Petition For Stock Mech Game Option
#221
Posted 13 October 2013 - 05:04 AM
There are mechs not built with faster RoF (mainly ballistic style mechs) in mind.
Who, in their right mind, would play a Jagermech? That thing will run out of ammo in about 20.0s worth of firing due to 1t of AC/2 ammo with 2 AC/2s equipped.
This is because the AC/2 could only fire once a turn, so 2 AC/2s could fire for 20 turns, which is 200 seconds within a real time setting.
Interestingly, I play a Jagermech close to stock, but I modify it to include ES and FF so that I can add more ammo and DHS but it's still low armor and seems to run fine.
#222
Posted 13 October 2013 - 08:54 AM
PappySmurf, on 12 October 2013 - 10:12 PM, said:
This, dear reader, is the problem with the community. Not a single coherent thought.
Seriously dude, go back to CoD, your kind is not wanted here.
#223
Posted 11 December 2013 - 11:22 AM
BE WHAT YOU WERE MENT TO BE, AND NOTHING ELSE.
A TRUE MECHWARRIOR
#224
Posted 11 December 2013 - 04:27 PM
The units in the Battletech universe also get supply from the battlemech factorys and do run these stock mechs. As it is now everyone runs a modified version of every mech which is plain wrong canon wise.
#225
Posted 02 January 2014 - 11:48 AM
#226
Posted 27 April 2014 - 09:52 PM
#227
Posted 28 April 2014 - 05:42 AM
- Stock 'Mechs are all built differently, giving them very unique loadouts and roles, some have weaknesses in armor or other
- Stock 'Mechs are generally balanced against each other since they retain 'parity' (I.E., If a JM6-S is on the other team and one is on yours, both must overcome the same weaknesses, such as low armor and lack of ammo)
- Not every 'Mech has 2 PPC's and 1 AC/5 like "mwo meta" - The Awesome-8Q is the "ppc beast" - and not every Light 'Mech goes 150 km/h with full armor carrying streaks - the Locust and Spider's are fast, but with low armor, the Firestarter is slower and heavily armored, while the Jenner-F is heavily armored and relatively fast, but can not reach the speeds of a Locust or Spider.
- Stock 'Mechs are generally all slower, making for a more tactical, drawn out battle.
- Certain Stock 'Mechs complement each other better when forming a lance or Company Lance as they were meant to in TT (A Griffin-1S for instance in TT generally had another 'Mech to protect it at close range due to its weapon configuration)
- Canon 'Mechs that were considered silly or the general idea that they would be useless in "mwo meta" actually have a place when playing in Stock Mode (an Urban, excellent for defending an Area, especially against Recon units; Panthers, speed of a medium, but heavily armored and extremely mobile with jumpjets)
Edited by General Taskeen, 28 April 2014 - 05:47 AM.
#228
Posted 28 April 2014 - 06:28 AM
Problem is, player base. Its small enough already, and throwing another split into it? Yeah, not a great idea.
The other issue is that stock mechs blow due to being heat coffins. Mechs that have DHS stock would obviously dominate their SHS brethren simply because they have alot more heat cap and additional dissipation.
#229
Posted 05 May 2014 - 10:44 AM
Kaldor, on 28 April 2014 - 06:28 AM, said:
The player base is going to split regardless: http://mwomercs.com/...k-mech-mondays/
They may as well give us what we want and make some money off of it...
#230
Posted 06 May 2014 - 05:51 PM
Personally I would like it if stock mech usage was more strongly emphasized in regular games which could probably be achieved by permanently destroying non-stock components in mechs when said components were destroyed in battle. You could still customize mechs but if you lose it you need to buy all the customizations again.
#231
Posted 11 May 2014 - 01:21 AM
- Provide significant XP bonus at the expense of C-Bills reward downsize
- Use default armour values for Stock Matches (instead of current doubled)
Edited by Featherwood, 11 May 2014 - 02:49 AM.
#232
Posted 11 May 2014 - 01:54 AM
#233
Posted 12 May 2014 - 06:50 PM
Kaeb Odellas, on 11 May 2014 - 01:54 AM, said:
You'd be quite wrong actually; most of the DHS mechs are flaming death traps. The others are not; you just fire in chain fire and have something called heat management.
This is a stock mech versus non-stock mechs.
Edited by Koniving, 12 May 2014 - 07:48 PM.
#234
Posted 12 May 2014 - 07:38 PM
(Actually, joking aside, I love this idea and would really like it to make it into the game!)
#235
Posted 12 May 2014 - 07:39 PM
Koniving, on 12 May 2014 - 06:50 PM, said:
Absolutely.. ..this is not ALPHASTRIKE-WARRIOR.. ..at least it is not meant to be...
#237
Posted 12 May 2014 - 07:48 PM
White Bear 84, on 12 May 2014 - 07:39 PM, said:
If PGI could do something right, like a 30 threshold, it never would have been an alpha strike warrior. But, ah well.
I did okay, but not all that great for the Stock Mech Monday. Someone had a victor that, I'm quite certain, wasn't running stock. If it was, it had the pilot skills going. It didn't even come close to overheating and way too agile, and I've run them.
They tend to run very hot.
Tesunie, on 12 May 2014 - 07:40 PM, said:
You're right. I was thinking this was a new thread.
#239
Posted 12 May 2014 - 08:43 PM
Koniving, on 12 May 2014 - 08:04 PM, said:
I'd love to join.... but I work Mondays... (And I don't own a stock mech yet, and I'm not willing to change the mechs I already own back...)
Edit: Actually, I do have a mech I was thinking about selling that I wouldn't mind bringing back to stock... but it comes stock with DHS... which may throw a damper on that plan. (Though I'd be willing to play it "stock" with SHS instead... )
Edited by Tesunie, 12 May 2014 - 08:46 PM.
#240
Posted 12 May 2014 - 11:38 PM
As far as i know it was fun for everyone. Especially as we using a battle value for the tourney.
So i still wants a stockmech option / selection and it could not a big problem. Because now all stockmech loadout (XML files) a part of the client.
So everyone could select the option and the mech came with stock loadout into the game.
Edited by paxmortis, 12 May 2014 - 11:40 PM.
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