Catapult Cockpits.
#21
Posted 09 February 2013 - 06:48 AM
I'm thinking its advantages already surpass its drawbacks...
#22
Posted 09 February 2013 - 06:53 AM
De La Fresniere, on 09 February 2013 - 06:48 AM, said:
I'm thinking its advantages already surpass its drawbacks...
nope... it´s a good mech, but you don´t see it more often than atlas, hunchback, cataphract and several others... (and i mean all catapults, not the A1)
it´s the same as with the gaussapult a while back... it was considered OP, everybody tried, most failed and tried the next "OP" build..and failed again...same with the A1... a few pilots are very dangerous with it, but most of the many who try its "OPness" now fail with it and try something else...
Edited by Adrienne Vorton, 09 February 2013 - 06:57 AM.
#23
Posted 09 February 2013 - 07:05 AM
#24
Posted 09 February 2013 - 07:10 AM
De La Fresniere, on 09 February 2013 - 06:48 AM, said:
I'm thinking its advantages already surpass its drawbacks...
Thats what I'm trying to tell him, hes taking everything personal... *sigh*
My assumptions are based on how I've seen you play.
#26
Posted 09 February 2013 - 07:32 AM
#27
Posted 09 February 2013 - 03:09 PM
Chavette, on 09 February 2013 - 07:10 AM, said:
My assumptions are based on how I've seen you play.
I think I've seen you in game twice.. (and if you're assumptions were based on how you see me play.. then you would've known I don't use catapults to brawl..so how did you come by this information again?)
RG Notch, on 09 February 2013 - 07:26 AM, said:
Cute- irrelevant and inaccurate, but cute.
(Dismissing a person who has been factually wrong four times is not "crying" but cutting dead weight.. who am I kidding.. I'm having fun watching him swing.)
GODzillaGSPB, on 09 February 2013 - 07:32 AM, said:
Yes, it does have an intended role- just like the Awesome.. who did have his head hotbox reduced.
#28
Posted 09 February 2013 - 03:10 PM
#29
Posted 09 February 2013 - 03:17 PM
Whenever I get faced with any brawler built catapult, the only way I can kill it before it kills me, is to use its one actual weakness.
To aim for it's head, because if I can't kill it fast enough, a good A1 Pilot can easily one shot a medium chassis and under, without aiming for my head.
#30
Posted 09 February 2013 - 03:18 PM
#31
Posted 09 February 2013 - 03:21 PM
#32
Posted 09 February 2013 - 03:24 PM
I would not agree to make it much smaller, just a tiny bit.
People don't realize how easy it is the headshot a cat.
best part is people who do will die trying to get one
#33
Posted 09 February 2013 - 03:32 PM
-----------------------
Stalkes Boat SRMs (and LRMS, and Lasers, and PPCs and just about anything non ballistic.)
Ilyas Boat UAC5s
4Xs Boat AC5s
4Ps boat lasers
etc..etc..etc.. (if variants of other chassis are allowed to boat and keep good hitboxes..why are all Cats punished for the A1?)
#34
Posted 09 February 2013 - 03:37 PM
Merky Merc, on 09 February 2013 - 03:21 PM, said:
I would like that too.. if mech sizes were proportional.
Human sizes don't change much.. but somehow the cockpits have extreme differences in size.. (and non of them look all that spacious, except maybe the awesome)
#35
Posted 09 February 2013 - 03:40 PM
#36
Posted 09 February 2013 - 03:43 PM
Livewyr, on 09 February 2013 - 03:37 PM, said:
I would like that too.. if mech sizes were proportional.
Human sizes don't change much.. but somehow the cockpits have extreme differences in size.. (and non of them look all that spacious, except maybe the awesome)
As far as cockpits, the Spider cockpit looks as small and frail as the ride it's in. Looks like you could boot out a panel with your feet like a rusted out old Beetle floorboard.
#37
Posted 09 February 2013 - 04:32 PM
#38
Posted 09 February 2013 - 04:36 PM
Adrienne Vorton, on 09 February 2013 - 06:53 AM, said:
You must be playing on a different server than the rest of us. Where we play, it's virtually guaranteed that you have at least 2 catapults, and often more, every match.
#39
Posted 09 February 2013 - 04:42 PM
Livewyr, on 09 February 2013 - 03:09 PM, said:
I think I've seen you in game twice.. (and if you're assumptions were based on how you see me play.. then you would've known I don't use catapults to brawl..so how did you come by this information again?)
Cute- irrelevant and inaccurate, but cute.
(Dismissing a person who has been factually wrong four times is not "crying" but cutting dead weight.. who am I kidding.. I'm having fun watching him swing.)
Yes, it does have an intended role- just like the Awesome.. who did have his head hotbox reduced.
So you adapt by asking for the devs to fix something that is getting you killed ? Interesting but please cry more it's fun watching a guy with a snarky signature do exactly what he's snarking about,
Edited by RG Notch, 09 February 2013 - 04:42 PM.
#40
Posted 09 February 2013 - 04:52 PM
Livewyr, on 09 February 2013 - 05:35 AM, said:
I think that Catapults need to get the same treatment the Atlases and Awesomes got.. The hitbox for the atlas cockpit is actually smaller than the visual for it's eye (and surrounding area)
Awesome is same way.
I think the Catapult needs the same treatment.
(And no, I don't drive catapults a whole (and rarely get headshot) lot so this isn't a reactionary rant thread.)
They already shrunk down the hitbox for the Catapult, they are nowhere as bad as they use to be...
7 user(s) are reading this topic
0 members, 7 guests, 0 anonymous users