

A-1 Catapult Broken?
#61
Posted 01 February 2013 - 10:08 AM
When you putt LRM on them at 300 Meters and can't get close to you there Armor is going down...
A lot of them had suddenly Client Problems, and still there are some A1 pilots which will disconnect after you went with a Dragon in leave them Earless behind on the Battlefield.
It's is simply Priceless to see that, that these oneclick wannabee Heros simply Alt+F4 because they can't accept that they have been beaten by better Players.
The A1 has a low learning curve which end in relativly low Skill. This Means: You are very fast better then other Mechs, but other Players playing other Design will beat you at some point and as the Community gets in a whole better, more and more
Splatterpults are simply battered and blasted away as soon as they show up.
And it's priceless to watch them die beeing stripped helpless without a chance of revenge and doing anything...
Btw didn't you notived that the Spray of the SRm6 has been increased? The convergenting of the SRM6 at 120 Meters is gone so they realy need to be at 80Meters or less do to there damage.
#62
Posted 01 February 2013 - 10:09 AM
LaserAngel, on 01 February 2013 - 09:55 AM, said:
Quote
#64
Posted 01 February 2013 - 10:11 AM
Omni 13, on 01 February 2013 - 10:09 AM, said:
You must be pretty lucky,because I see a minimum of 1 splatcat every 2 matches.
Yeah, and honestly, it's more fun to play the AC/20 Cat anyway, but of course, that's not an A1, is it?
Edited by Dimento Graven, 01 February 2013 - 10:11 AM.
#65
Posted 01 February 2013 - 10:12 AM
Kylere, on 01 February 2013 - 08:36 AM, said:
I laugh so hard. Poor poor people get owned, go on forums and vent. Why not buckle up and fight back?
They just end up choosing to lose out on gaming time by whining on the forums; where they will be shot down again anyways.
#66
Posted 01 February 2013 - 10:13 AM
THey've got good close in firepower sure. Most of my mechs carry longer range firepower however.
If they get in close enough and kill me, good on them. I've got my chance before they close however.
#67
Posted 01 February 2013 - 10:13 AM
SI The Joker, on 01 February 2013 - 08:32 AM, said:
Just blow the ears off, or shoot for the cockpit.
Nothing wrong with the mech.
Ya! de-claw that Kitty!
I can hit the cockpit at a dead run in my commando.. took practice though and died a lot..
#68
Posted 01 February 2013 - 10:13 AM
That said, I run into SRM Cats all the time. Yes, they can be annoying, mostly because they're so fast its hard to outrun/out maneuver them. No, I don't want the A1 nerfed. One if the best aspects of MWO is that you can run crazy special purpose builds. I wouldn't want that cool aspect removed/diminished just because I get owned by an SRM A1 every now and again.
#70
Posted 01 February 2013 - 10:22 AM
Elkarlo, on 01 February 2013 - 10:08 AM, said:
When you putt LRM on them at 300 Meters and can't get close to you there Armor is going down...
A lot of them had suddenly Client Problems, and still there are some A1 pilots which will disconnect after you went with a Dragon in leave them Earless behind on the Battlefield.
It's is simply Priceless to see that, that these oneclick wannabee Heros simply Alt+F4 because they can't accept that they have been beaten by better Players.
The A1 has a low learning curve which end in relativly low Skill. This Means: You are very fast better then other Mechs, but other Players playing other Design will beat you at some point and as the Community gets in a whole better, more and more
Splatterpults are simply battered and blasted away as soon as they show up.
And it's priceless to watch them die beeing stripped helpless without a chance of revenge and doing anything...
Btw didn't you notived that the Spray of the SRm6 has been increased? The convergenting of the SRM6 at 120 Meters is gone so they realy need to be at 80Meters or less do to there damage.
As I said many times before - try to draw more attention to A1, talking it's OP more people will believe and than more people are rrrreallly disappointed after using it and do some stupid things like DCs.
A1 may become really fearful, but only in really good hands, course it has too many disadvantages in the close fight, and close (100-150m) fight is the only range they can do something.
Rumjaku, on 01 February 2013 - 10:12 AM, said:
I laugh so hard. Poor poor people get owned, go on forums and vent. Why not buckle up and fight back?
They just end up choosing to lose out on gaming time by whining on the forums; where they will be shot down again anyways.
Yep, and all the polls results show it. A1 maybe a little uniq, but more or less experienced palyers don't rreally care about it.
#71
Posted 01 February 2013 - 10:24 AM
Elkarlo, on 01 February 2013 - 10:08 AM, said:
When you putt LRM on them at 300 Meters and can't get close to you there Armor is going down...
A lot of them had suddenly Client Problems, and still there are some A1 pilots which will disconnect after you went with a Dragon in leave them Earless behind on the Battlefield.
It's is simply Priceless to see that, that these oneclick wannabee Heros simply Alt+F4 because they can't accept that they have been beaten by better Players.
The A1 has a low learning curve which end in relativly low Skill. This Means: You are very fast better then other Mechs, but other Players playing other Design will beat you at some point and as the Community gets in a whole better, more and more
Splatterpults are simply battered and blasted away as soon as they show up.
And it's priceless to watch them die beeing stripped helpless without a chance of revenge and doing anything...
Btw didn't you notived that the Spray of the SRm6 has been increased? The convergenting of the SRM6 at 120 Meters is gone so they realy need to be at 80Meters or less do to there damage.
Not just abused by A1 pilots mind you. ANYONE will do this in ANY mech at ANY time in ANY game. It all boils down to the person doing it, not their mech of choice or playstyle.
Also, not everyone can get the hang of SRM's. While they may be similar to ballistics, they are still slightly different enough to make it hard to master both at once.
And the last match I played in my A1, I had both arms blown off, and suddenly no one cared since I was not a threat. So I ran to their base and capped it giving us the win in the end. (No I don't disconnect mid-game, yes I pilot an A1, NO I don't have ALL 6x SRM6's on it, I DON'T even have Jump Jets on it. I opted to make a varied build with strong points in other areas not just MAXIMUM firepower which is what most n00bs can only think about.)
Sure, maybe the convergence has been lowered; however that just means more spread. This is making it much easier for n00bs to do damage with this type of setup. As opposed to the entire slavo missing a mech, maybe 1/4th will hit it? Hence, easier to kill light/fast mechs! And, of course, if you don't like this sort of thing, you can always bust out the ARTEMIS IV system.
You also won't be blasted away if you work with your team properly and don't act like a 12 year old.
#72
Posted 01 February 2013 - 10:25 AM
#73
Posted 01 February 2013 - 10:31 AM
Codejack, on 01 February 2013 - 09:58 AM, said:
Why are they terrible? What is the benefit of less LRM and more SRMs, other than making it more of a short-range power and just not totally wortheless at range? Sure, up close they are less powerful than a 6X SRM-6 cat, but more versatile. Half the fun is in tricking people into thinking you're an LRM boat. Besides, it's symmetric!
#74
Posted 01 February 2013 - 10:32 AM
Super Mono, on 01 February 2013 - 09:00 AM, said:
A catapult only has 40 max armor in the ears.
#75
Posted 01 February 2013 - 10:37 AM
(also, protip to splatcatters: when you run around with your ports open, you might as well announce you have srm's. Just saying)
They ARE a tremendous powerhouse though.
#76
Posted 01 February 2013 - 10:43 AM
AHZeruel, on 01 February 2013 - 08:28 AM, said:
Really? You don't think the problem is the weapons? Then why aren't people complaining about C1 or C4 cats?
#77
Posted 01 February 2013 - 10:44 AM
they're not without fault of course, you have to get very close for max damage and they run quite hot. You're also the prime target for players that actually know how to play, and dont go chase the first light they see.
It's more dangerous than your average heavy because you dont have to choose between speed, armor and firepower, srm6 is quite light and catapults have sidetorsos that are near impossible to hit so there's no risk to running a big xl engine. Hunchbacks and centurions are only 7 kph faster. Too slow to get away.
#78
Posted 01 February 2013 - 10:46 AM
Edited for spelling
Edited by Malevolent Twitch, 01 February 2013 - 10:50 AM.
#79
Posted 01 February 2013 - 10:48 AM
SRM CAT missledoor dance
#80
Posted 01 February 2013 - 10:49 AM
To see in most of these nerf Cats threads it's portrayed that any first time player can hop into an A1 and get 7 kills because the A1 is so uber leet that it needs to be nerfed. I think it is quite possible in most cases you are getting bested by the Mechwarrior, not the Mech. Still just my opinion as I don't own or run an A1, but sometimes you can find an explaination within rather than without.
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