlightened by there brilliance of multiplayer team/league play.

#108 Jacmac

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Posted 29 January 2013 - 08:44 AM

View PostGarth Erlam, on 29 January 2013 - 08:10 AM, said:

Also, while I do agree with you it's very sad when larger corps/clans will run 4 mans to intentionally beat up on newer players. It sucks, but maybe the fact we can see them doing it will change their mind, I dunno.

Are you kidding? Nobody does it to beat up on new players, they do it to win, get kills, XP, and C-Bills. That and 8-mans are a boring festival of Raven 2Ls + Atlas D-DCs.

#109 Mystere

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Posted 29 January 2013 - 08:49 AM

View PostKingCobra, on 29 January 2013 - 07:49 AM, said:

Matchmaking should be segregated (Trials Vs Trials)+(Pugs Vs Pugs)=(Premades Vs Premades) only no mixing playes types.


Frankly, I don't want segregation. But, if people insist, then at least allow mixing player types.

#110 DocBach

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Posted 29 January 2013 - 08:50 AM

View PostSinnerX, on 29 January 2013 - 04:07 AM, said:

My biggest pet peeve is people who can't distinguish BattleTech from MechWarrior.


Funny, one of my biggest pet peeves is people who do the opposite.

#111 Sandslice

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Posted 29 January 2013 - 08:55 AM

View PostCerlin, on 29 January 2013 - 08:34 AM, said:

How is your friend having a gaming center relevant to your observation? And what FPS/MMO prevents clans/premades fighting against regular people? The answer is NONE of them.

If I had to guess, the relevance is that as a gaming center operator, you are necessarily in a position to get feedback on your customers' sessions. After all, if they play a game that slags them off, it's not unlikely that they'll project that onto your own business.

On the other hand, if it seems that certain games are popular and create positive feedback, you can use that to decide which games to advertise.

Basically, then, it boils down to multiple instances of new user experience being observed. ;)

#112 Adrienne Vorton

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Posted 29 January 2013 - 08:55 AM

View PostDocBach, on 29 January 2013 - 08:50 AM, said:


Funny, one of my biggest pet peeves is people who do the opposite.

wow...that...was just....wow... enlightment....yea feels like truth is a sexy chick that just touched me... ;)

#113 moerker

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Posted 29 January 2013 - 08:57 AM

View PostCerlin, on 29 January 2013 - 08:34 AM, said:

How is your friend having a gaming center relevant to your observation? And what FPS/MMO prevents clans/premades fighting against regular people? The answer is NONE of them.

This is just shocking for me for people to keep demanding. As an unaffiliated person I LOVE fighting clans/units/premades and winning. How are you going to get better if you only play people equally bad or worse than yourself?

This game has always had better players and worst players, the best solution is to keep playing and practicing and get better.

Please note I AM NOT saying "get on a TS even if you hate it." I am saying that every multiplayer game ever is like this, because its multiplayer. Stop raging, start learning. I am also not always in the mood to talk to strangers during my gamer time, but I dont whine about it when I die solo in any game.

As the OP mentioned "my friend owns a game center" great. So he knows that games like Counter strike, TF2, or any number of games are all about clans and teamwork. I dont understand the bitching.


How to play when you only get disconnected/Booted out of the match...?
Today i (tried) to played 4 games, 4 i got disconnected/booted from. Not its not my broadband or PC.

Edited by moerker, 29 January 2013 - 09:00 AM.


#114 KingCobra

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Posted 29 January 2013 - 09:00 AM

View PostMystere, on 29 January 2013 - 08:49 AM, said:


Frankly, I don't want segregation. But, if people insist, then at least allow mixing player types.


I agree if they went with the different play types I described all skill level should be able to play each other why? The more skilled players will win non skilled players but lets say if it were (Trial vs Trial only mode) the non skilled player would exleast not get killed in droves slaughtered like lambs and be able to play a few more minutes to learn some valuable skills. plus you could still queue 4x4 or 8v8 or even 12v12 in these mode types and have fun? A 8v8 trial only match with 2 skilled teams would be fun and the skilled players would have to learn there in a stock mech they just cant wade in a kill everyone for cbills and E-peen.

#115 Jacmac

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Posted 29 January 2013 - 09:03 AM

View PostMystere, on 29 January 2013 - 08:49 AM, said:

Frankly, I don't want segregation.

Explain why.

#116 Ilwrath

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Posted 29 January 2013 - 09:05 AM

View PostGarth Erlam, on 29 January 2013 - 08:10 AM, said:


On the other hand though, virtually every post about a 'loss' here claims it was against a premade - but when I check the logs, I find it wasn't (and if it was, it was a pair or friends or something.)


Just one question: Why don't you mark premades in-game like World of Tanks does?

#117 Joseph Mallan

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Posted 29 January 2013 - 09:06 AM

View PostJacmac, on 29 January 2013 - 09:03 AM, said:

Explain why.

More variety.

#118 Jacmac

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Posted 29 January 2013 - 09:07 AM

View Postmoerker, on 29 January 2013 - 08:57 AM, said:

Today i (tried) to played 4 games, 4 i got disconnected/booted from. Not its not my broadband or PC.


This happened to me last night out of the blue. Never happened before, but I lost connection and got sent to the logon several times in a row. Restarting the client did nothing. At one point I had three mechs in three matches.

View PostJoseph Mallan, on 29 January 2013 - 09:06 AM, said:

More variety.

What does that mean exactly?

#119 JSparrowist

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Posted 29 January 2013 - 09:08 AM

View PostJoseph Mallan, on 29 January 2013 - 09:06 AM, said:

Easy wins.


Fixed for great justice!

#120 Joseph Mallan

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Posted 29 January 2013 - 09:15 AM

View PostJSparrowist, on 29 January 2013 - 09:08 AM, said:


Fixed for great justice!

no sir. you got it wrong. I said more variety. I can face everything from the occasional 8 man to 8 PUGs. I like that measure of unknown. as i am still losing 37% of the time and dying 43% of the time. I don't call it Easy winning Sir.



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