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A-1 Catapult Broken?


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Poll: A-1 Catapult broken? (826 member(s) have cast votes)

How do you feel about the 6xSRM6 A-1 Catapult?

  1. They are broken, please do something (79 votes [9.56%] - View)

    Percentage of vote: 9.56%

  2. I can deal with them only because I'm an awesome pilot (67 votes [8.11%] - View)

    Percentage of vote: 8.11%

  3. They are harder than the average opponent (198 votes [23.97%] - View)

    Percentage of vote: 23.97%

  4. Voted Just like any other mech (385 votes [46.61%] - View)

    Percentage of vote: 46.61%

  5. I pilot an A-1 and yeah... its superior (44 votes [5.33%] - View)

    Percentage of vote: 5.33%

  6. Voted I pilot an A-1 and its easy to counter them (explanation at post) (53 votes [6.42%] - View)

    Percentage of vote: 6.42%

What is what makes it superior?

  1. The 90 damage alpha (336 votes [27.10%] - View)

    Percentage of vote: 27.10%

  2. Jump Jets (63 votes [5.08%] - View)

    Percentage of vote: 5.08%

  3. Torso Twist Angle (280°) (206 votes [16.61%] - View)

    Percentage of vote: 16.61%

  4. Speed (86 km/h) (140 votes [11.29%] - View)

    Percentage of vote: 11.29%

  5. Durability (422 max armor) (77 votes [6.21%] - View)

    Percentage of vote: 6.21%

  6. Voted Nothing,they are just in line with the other mechs (418 votes [33.71%] - View)

    Percentage of vote: 33.71%

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#501 Sifright

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Posted 10 February 2013 - 05:42 PM

View PostCodejack, on 10 February 2013 - 05:24 PM, said:


What, I'm somehow playing a different patch than you? Neat trick.


no i'm pointing out you erroneously think that light mechs still have their lag bubbles of doom.

86kph mechs aren't that easy to get away from even at 140kph if you try and blast past me there is a good chance my a1 will kill you in the first strike i send your way now that your actual location is some where near where my screen shows it to be.

#502 Codejack

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Posted 10 February 2013 - 05:49 PM

View PostSifright, on 10 February 2013 - 05:42 PM, said:

no i'm pointing out you erroneously think that light mechs still have their lag bubbles of doom.


The hell they don't!


View PostSifright, on 10 February 2013 - 05:42 PM, said:

86kph mechs aren't that easy to get away from even at 140kph if you try and blast past me there is a good chance my a1 will kill you in the first strike i send your way now that your actual location is some where near where my screen shows it to be.


I swear to god you people must be playing a different game.

Edited by Codejack, 10 February 2013 - 05:52 PM.


#503 Sifright

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Posted 10 February 2013 - 06:03 PM

View PostCodejack, on 10 February 2013 - 05:49 PM, said:


The hell they don't!




I swear to god you people must be playing a different game.


maybe it's just that I can aim?

I know its a shock considering how terrible most pugs are at aiming. I swear to god some of these players couldn't hit the broadside of a barn whilst inside it.

#504 ovie

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Posted 10 February 2013 - 06:12 PM

if you think a splatcat is bad then u aint meet enough splatstalkers

#505 Indoorsman

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Posted 10 February 2013 - 06:19 PM

View Postovie, on 10 February 2013 - 06:12 PM, said:

if you think a splatcat is bad then u aint meet enough splatstalkers

Fighting a Stalker in brawling range is a choice, you can outrun them in anything but another Assault.

#506 xRatas

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Posted 10 February 2013 - 09:31 PM

View PostSifright, on 10 February 2013 - 03:01 PM, said:



I do drive one, it's my primary mech been 'driving' it since november it's way to good compared to other chasis


But I was not quoting you, but someone else..!

But wth, I can argue with you too. :) you claim A1 can easily take down two assaults from close range. I claim AWS-8Q can easily take down 2 A1 from range. Both instances depend on stupid enemies. It is no proof of OP mech chassis.A1 might be best at SRM boating right now, but why nerf the mech when you can fix the most over the top weapon instead?

While I am not against SRM nerf in general (the damage is way too tightly packed, general stats for weapon are derived from TT where usually almost half the salvo never hits), I can not agree catapult needs the nerf in any way. Every brawler boats SRM as much as they can now. Still, I can manage well enough without SRM, so I don't much care if the would be nerfed or not. I think most SRM I have in my AWS-9M, and that's not much...

Edited by xRatas, 10 February 2013 - 09:36 PM.


#507 darkfall13

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Posted 10 February 2013 - 09:59 PM

View PostVassago Rain, on 10 February 2013 - 02:41 PM, said:


Only lights can outrun cats. i don't think you understand this.


I understand perfectly well that not all mechs can outrun each other, nor should they. But what we have here is a close range mech which is what in the 80 kph ballpark equipping an XL engine. My K2 is just under that with a standard engine. The old linebacker dragons can keep up with that. The Cent Phil uses in NGNG is around there as well. So now this A1 has 3 areas it can be cored at, plus the oh so legendary catapult cockpit which is invincible :). Which can all be shot at before it closes range. No long range weapons? Well that's the pilot's choice much like the A1s. And the A1s damage potential demands it be well inside its 270m range.

Edited by darkfall13, 10 February 2013 - 10:36 PM.


#508 Ralgas

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Posted 10 February 2013 - 10:55 PM

a thought just occured to me as i was trying out some staker builds, if it were to cop a nerf what if the weapon convergence on the a1 ( and a1 chassis only) was widened to almost the mechs width, make it one of the chassis "quirks"?

noticed using 5x srm6 on the stk-5m it just doesn't have the same punch as a splatcat unless you're facehugging, even relative to the fact it's missing a launcher. All i can put that down to is the width across which the srm's are placed on the mech and convergence..... spread the convergence spread the damage more and cause a few more misses in the salvo, doesn't affect lrm's as they group up over long distance anyway. Still leaves the streakcat but thats a matter for ecm

#509 ConnorSinclair

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Posted 10 February 2013 - 11:07 PM



#510 Walk

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Posted 10 February 2013 - 11:15 PM

View PostConnorSinclair, on 10 February 2013 - 11:07 PM, said:




I like how there isn't a single kill in this entire video that shows any evidence of this mech being stronger than any other mech. Every single one of the kills shown would have had the exact same thing happen if if was a 9-ml hunchie, or a 6 LL stalker, or anything for that matter.

#511 ConnorSinclair

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Posted 10 February 2013 - 11:18 PM

View PostWalk, on 10 February 2013 - 11:15 PM, said:


I like how there isn't a single kill in this entire video that shows any evidence of this mech being stronger than any other mech. Every single one of the kills shown would have had the exact same thing happen if if was a 9-ml hunchie, or a 6 LL stalker, or anything for that matter.


you didn't watch it.

#512 HurlockHolmes

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Posted 10 February 2013 - 11:22 PM

View PostConnorSinclair, on 10 February 2013 - 11:07 PM, said:




Fair and Balanced ™

#513 Tynan

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Posted 10 February 2013 - 11:23 PM

Couldn't this just be largely fixed by having SRMs fire in sequence instead of all at the same time?

#514 anonymous175

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Posted 10 February 2013 - 11:30 PM



#515 HurlockHolmes

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Posted 10 February 2013 - 11:33 PM

View PostTynan, on 10 February 2013 - 11:23 PM, said:

Couldn't this just be largely fixed by having SRMs fire in sequence instead of all at the same time?


It would fix it I suppose, however, they would also need to change the flight pathing as well. Because with the current flight pattern, and sequence fire, would be rendering srms largely useless imo.

I also want to add, do you see people complaining about the SRMs themselves, or the A1 and SRMs in one package? I have never seen anybody complain about srm boating stalker or awesomes, only the A1 and arguably the C4. In fact, I only really seem people in flames about the Catapult in general.(K2 gauss pre-openbeta)

I am pretty sure that it is the chassis and not the weapon system in this case.

Edited by HurlockHolmes, 10 February 2013 - 11:39 PM.


#516 Indoorsman

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Posted 10 February 2013 - 11:39 PM

View PostConnorSinclair, on 10 February 2013 - 11:07 PM, said:



You musta been making this video when I managed to steer clear of you guys and kill YOU, :)

#517 Lord Perversor

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Posted 10 February 2013 - 11:41 PM

View PostTynan, on 10 February 2013 - 11:23 PM, said:

Couldn't this just be largely fixed by having SRMs fire in sequence instead of all at the same time?


I think the current game has some cap to how many missiles at once can be fired from a location (Raven has a hardpoints where only can fire them 2 by 2) while the Catapults seems to be somewhere in the 15-20 missile per Salvo.

Obviusly fixing this to allow A1 to fire up to 15-20 LRM per salvo but limit the SRM salvo to 3-6 would keep the game balanced, not seriously nerfing the SRM boating (this can be done to several other Mechs) as they keep the same DMG per Alpha, just increasing the time it takes to fire it all, making sort of a trade, since a big slow or stationary target will still receive all the dmg (even more focused since less missiles spread less) and a most mobile one be able to avoid some of them or force the A1 pilot to track the target a bit more instead fire and forget.

#518 Indoorsman

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Posted 10 February 2013 - 11:45 PM

View PostIndoorsman, on 10 February 2013 - 11:39 PM, said:

You musta been making this video when I managed to steer clear of you guys and kill YOU, :)

THERE IT IS! 6:11, I had 1 kill and you were dead and I had 0 score cause I ran outta bounds.... DENIED!!!!

#519 UnseenFury

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Posted 10 February 2013 - 11:50 PM

Learn to use distance in your playstyle.

#520 xRatas

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Posted 11 February 2013 - 03:27 AM

View PostHurlockHolmes, on 10 February 2013 - 11:33 PM, said:

I also want to add, do you see people complaining about the SRMs themselves, or the A1 and SRMs in one package? I have never seen anybody complain about srm boating stalker or awesomes, only the A1 and arguably the C4. In fact, I only really seem people in flames about the Catapult in general.(K2 gauss pre-openbeta)

I am pretty sure that it is the chassis and not the weapon system in this case.


Let any fast mech boat SRM and it will cause complaints. Stalker with SRM can be avoided, but 80kph Cat can't. It just happens to be the best platform to deliever the most broken weapon to battle. (But like I said, easily handled so not that broken anyway.) Wait and see, if they dare to put 4+ missile hardpoints to trebuchet, we will have a new winner. Better yet, give us Dervish...





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