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A-1 Catapult Broken?


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Poll: A-1 Catapult broken? (826 member(s) have cast votes)

How do you feel about the 6xSRM6 A-1 Catapult?

  1. They are broken, please do something (79 votes [9.56%] - View)

    Percentage of vote: 9.56%

  2. I can deal with them only because I'm an awesome pilot (67 votes [8.11%] - View)

    Percentage of vote: 8.11%

  3. They are harder than the average opponent (198 votes [23.97%] - View)

    Percentage of vote: 23.97%

  4. Voted Just like any other mech (385 votes [46.61%] - View)

    Percentage of vote: 46.61%

  5. I pilot an A-1 and yeah... its superior (44 votes [5.33%] - View)

    Percentage of vote: 5.33%

  6. Voted I pilot an A-1 and its easy to counter them (explanation at post) (53 votes [6.42%] - View)

    Percentage of vote: 6.42%

What is what makes it superior?

  1. The 90 damage alpha (336 votes [27.10%] - View)

    Percentage of vote: 27.10%

  2. Jump Jets (63 votes [5.08%] - View)

    Percentage of vote: 5.08%

  3. Torso Twist Angle (280°) (206 votes [16.61%] - View)

    Percentage of vote: 16.61%

  4. Speed (86 km/h) (140 votes [11.29%] - View)

    Percentage of vote: 11.29%

  5. Durability (422 max armor) (77 votes [6.21%] - View)

    Percentage of vote: 6.21%

  6. Voted Nothing,they are just in line with the other mechs (418 votes [33.71%] - View)

    Percentage of vote: 33.71%

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#61 Elkarlo

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Posted 01 February 2013 - 10:08 AM

Ever saw a KDR Freak Disconnecting in his A1 ?
When you putt LRM on them at 300 Meters and can't get close to you there Armor is going down...
A lot of them had suddenly Client Problems, and still there are some A1 pilots which will disconnect after you went with a Dragon in leave them Earless behind on the Battlefield.

It's is simply Priceless to see that, that these oneclick wannabee Heros simply Alt+F4 because they can't accept that they have been beaten by better Players.

The A1 has a low learning curve which end in relativly low Skill. This Means: You are very fast better then other Mechs, but other Players playing other Design will beat you at some point and as the Community gets in a whole better, more and more
Splatterpults are simply battered and blasted away as soon as they show up.

And it's priceless to watch them die beeing stripped helpless without a chance of revenge and doing anything...

Btw didn't you notived that the Spray of the SRm6 has been increased? The convergenting of the SRM6 at 120 Meters is gone so they realy need to be at 80Meters or less do to there damage.

#62 Dimento Graven

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Posted 01 February 2013 - 10:09 AM

View PostLaserAngel, on 01 February 2013 - 09:55 AM, said:

I'll make sure to break the dice out the next time I shoot. Many more weapon systems are viable in this game and it hasn't boiled down to JJ poptarting.
Never having played the versions of MW where that occurred I have no comment.

Quote

I didn't realize we were on 4chan and we all forced anonymous.
Not sure the point here, but if a bunch of these people were posting under their real names, do you really think it'd be so full of vitriol and malice?

#63 Commander Kobold

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Posted 01 February 2013 - 10:09 AM

View PostSuki, on 01 February 2013 - 10:03 AM, said:

trying to destroy the almost nonexistant mech via forum.


You must be pretty lucky,because I see a minimum of 1 splatcat every 2 matches.

Edited by Omni 13, 01 February 2013 - 10:09 AM.


#64 Dimento Graven

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Posted 01 February 2013 - 10:11 AM

View PostOmni 13, on 01 February 2013 - 10:09 AM, said:


You must be pretty lucky,because I see a minimum of 1 splatcat every 2 matches.

Yeah, and honestly, it's more fun to play the AC/20 Cat anyway, but of course, that's not an A1, is it?

Edited by Dimento Graven, 01 February 2013 - 10:11 AM.


#65 Rumjaku

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Posted 01 February 2013 - 10:12 AM

View PostKylere, on 01 February 2013 - 08:36 AM, said:

I feel that starting polls to nerf the last mech to own you is pointless.


I laugh so hard. Poor poor people get owned, go on forums and vent. Why not buckle up and fight back?

They just end up choosing to lose out on gaming time by whining on the forums; where they will be shot down again anyways.

#66 verybad

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Posted 01 February 2013 - 10:13 AM

When I hit them with laser beams enough times, they die.

THey've got good close in firepower sure. Most of my mechs carry longer range firepower however.

If they get in close enough and kill me, good on them. I've got my chance before they close however.

#67 Cranky Poed

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Posted 01 February 2013 - 10:13 AM

View PostSI The Joker, on 01 February 2013 - 08:32 AM, said:

Largest head hitbox in the game combined with mickey mouse ears? C'mon now.

Just blow the ears off, or shoot for the cockpit.

Nothing wrong with the mech.


Ya! de-claw that Kitty!

I can hit the cockpit at a dead run in my commando.. took practice though and died a lot..

#68 NRP

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Posted 01 February 2013 - 10:13 AM

Can't people find one of the other "OMG! Nerf the A1!" threads and post there instead of creating a new one?

That said, I run into SRM Cats all the time. Yes, they can be annoying, mostly because they're so fast its hard to outrun/out maneuver them. No, I don't want the A1 nerfed. One if the best aspects of MWO is that you can run crazy special purpose builds. I wouldn't want that cool aspect removed/diminished just because I get owned by an SRM A1 every now and again.

#69 ihateharriers

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Posted 01 February 2013 - 10:18 AM

View PostDagger6T6, on 01 February 2013 - 10:05 AM, said:

I think I love you


If calling these fools out on their BS and telling them the truth is trolling, then I'm the happiest troll around!

#70 Suki

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Posted 01 February 2013 - 10:22 AM

View PostElkarlo, on 01 February 2013 - 10:08 AM, said:

Ever saw a KDR Freak Disconnecting in his A1 ?
When you putt LRM on them at 300 Meters and can't get close to you there Armor is going down...
A lot of them had suddenly Client Problems, and still there are some A1 pilots which will disconnect after you went with a Dragon in leave them Earless behind on the Battlefield.

It's is simply Priceless to see that, that these oneclick wannabee Heros simply Alt+F4 because they can't accept that they have been beaten by better Players.

The A1 has a low learning curve which end in relativly low Skill. This Means: You are very fast better then other Mechs, but other Players playing other Design will beat you at some point and as the Community gets in a whole better, more and more
Splatterpults are simply battered and blasted away as soon as they show up.

And it's priceless to watch them die beeing stripped helpless without a chance of revenge and doing anything...

Btw didn't you notived that the Spray of the SRm6 has been increased? The convergenting of the SRM6 at 120 Meters is gone so they realy need to be at 80Meters or less do to there damage.

As I said many times before - try to draw more attention to A1, talking it's OP more people will believe and than more people are rrrreallly disappointed after using it and do some stupid things like DCs.

A1 may become really fearful, but only in really good hands, course it has too many disadvantages in the close fight, and close (100-150m) fight is the only range they can do something.

View PostRumjaku, on 01 February 2013 - 10:12 AM, said:


I laugh so hard. Poor poor people get owned, go on forums and vent. Why not buckle up and fight back?

They just end up choosing to lose out on gaming time by whining on the forums; where they will be shot down again anyways.

Yep, and all the polls results show it. A1 maybe a little uniq, but more or less experienced palyers don't rreally care about it.

#71 Rumjaku

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Posted 01 February 2013 - 10:24 AM

View PostElkarlo, on 01 February 2013 - 10:08 AM, said:

Ever saw a KDR Freak Disconnecting in his A1 ?
When you putt LRM on them at 300 Meters and can't get close to you there Armor is going down...
A lot of them had suddenly Client Problems, and still there are some A1 pilots which will disconnect after you went with a Dragon in leave them Earless behind on the Battlefield.

It's is simply Priceless to see that, that these oneclick wannabee Heros simply Alt+F4 because they can't accept that they have been beaten by better Players.

The A1 has a low learning curve which end in relativly low Skill. This Means: You are very fast better then other Mechs, but other Players playing other Design will beat you at some point and as the Community gets in a whole better, more and more
Splatterpults are simply battered and blasted away as soon as they show up.

And it's priceless to watch them die beeing stripped helpless without a chance of revenge and doing anything...

Btw didn't you notived that the Spray of the SRm6 has been increased? The convergenting of the SRM6 at 120 Meters is gone so they realy need to be at 80Meters or less do to there damage.


Not just abused by A1 pilots mind you. ANYONE will do this in ANY mech at ANY time in ANY game. It all boils down to the person doing it, not their mech of choice or playstyle.

Also, not everyone can get the hang of SRM's. While they may be similar to ballistics, they are still slightly different enough to make it hard to master both at once.

And the last match I played in my A1, I had both arms blown off, and suddenly no one cared since I was not a threat. So I ran to their base and capped it giving us the win in the end. (No I don't disconnect mid-game, yes I pilot an A1, NO I don't have ALL 6x SRM6's on it, I DON'T even have Jump Jets on it. I opted to make a varied build with strong points in other areas not just MAXIMUM firepower which is what most n00bs can only think about.)

Sure, maybe the convergence has been lowered; however that just means more spread. This is making it much easier for n00bs to do damage with this type of setup. As opposed to the entire slavo missing a mech, maybe 1/4th will hit it? Hence, easier to kill light/fast mechs! And, of course, if you don't like this sort of thing, you can always bust out the ARTEMIS IV system.

You also won't be blasted away if you work with your team properly and don't act like a 12 year old.

#72 BLUPRNT

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Posted 01 February 2013 - 10:25 AM

I've seen and been 2 shot killed by more AC20 Cats than A1's and nobody screaming nerf about them. Give it a break guys! Learn, adapt, or die.

#73 Praehotec8

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Posted 01 February 2013 - 10:31 AM

View PostCodejack, on 01 February 2013 - 09:58 AM, said:

Wow, those are pretty terrible builds. If you must put LRMs on it, try 1xLRM20, 5xSRM6.


Why are they terrible? What is the benefit of less LRM and more SRMs, other than making it more of a short-range power and just not totally wortheless at range? Sure, up close they are less powerful than a 6X SRM-6 cat, but more versatile. Half the fun is in tricking people into thinking you're an LRM boat. Besides, it's symmetric!

#74 Ngamok

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Posted 01 February 2013 - 10:32 AM

View PostSuper Mono, on 01 February 2013 - 09:00 AM, said:

Thread's already filled with people making excuses for the Catapult hoping to divert attention away from the fact that the torso twist on the catapult is completely overpowerd.


A catapult only has 40 max armor in the ears.

#75 Xenosphobatic

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Posted 01 February 2013 - 10:37 AM

I'd say that anytime I happen upon a catapult running around the field with its ports open, I try my best to run like flipping heck away from them.

(also, protip to splatcatters: when you run around with your ports open, you might as well announce you have srm's. Just saying)

They ARE a tremendous powerhouse though.

#76 Kobold

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Posted 01 February 2013 - 10:43 AM

View PostAHZeruel, on 01 February 2013 - 08:28 AM, said:

The Catapult A-1 has been the center of rage and OMGOP posts several times during Open Beta, with SSRM and SRMS. I dont think the problem are the weapon themselves,


Really? You don't think the problem is the weapons? Then why aren't people complaining about C1 or C4 cats?

#77 Flapdrol

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Posted 01 February 2013 - 10:44 AM

the 6x srm6 A1's are very cheesy and very deadly.

they're not without fault of course, you have to get very close for max damage and they run quite hot. You're also the prime target for players that actually know how to play, and dont go chase the first light they see.

It's more dangerous than your average heavy because you dont have to choose between speed, armor and firepower, srm6 is quite light and catapults have sidetorsos that are near impossible to hit so there's no risk to running a big xl engine. Hunchbacks and centurions are only 7 kph faster. Too slow to get away.

#78 Malevolent Twitch

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Posted 01 February 2013 - 10:46 AM

As an avid Cat pilot, (note that I do not nor have I ever owned an A1) I find for the most part I am at a loss whenever someone starts a rant on the forums on how any Cat is broken. The reason for this is that i find the Catapult chassis to be the most balanced chassis currently on the field. The K2 sacrifices any indirect fire capabilities for heavy Energy and Ballistic firepower, the C1 bridges the indirect fire gap with a pair of missile hard points at the cost of growing some fierce "ears", the C4 crosses that bridge further, and the A1 puts all of its eggs in the missile boat basket. The Cat can be outfitted in a manner to be a quick skirmisher, a solid performing fire support mech, a relatively brutal brawler, or really anything in between. All the while having glaring weaknesses. The number one weakness is that it is not a true standalone mech. It is a team support mech. Nothing it does is game breaking on its own. It requires team support to be truly devastating. Someone mentioned how scary an A1 is when backed up by an ECM DDC. Is that because of the A1's alpha, or the flaws with ECM? Without team support the weakness in the A1 become extremely apparent; it is a glass cannon. Yes, the Splatcat's alpha is terrifying. And yes, I have died more than my fair share of times at the hand of one. However, the hitboxes for the "arms" are massive, just like the C1 or the C4. Furthermore, I have found that targeting a torso actually drops them faster. Once that torso is gone, they automatically lose their "arm" and now the already huge CT hitbox just got bigger. I know that side torso box is much smaller than the arm box, but that just tells me that if I miss the torso box, I am probably hitting the arm anyway. So, as long as I stay about 300m out, he is at my mercy. If somehow he gets into that magic 80m range where there is nothing I can do to stop my inevitable destruction, chances are, it was my fault.


Edited for spelling

Edited by Malevolent Twitch, 01 February 2013 - 10:50 AM.


#79 AimRobot

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Posted 01 February 2013 - 10:48 AM


SRM CAT missledoor dance

#80 Dagger6T6

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Posted 01 February 2013 - 10:49 AM

I would like to point out that during some of the latest Twitch.tv events the Catapult A1 came up... this particular well known Mechwarrior was running an A1 to try it out for the first time. Said Mechwarrior unfortunately got his ears handed to him on more than one occasion when first using that mech. And it was pretty clear he didn't care for it that much... as matches progressed he got better of course... but don't you think if the A1 was such a God amoung Catapult builds that an experienced Mechwarrior could hop in it and run the field?

To see in most of these nerf Cats threads it's portrayed that any first time player can hop into an A1 and get 7 kills because the A1 is so uber leet that it needs to be nerfed. I think it is quite possible in most cases you are getting bested by the Mechwarrior, not the Mech. Still just my opinion as I don't own or run an A1, but sometimes you can find an explaination within rather than without.





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