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The Chronicles Of Vega's Havoks - Sign Ups

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#61 guardian wolf

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Posted 07 March 2013 - 05:46 AM

Okay Janitor, how's it looking?

#62 Janitor101

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Posted 07 March 2013 - 02:53 PM

@Thom
The character looks good and solid, though I'm willing to allow the Corrosive Coolant DHS's, I want you to take note that I may or may not have some of them go bad during the rp, since the actual sinks are probably old enough that they're past their expiration date. However, since I've prodded people about having PPCs, I'm gonna ask you to find a replacement for the PPC, after that you're golden.

@guardian wolf
I'll let you in, however I want to be clear, your character can be whacked out mentally, but if he was any threat to his allies, he would have been rejected by the Kharkandan military. Or his throat would have been slit by soldiers or mercenaries who felt their lives were threatened by him.
Alright?

#63 Thom Frankfurt

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Posted 07 March 2013 - 03:51 PM

Darn, I love the big lightning gun... But fair is fair I'll drop the PPC for a Large Laser an extra two med lasers. (LT) The freezers should be roughly 25 years old by this point, certainly nearing the end of their effectiveness. And I must say, I like the prospective RP that bursting heatsinks may provide.

Edited by Thom Frankfurt, 07 March 2013 - 03:53 PM.


#64 guardian wolf

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Posted 07 March 2013 - 08:06 PM

Once again I'm not communicating this clearly enough, it's difficult for me to explain this.... I'll show you how it works in the RP then I guess. And no, the only people he's gonna be a threat to, is the enemy, yous and mys enemies.

#65 Sparks Murphey

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Posted 08 March 2013 - 04:08 AM

Nice post, Thom! Though I kinda wonder what exactly Billy did to that hatch; I suspect it wasn't as dirty as the autocensor suggests.

#66 Thom Frankfurt

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Posted 08 March 2013 - 05:23 AM

View PostSparks Murphey, on 08 March 2013 - 04:08 AM, said:

Nice post, Thom! Though I kinda wonder what exactly Billy did to that hatch; I suspect it wasn't as dirty as the autocensor suggests.

LOL yeah I just read that over and had to edit it. Apparently Dog ing is frowned upon on the forum. Oh and thanks!

#67 Thom Frankfurt

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Posted 08 March 2013 - 05:54 AM

You know Patrick, I really enjoy reading your post. I'm quickly finding myself becoming a TOG fanyboy.

SPOILER ALERT
As for Billy's past, the outfit that Billy was working for started out as Barbosa's Blackhearts in the 3030's when all the nifty lost-tech first started making a comeback. While it was just another run of the mill merc outfit composed of disenfranchised soldiers from the CapCon, the thing that set them apart from the norm was who they worked for: Ceres Metals.

Now Ceres is (or as I last checked anyways) the largest mech and weapon grade materials producer in BT. And they are notorious for using questionable means to stay one step ahead of their competitors. In this case they took some upstart merc unit and employ them to do planetary raids on worlds where they thought that reemerging weapon systems were being field tested, smash up the place, and take whatever they could find. They'd provide the intel on where to go and what to look for.

Since the Successor States seem to do their field testing on their periphery words (conveniently away from their more powerful and hateful neighbors) it was idea to attack disguised as pirates or some other third party if to confuse the victim if nothing else but it also points blame on someone else kind of like how Amaris' troops were doing in 'StarLord' where they would disguise themselves as Knights of the Inner Sphere, my inspiration for this, guilty.

Now despite how they disguised themselves as pirates and units from the victims neighboring periphery states, they always conducted themselves in a professional matter, and never engaged is acts that blatantly violated the Ares Conventions.

However, they were known to kick in the occasional bank vault or jewelry store...

Edited by Thom Frankfurt, 08 March 2013 - 06:39 AM.


#68 guardian wolf

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Posted 08 March 2013 - 07:30 AM

XD good one Thom... Well, Shade is ready and rearin'

#69 dal10

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Posted 08 March 2013 - 08:15 AM

i feel like i have to do a rolling out post now... i shall have it up soonTM..

#70 cmopatrick

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Posted 08 March 2013 - 11:20 AM

@Thom: Thanks. I really appreciate the kind words

#71 Sparks Murphey

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Posted 09 March 2013 - 03:08 AM

View PostThom Frankfurt, on 09 March 2013 - 12:25 AM, said:

*snip*
Besides, he seriously doubted that anyone on this rock had a bullet with his name on it. But then again, that didn't mean that nobody had one with 'To whom it may concern' or 'A-hole' on them.
*snip*

I loved this line, especially the overly-formal "To whom it may concern"! :unsure:

#72 dal10

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Posted 09 March 2013 - 07:38 AM

laughable... wait til i rip a light mech's leg off and beat people with it.

#73 Thom Frankfurt

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Posted 09 March 2013 - 07:32 PM

View PostSparks Murphey, on 09 March 2013 - 03:08 AM, said:


I loved this line, especially the overly-formal "To whom it may concern"! :huh:

Thanks.

View Postdal10, on 09 March 2013 - 07:38 AM, said:

laughable... wait til i rip a light mech's leg off and beat people with it.

No offense, homie. That mech is just goofy. It's most dangerous weapon is it's speed.

I think the best IMO version of it was Jeremiah Rose's. The one with the LRM 20 and med pulses.

#74 dal10

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Posted 09 March 2013 - 07:41 PM

View PostThom Frankfurt, on 09 March 2013 - 07:32 PM, said:

No offense, homie. That mech is just goofy. It's most dangerous weapon is it's speed.

I think the best IMO version of it was Jeremiah Rose's. The one with the LRM 20 and med pulses.



View Postdal10, on 21 February 2013 - 07:02 PM, said:

got to go with the charger, because 5/8/0 80 ton assault mech is hilarious.


also i would point out that if i took any of the serious charger builds there is no way janitor would let me run it. i am going to try to modify it after the first fight. going to have 4 of my small lasers take damage and replace them with 2 flamers. my mech will be able to do flaming punches :huh:

#75 guardian wolf

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Posted 09 March 2013 - 08:09 PM

Hmm... waiting for Janitor's go ahead on the op... anyhow nice posting by everyone!!!

#76 cmopatrick

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Posted 09 March 2013 - 08:23 PM

i have to believe Janitor is doing his details: terrain, weather, cover, allied and enemy dispositions, the npc pilot, RoE and SOP overviews, move orders, etc. for the stepout.

i have, however, painted myself into a corner post-wise until he responds or starts a new thread for this mission, so for now TOG can't really offer any further comic relief.

#77 Janitor101

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Posted 10 March 2013 - 12:17 AM

Next post will be up soon, I got a bunch better which was when I was active, then I got worse again. >.<

EDIT: Thom, edit the armament on your mech to reflect the modifications you had to make.
If everyone couldn't tell, there is one last spot open. Thank you for signing up, I'll get the ball rolling ASAP, real life and being sick has gotten in the way of steady progress.

Edited by Janitor101, 10 March 2013 - 12:31 AM.


#78 The Shepherd

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Posted 10 March 2013 - 01:18 AM

Hello all!
I'm a good friend of Sparks and fellow Aussie. Haven't been active on the forums much, but love my Battletech and been playing for a good long while.

It's been an age since I've done a post by post and this looked like a prime opportunity to get back into it.Was hoping to use a character concept I've been sitting on for a while.
If you'll have me, this setting looks like a load of fun!

First of all though, in terms of a suitable Mech for the setting, I was hoping to use a Raven 3L. A very, very poorly maintained 3L that is. No Narc, (subbed out for an SRM2) and a currently broken either ECM or BAP. TAG intact and otherwise standard engine and loadout. Mech is tied in with the character concept, but can re-jig.

Thoughts?

#79 Thom Frankfurt

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Posted 10 March 2013 - 02:44 AM

View PostSparks Murphey, on 07 March 2013 - 03:34 AM, said:


It should look something like this:



Wolverine WVR-BB


Mass: 55 tons

Tech Base: Inner Sphere

Chassis Config: Biped

Rules Level: Advanced Rules

Era: Succession Wars

Tech Rating/Era Availability: E/X-F-D

Production Year: 3055

Cost: 5,169,844 C-Bills

Battle Value: 1,512


Chassis: Crucis-A Standard

Power Plant: CoreTek 275 Fusion Engine

Walking Speed: 54.0 km/h

Maximum Speed: 86.4 km/h

Jump Jets: Northrup 12000

    Jump Capacity: 150 meters

Armor: Maximillian 60 Standard Armor w/ CASE

Armament:

    1 Lushann Redbeam large laser

    1 Harpoon-6 SRM-6

    4 Magna Mk II Medium lasers

    1 Magna Mk I Small Laser

Manufacturer: Kallon Industries, Victory Industries, Free Worlds Defense Industries

    Primary Factory: Nanking, Thermopolis (Kallon), Marduk (Victory), Gibson (FWDI)

Communications System: Garret T11-b

Targeting and Tracking System: Sync Tracker (39-42071)


================================================================================

Equipment           Type                         Rating                   Mass  

--------------------------------------------------------------------------------

Internal Structure: Standard                      91 points                5.50

Engine:             Fusion Engine                275                      15.50

    Walking MP: 5

    Running MP: 8

    Jumping MP: 5 Standard

    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50

Heat Sinks:         Double Heat Sink             10(20)                    0.00

Gyro:               Standard                                               3.00

Cockpit:            Standard                                               3.00

    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Armor:              Standard Armor               AV - 184                 11.50

    CASE Locations: 1 RT                                                   0.50


                                             Internal       Armor      

                                            Structure      Factor    

                                      Head     3            9        

                        Center Torso     18           27        

                Center Torso (rear)                  8        

                             L/R Torso     13           21        

                     L/R Torso (rear)                  5        

                                 L/R Arm     9            18        

                                 L/R Leg     13           26        


================================================================================

Equipment                                 Location    Heat    Critical    Mass  

--------------------------------------------------------------------------------

Medium Laser                       HD        3         1         1.00

SRM-6                              LT        4         2         3.00

Medium Laser                       RA        3         1         1.00

Small Laser                        RA        1         1         0.50

Large Laser                                RA        8        2         5.00

@SRM-6 (15)                        RT        -         1         1.00

Medium Laser                       LT        3         1         1.00

Medium Laser                       LT        3         1         1.00 
                                        Free Critical Slots: 31





View PostJanitor101, on 10 March 2013 - 12:17 AM, said:


Next post will be up soon, I got a bunch better which was when I was active, then I got worse again. >.<


EDIT: Thom, edit the armament on your mech to reflect the modifications you had to make.

If everyone couldn't tell, there is one last spot open. Thank you for signing up, I'll get the ball rolling ASAP, real life and being sick has gotten in the way of steady progress.

Hope ya get better, and I hope that the SSW sheet thing (and my nifty adjustment) works.

View PostThe Shepherd, on 10 March 2013 - 01:18 AM, said:


Hello all!

I'm a good friend of Sparks and fellow Aussie. Haven't been active on the forums much, but love my Battletech and been playing for a good long while.


It's been an age since I've done a post by post and this looked like a prime opportunity to get back into it.Was hoping to use a character concept I've been sitting on for a while.

If you'll have me, this setting looks like a load of fun!


First of all though, in terms of a suitable Mech for the setting, I was hoping to use a Raven 3L. A very, very poorly maintained 3L that is. No Narc, (subbed out for an SRM2) and a currently broken either ECM or BAP. TAG intact and otherwise standard engine and loadout. Mech is tied in with the character concept, but can re-jig.


Thoughts?



Welcome to the forums, Shepherd!

#80 cmopatrick

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Posted 10 March 2013 - 06:41 AM

@Janitor: rl is ALWAYS more important than the game, may you get completely well very soon.

@Shepherd: welcome! just fair warning, i was going to bring a MON-66b originally, but Janitor pretty much told me that with all the tech2 stuff on it he would probably expect it to be a zombie at best by the time we wrap up... and the Mongoose 66b was basically a light 3L in terms of tech (it didn't have ECM, but BAP, DHS, FF, ES, XL engine were all in the mix). you can see our interaction back in the first and second pages of this thread, if that helps you decide on a 'Mech for your character sheet.





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