While you could perhaps argue that lights don't have very high damage, When you're in a Heavy/Assault there is simply no excuse.
Lets do the math here guys. Say you are a dual AC/20 Catapult. That's 5 shots to get 200 damage. If you can't connect on a mech 5 times over the entire course of a game, don't try to tell me how accurate your shots are. You either sat around doing nothing or missed way too much.
Now look at the assaults where you've get 80+ damage alpha strikes. 200 damage is less than 3 alpha strikes. If you can't do that trivial amount of damage, then why are you even playing an assault? All you have accomplished is giving the other team a free Assault mech.
So lets stop pretending that damage is meaningless. If you are sitting on a 40+ damage loadout and you participated at all in fighting, you should be at hitting 200 damage at a minimum.
Edited by Jman5, 14 February 2013 - 10:37 AM.






























