OfTheDark, on 02 February 2013 - 09:53 PM, said:
Of course...Much better is the I.S. way...
"Want to go on a date with me?"
"No"
"Okay" *Launches nukes at her house* "How about now?"
That is more of the Word of Blake's M.O. lol
In lore, it is my understanding that much of the hatred directed toward the Clans during and after the Clan invasion is directed against the "Crusader" Clans. It is interesting, in this case, to note a difference in perspective between Inner Sphere mentality, and Clan mentality.
Inner Sphere saw the Clan invasion (and subsequent occupation of the many worlds the Clans did capture) as oppression, and the Crusader Clans saw it as liberation; essentially the mentality that the Clans were saving the I.S. from themselves by forcefully occupying worlds.
The massive irony of the whole invasion, is that the Clan occupations is not what united the Inner Sphere, but the invasion itself did. The I.S. united against a nearly overwhelming threat that no one house could deal with on their own.
To the Clans credit, most of the Khans saw this, and realized that Kerensky's vision of a united Inner Sphere had inadvertantly come to pass, thus leading the clans toward the Great Refusal, and leading to the creation of the short-lived, second SLDF.
From a gameplay standpoint, a lot of hatred goes toward the Clans because a lot of "purist" I.S. players were angry at the fact that a lot of Clan tech made most I.S. tech obsolete.
To me, this isn't a bad thing. I see Clan tech as a natural evolution to the technology that was previously available prior to the Clan invasion, despite being an ardent I.S. player myself. Where other I.S. players see the use of Clan technology as some sort of insult, I see it as an aspect of assymetrical warfare: When fighting a superior force, you either adapt, or die.
TL;DR -- From a lore standpoint, hatred against the crusader Clans is justifiable, but hatred against the Clans from a gameplay standpoint doesn't really make sense. : /
Edited by ReXspec, 27 January 2014 - 04:41 PM.