Zylo, on 29 January 2013 - 11:51 PM, said:
The ballistic weapon loads of many cataphract builds can pick apart the A1 before it can get in range. Many A1 pilots also like to strip leg armor, so if you don't have a good line of sight to the head, hitting the legs that are often filled with ammo can quickly drop the A1 before it has a chance to do any serious damage.
The stalker can be deadly against slower targets due to it's firepower but it's easily outmanuvered. Usually I see stalker brawlers picked apart from long range so they generally aren't a serious threat unless they manage to sneak up on you.
This. The Cat and the brawling Stalker are evil up close because that's their thing, but have exploitable weaknesses, one of which is them requiring to get that close to you in the first place. In a game where there are weapons that can blow open their cockpits and strip their weapons from over a klick out. You gotta GET those killers to the line for them to work their dark arts, otherwise they are usually food. I hate hate hate getting murdered by 6Cats, but it's because I let myself get in a spot where I was already doomed to failure. Move too far out off your flank, lose track of your team movement in a dustup, blindly rush that building cluster and anything is probably going to get you, not just the kitties.